Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
Acmlm's Board - I2 Archive - - Posts by Dark_E |
Pages: 1 2 |
User | Post | ||
Dark_E Octorok Level: 8 Posts: 1/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Very simple: Just change the WARP direction in FALLARBOR with the WARP from FORTREE`s GYM. Open Elitemap and change inside FORTREE`s GYM the label that says FORTREE into FALLARBOR. Save, start up your game, go into the gym warp in FALLARBOR and check your Pok |
|||
Dark_E Octorok Level: 8 Posts: 2/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Didn't I gave you this offsets before? Sapphire ------------------------------- Weird:4219864 Kyogre in Sapphire:3748320 Grass where riding Bike: 4268728 Clouds and sky: 4270388 Cloud: 4272672 Boy on Bike: 4277296 Bike on Intro:4284004 Latias:4286324 |
|||
Dark_E Octorok Level: 8 Posts: 3/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Thnx for the pok | |||
Dark_E Octorok Level: 8 Posts: 4/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Question about Rubkin Script: #org 0x800000 message 0x800100 boxset 0x2 message 0x800150 boxset BOXSET_YESNO compare LASTRESULT 1 if 1 0x800200 compare LASTRESULT 1 message 0x800250 boxset 0x2 break #org 0x800100 = Welcome to the casino #org 0x800150 = Are you here for the slot machines? #org 0x800250 = No? Ok, see you later then. #org 0x800350 = Well let's play! I'm looking for a script that helps you teleport to another map, like the shipyard events etc. #org 0x800200 message 0x800350 After the message I need to put the warp, but I've this small problem.... How do I create a event warp? (Voor zover ik weet dat hier af en toe ook NL word gesproken,... antwoord daarin is ook welkom =D) (edited by Dark_E on 01-09-05 02:24 PM) |
|||
Dark_E Octorok Level: 8 Posts: 5/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Originally posted by Kawa-oneechan Dat heb ik ook gedaan, maar daar stond echt een heel vaag script waar ik niet helemaal uit kwam. (Ik stel nooit vragen zonder er eerst iets van te proberen :p) @ Baro, thnx One last question: WARP 0xXX 0xYY 0xZZ Where do I fill the map, and which one are the offsets of the map? XX = horizontal? YY = vertical? ZZ = map? (edited by Dark_E on 01-10-05 01:03 PM) |
|||
Dark_E Octorok Level: 8 Posts: 6/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Found it, thnx dude. it works! | |||
Dark_E Octorok Level: 8 Posts: 7/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
No sh | |||
Dark_E Octorok Level: 8 Posts: 8/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Nice, But how do you process these labels in a RBC script? Could you maybe show a exaple? (edited by Dark_E on 02-19-05 12:49 PM) |
|||
Dark_E Octorok Level: 8 Posts: 9/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Crap, Could you maybe tell me how you could process moments in "applymovement" commands? Thnx in advance (sorry if i'm going offtopic) |
|||
Dark_E Octorok Level: 8 Posts: 10/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Alright, thnk U Last question: Where can I find these "moment codes"? Codes like, walk 1 up, walk 1 down etc. Exaple: #binary 68 4F 01 00 E6 C0 15 08 4F FF 00 F0 C0 15 08 51 00 00 I once found this code that would let walk the player 3 times up, Now, where could I find these binary codes? |
|||
Dark_E Octorok Level: 8 Posts: 11/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Alright, at least I though it would be just a simple event: In my hack there's a Miltank Farm with a few Miltank in the barn. #org 0x703660 boxset 0x4 message 0x703670 cry PKMN_MILTANK release end #org 0x703670 = Miltank: Moo Only Rubikon is saying it can't be exepted. Now I have this feeling I'm doing something stupidly wrong, but I don't have the faintest idea what it is... Can someone help? |
|||
Dark_E Octorok Level: 8 Posts: 12/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Dude, something is terrible wrong with that programme! If you save the postions it will be saved on ALL the maps! (edited by Dark_E on 02-26-05 01:23 PM) |
|||
Dark_E Octorok Level: 8 Posts: 13/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Diamond Cutter is the tool that loads your RBC files into your rom. If you didn't get Diamond Cutter with Elitemap 3.6, maybe like others, it's still packed up in Elitemap 3.4 |
|||
Dark_E Octorok Level: 8 Posts: 14/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Come back your ####ing idiot! We miss you! :p |
|||
Dark_E Octorok Level: 8 Posts: 15/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Originally posted by interdpth Nice! Welcome back. |
|||
Dark_E Octorok Level: 8 Posts: 16/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
If you hold a copy of an original game, ROMS are not illegal. Only if you copy or sell them for/to orthers. So as long as you have Ruby/Sapphire/Leaf Green/Fire Red (etc.) on your GBA, you may have the ROM on your pc.... |
|||
Dark_E Octorok Level: 8 Posts: 17/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Finally a working version!! Working great man! |
|||
Dark_E Octorok Level: 8 Posts: 18/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
.... Okay, it's still bothering me... I can't seem to find out how to create Movement Events. Alright, some thing I do know: To start: From: Commands Then if I like to move the Hero/Heroine by event I use: FF as binary: movement 0xFF 0x604020 wait 0x0 But then.... the movement: #org 0x604020 #binary ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? Who, or where, can I find out what number I need to use in the #binary to create a movement???? (edited by Dark_E on 05-21-05 09:20 PM) (edited by Dark_E on 05-21-05 09:20 PM) (edited by Dark_E on 05-21-05 09:20 PM) |
|||
Dark_E Octorok Level: 8 Posts: 19/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
Uuuuh, Kawa? What is so new about this new Elitemap? Any fixes? New options? I can't seem to find any progress done since EM 3.6... |
|||
Dark_E Octorok Level: 8 Posts: 20/21 EXP: 1819 For next: 368 Since: 11-09-04 Since last post: 59 days Last activity: 59 days |
| ||
cheap... This is your localmod speaking, please remember not to use less than four words and don't smoke until the "no smoking" sign dims, thank you. (edited by Kawa-oneechan on 08-29-05 03:20 PM) |
Pages: 1 2 |
Acmlm's Board - I2 Archive - - Posts by Dark_E |