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Acmlm's Board - I2 Archive - - Posts by Glyph Phoenix |
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Glyph Phoenix Level: 39 Posts: 241/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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No. Bad idea. Very bad idea. Having sprites that change suddenly into other sprites is a mind-boggingly stupid idea. | |||
Glyph Phoenix Level: 39 Posts: 242/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Don't delete posts. You've interrupted the natural order of things, and now no one will know what my post above is referring to. Frusterating. | |||
Glyph Phoenix Level: 39 Posts: 243/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Goomba's speed wouldn't be that simple... I think it uses the same value as a lot of different sprites, so changing the speed of one would change them all. Then again, this may only hold true for SMB3, not SMW... | |||
Glyph Phoenix Level: 39 Posts: 244/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Sheesh. You both sound like idiots. First, Kyouji, he did say loops. He clearly said something about loops. Next, loops as we know them from Sonic may be impossible, but with a little hacking to the pink corner running blocks.... y'know, the ones that make you run up walls... you could implement them. Or, for all we know, he's not even talking about the kind of loops you guys are. |
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Glyph Phoenix Level: 39 Posts: 245/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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I like neon red, blue, and yellow. Because it's true, originality is no excuse for it. Which makes it more original. And because no one in their right mind would do that overworld, that makes it even more original. | |||
Glyph Phoenix Level: 39 Posts: 246/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Yeah, but it's still original. Although if I had to choose between those two I'd stick with Yoshi's Island, thankyouverymuch. | |||
Glyph Phoenix Level: 39 Posts: 247/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Yes, but at least I stated why they sounded like idiots... and stuff... | |||
Glyph Phoenix Level: 39 Posts: 248/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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First, I really doubt the NES would be support music like that. Next, the SNES and NES engines are quite different. Does d4s know as much about NES as SNES? Meh. d4s, have you ever taken a look at the Tales of Phantasia engine? They have voices in there as background music. Does that work anything like this engine? |
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Glyph Phoenix Level: 39 Posts: 249/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Not good. Fix it. First, make the black part of the grass extend one 16x16 tile lower at least, so it looks like you actually have grass growing, Better yet, scrap that sandstone looking thing and start over. Next, the background is dull. Darken it and add some features. (edited by Glyph Phoenix on 04-28-05 07:29 AM) |
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Glyph Phoenix Level: 39 Posts: 250/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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You can't have Mario and Luigi as playable characters in the same SMW hack unless you either hack SMW + allstars, or unless you have some l33t asm skillz. Or unless you're talking about stupid looking recolor Luigi. | |||
Glyph Phoenix Level: 39 Posts: 251/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Originally posted by Glyph Phoenix He just said the word "loop". He hasn't posted since. So you're both wrong. |
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Glyph Phoenix Level: 39 Posts: 252/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Dammit. I don't use the forum jump. So I had to hear this forum from Kyouji. | |||
Glyph Phoenix Level: 39 Posts: 253/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Oh. That'll work fine. But is Luigi going to jump higher but be harder to slow down? If so, that'd rule. Do that. |
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Glyph Phoenix Level: 39 Posts: 254/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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It's not that big of a bump. Geez. While anything over a week probably isn't a good idea, that response is... just plain stupid. | |||
Glyph Phoenix Level: 39 Posts: 255/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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I'm dissapointed in your site, Smallhacker. You need something flashy with iframes and such. Because. Just because. While I think that an offset editor is a rather stupid idea in general, I have a lot more faith in your ability to make a decent SMW hacking program than, say Darkflight. I'll give it a shot. I want to see exactly how useful an offset editor really is... |
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Glyph Phoenix Level: 39 Posts: 256/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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The flashy iframes thing was a joke. No one needs flashy iframes. And as for the editor, I'm dissapointed. It really is as useless as I predicted. It's slow moving because you have to use the arrow keys to choose a value. And no GUI. I'd rather stick with translhexion and my list of addresses. For the many reasons I already listed when it came to DF's editor. (edited by Glyph Phoenix on 04-28-05 09:28 AM) |
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Glyph Phoenix Level: 39 Posts: 257/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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No. He offered help and such. You lose. | |||
Glyph Phoenix Level: 39 Posts: 258/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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I'm only calling it useless because it doesn't do anything useful. It has no valid use. It's just a crap piece of software and any hex editor can do pretty much everything this thing can do, and so much more. | |||
Glyph Phoenix Level: 39 Posts: 259/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Originally posted by DisruptiveIdiotExcept you need a reference to be able to even use a hex editor. |
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Glyph Phoenix Level: 39 Posts: 260/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Meh. Well, chalk this one up to laziness. |
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Acmlm's Board - I2 Archive - - Posts by Glyph Phoenix |