Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Zeros
Pages: 1 2
User Post
Zeros

Goomba
Level: 8

Posts: 1/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 11-30-04 03:54 AM, in Hex editing/ Enemies Link
I was wonder what the hex address was for the speed of the enemies. I thought I saw something like this some where but I can't find it.

Thanks
Zeros

Goomba
Level: 8

Posts: 2/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 11-30-04 05:00 AM, in ExGFX are Killing ME!!! Link
Ok I know that many people have likely already asked this question but please hear me out. I have been following the instructions on inserting ExGFX and everything goes fine until I try to actually use them. When I open them up in the object window they appear all garbaled and crappy. I really need some help!

Thanks in advance!
Zeros

Goomba
Level: 8

Posts: 3/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 11-30-04 05:21 AM, in ExGFX are Killing ME!!! Link
Whats the map16? I'm extreamly new.
Zeros

Goomba
Level: 8

Posts: 4/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 11-30-04 05:35 AM, in Hex editing/ Enemies Link
I swore that it had something to do with a hex editor and changing the values in certain areas.

Thanks in advance!
Zeros

Goomba
Level: 8

Posts: 5/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 11-30-04 06:49 AM, in ExGFX are Killing ME!!! Link
OK well i got it all to appear correctly accept only in the 16bit direct access part of the object window. Now I don't know if this is how it is supposed to be but I guess it will have to work. That is if this is the right way.

So basically what I am asking is do ExGFX appear correctly in the standard objects section or only in the Direct Map16 access section?
Zeros

Goomba
Level: 8

Posts: 6/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 11-30-04 06:58 AM, in ExGFX are Killing ME!!! Link
How do I do that?
Zeros

Goomba
Level: 8

Posts: 7/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 11-30-04 07:22 AM, in Hex editing/ Enemies Link
That helped a little I guess but I am still not to sure on what I should do to make certain sprites go faster. If you know how please post an example for me to view.

Thanks
Zeros

Goomba
Level: 8

Posts: 8/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 11-30-04 08:55 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
I was wondering if anyone would/could maybe make me a food style EXGFX set. If its not asking too much.
Zeros

Goomba
Level: 8

Posts: 9/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 12-01-04 03:37 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
Really whats it called?
Zeros

Goomba
Level: 8

Posts: 10/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 12-01-04 03:40 AM, in Early Christmas Present Link
Hey if you did decide to make a pipe version of the chimney then you could have the level that the chimney went to be inside the house. I think that would be really cool!
Zeros

Goomba
Level: 8

Posts: 11/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 12-01-04 03:53 AM, in Help! Mario keeps dying now that I used a new ExGFX Link
I just added in a new ExGFX into my game and Mario keeps getting killed. I need help please.

Here is a screenshot of the problem if it helps any

Zeros

Goomba
Level: 8

Posts: 12/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 12-01-04 04:25 AM, in Help! Mario keeps dying now that I used a new ExGFX Link
Yeah I forgot I was just waiting for someone to post so I could again.

Heres a link to it:

http://tinypic.com/view.html?pic=plto3
Zeros

Goomba
Level: 8

Posts: 13/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 12-01-04 04:46 AM, in Hex editing/ Enemies Link
ok i must be doing something wrong because it didn't change anything. Could you show me an example?
Zeros

Goomba
Level: 8

Posts: 14/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 12-01-04 04:54 AM, in Help! Mario keeps dying now that I used a new ExGFX Link
o so can you help?

EDIT: Umm all the objects are set to 130 already.


(edited by Zeros on 11-30-04 08:01 PM)
Zeros

Goomba
Level: 8

Posts: 15/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 12-01-04 05:57 AM, in Mario's Pallet? Link
Anyone know where I can find Mario's pallet?
Zeros

Goomba
Level: 8

Posts: 16/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 12-01-04 06:05 AM, in Mario's Pallet? Link
Is there a way i can extract it so i can use it in Tile Layer Pro?
Zeros

Goomba
Level: 8

Posts: 17/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 12-01-04 06:49 AM, in Mario's Pallet? Link
Well jj i did what you said but the colors are off in tile layer pro.
Zeros

Goomba
Level: 8

Posts: 18/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 12-02-04 05:38 AM, in ExGFX Tiles? Link
I was wondering if it was possible to change the standard objects when you insert a new tile set?
Zeros

Goomba
Level: 8

Posts: 19/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 12-22-04 01:33 AM, in Extract SMW2 GFX Link
Hello Everyone

I was wondering how I might go about extracting the graphics from SMW2.

Thanks in advance!
Zeros

Goomba
Level: 8

Posts: 20/21
EXP: 1767
For next: 420

Since: 11-30-04
From: Washington

Since last post: 315 days
Last activity: 205 days
Posted on 12-22-04 01:47 AM, in Extract SMW2 GFX Link
NNNNNNOOOOOOO!!!!
Pages: 1 2
Acmlm's Board - I2 Archive - - Posts by Zeros


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.039 seconds.