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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by cds113089
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cds113089

Red Goomba
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Since: 09-25-04
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Posted on 10-24-05 03:47 AM, in SMB3 discombobulator help Link
I did find SMB3 Workshop on the web, which solves that problem and leads me to another: is it possible to change the object set a level uses?
cds113089

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Posted on 10-26-05 01:16 AM, in Mario in : Some Usual Day (SMB3 hack released) Link
This is a great hack! Keep up the good work.
cds113089

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Posted on 10-28-05 01:53 AM, in SMB3 graphics editing question Link
In YY-CHR, I'm trying to load the SMB3 pallette through a savestate, but none of the savestates appear to be the right type of file for YY-CHR to open. Is it even possible to load the SMB3 palette(s) in YY-CHR?
cds113089

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Posted on 10-30-05 11:23 PM, in SMB3 graphics editing question Link
Originally posted by Celice
If NES, you can't just pick the colors yourself? There's only 16...


It's the NES one, but the default palette for YY-CHR is only 4 colors, isn't it? How would that work?
cds113089

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Posted on 10-30-05 11:30 PM, in advanture of luigi: inbosibul missio! (ss) Link
Originally posted by legoman
new screenshots ! :



Looks pretty good, except for the fact that there are TOO MANY FIREBARS--especially the one in the middle of the air in 1-2. Also, perhaps you could not make every level a castle level. But it looks good, and definitely more than a "tad bit difficult."
cds113089

Red Goomba
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Since: 09-25-04
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Posted on 10-31-05 12:53 AM, in SMB3 graphics editing question Link
OK. The reason I was asking is that I'm trying to figure out how to edit the color of Mario's clothes.
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Acmlm's Board - I2 Archive - - Posts by cds113089


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