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Acmlm's Board - I2 Archive - - Posts by Synneth Relmn |
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Synneth Relmn Paratroopa Level: 20 Posts: 81/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days |
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Now that's just too easy.....the titles give away enough that I don't even have to listen to the music. Pic 1 - http://www.vgmusic.com/music/console/nintendo/n64/EndlessStairs.mid Pic 2 - http://www.vgmusic.com/music/console/nintendo/snes/smas-underground.mid Pic 3 - http://www.vgmusic.com/music/console/nintendo/snes/Battle_2.mid (edited by Synneth Relmn on 07-14-05 09:07 PM) (edited by Synneth Relmn on 07-14-05 09:07 PM) |
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Synneth Relmn Paratroopa Level: 20 Posts: 82/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days |
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The Wizard | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Synneth Relmn Paratroopa Level: 20 Posts: 83/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days |
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"PIRANHA PLANT" "PIRAHNA PLANT" They're both acceptable variations of spelling, at least according to Google, so I'm not risking it. (edited by Synneth Relmn on 07-15-05 12:25 AM) (edited by Synneth Relmn on 07-15-05 12:25 AM) (edited by Synneth Relmn on 07-15-05 12:26 AM) (edited by Synneth Relmn on 07-15-05 12:28 AM) |
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Synneth Relmn Paratroopa Level: 20 Posts: 84/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days |
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Originally posted by Colleen You just reminded me of how much I hate Literati. I've lost every game, and came really close on one, but lost it by a hair just because it didn't accept one word that both me and all of you know is a real word. Fuck. That's both the word and what dictionary.com needs to go do to itself. P.S: I couldn't get this info from the Literati chat channel since it was being spammed with cheat program links at the time, so what is the "provisional" rating and kibitzing? (edited by Synneth Relmn on 07-15-05 09:05 PM) |
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Synneth Relmn Paratroopa Level: 20 Posts: 85/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days |
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Thanks. Glad I ain't in this tournament, I don't think I've lost by any LESS than 100 points except for that instance I pointed out above. They'd have to invent a new sticker for me when I lose by an ungodly amount. I wouldn't just get , I'd get (edited by Synneth Relmn on 07-16-05 12:39 AM) |
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Synneth Relmn Paratroopa Level: 20 Posts: 86/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days |
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Be glad you're somewhere on the other side of the internet and not having to witness my utter rage right now. I played some more Literati, and actually got close enough again that a certain word, placed in a strategic position, would have probably got me the game. But dictionary.com didn't have it, so I ended up losing by 3 points. Guess what word it was? Hentai. If dictionary.com had a pair of balls, I would kick them repeatedly until it let me win ONCE at Literati! (edited by Synneth Relmn on 07-16-05 02:05 AM) (edited by Synneth Relmn on 07-16-05 02:05 AM) (edited by Synneth Relmn on 07-16-05 02:06 AM) (edited by Synneth Relmn on 07-16-05 02:06 AM) (edited by Synneth Relmn on 07-16-05 02:06 AM) |
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(restricted)
Synneth Relmn |
Paratroopa Level: 20 Posts: 88/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days
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Still, it's used with English a lot. Enough that dictionary.com shouuld have it. Literati accepts greek letters for cryin' out loud! But it still can't save me from that big fat PWNZORED sticker that deserved to be tatooed across my forehead. |
(edited by Synneth Relmn on 07-16-05 02:23 AM) (edited by Synneth Relmn on 07-16-05 02:23 AM)
Synneth Relmn |
Paratroopa Level: 20 Posts: 89/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days
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I only sent 1 message, and that was good enough for me. |
You: suck my dong lolabot1: I don't think I'm your type of chatterbot. Dammit, I was hoping for some grade-A cyber! Highly developed AI, my ass! (edited by Synneth Relmn on 07-16-05 02:44 AM)
Synneth Relmn |
Paratroopa Level: 20 Posts: 90/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days
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I got nothin' |
Google hates me. (edited by Synneth Relmn on 07-16-05 03:02 AM)
Synneth Relmn |
Paratroopa Level: 20 Posts: 91/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days
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I am: World-class lurker |
My response: This board has some good reading My goal: Keep my mouth shut to avoid looking like an idiot consistently. (edited by Synneth Relmn on 07-24-05 12:09 AM)
Synneth Relmn |
Paratroopa Level: 20 Posts: 92/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days
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Mario, Luigi, Peach, and Yoshi? Don't have the game but that's all I can tell from screenshots. |
Synneth Relmn |
Paratroopa Level: 20 Posts: 93/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days
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Parakarry delivered your mail in the prologue of PM2... |
(edited by Synneth Relmn on 07-24-05 10:49 PM)
Synneth Relmn |
Paratroopa Level: 20 Posts: 94/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days
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How hard can it be to make an Acmlmboard RPG? |
Step 1: Take an existing finished RPG Maker game Step 2: Change all the names of the heroes, villains, townspeople, and whatnot to personality-suited Acmlm'ers Step 3: Disperse famous quotes from Acmlm's Board among the regular game text It's just that easy!
Synneth Relmn |
Paratroopa Level: 20 Posts: 95/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days
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3. Uproar |
4. Point blank range 6. Side-splitting laughter 7. To the Nth degree 9. Back to basics
Synneth Relmn |
Paratroopa Level: 20 Posts: 96/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days
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I knew this was possible because you get the choice of who goes first and any strategy he uses in one spot, you can use against him in that same spot if you switch sides. And of course, it is possible. |
HINT: Go first and pick 2. (edited by Synneth Relmn on 08-03-05 01:07 PM) (edited by Synneth Relmn on 08-03-05 01:09 PM) (edited by Synneth Relmn on 08-03-05 01:09 PM)
Synneth Relmn |
Paratroopa Level: 20 Posts: 97/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days
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Well, if you let him go first, or go first and pick anything but 2, you'll always lose. So just start first and go with 2, then... |
Spoiler: After that, whatever he picks, pick 4 - that number. Repeat. Eventually you'll win. (edited by Synneth Relmn on 08-03-05 02:39 PM)
Synneth Relmn |
Paratroopa Level: 20 Posts: 98/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days
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Yeah, but Dr. Topper is a moron. Since Mario goes first, and there are 21 coins in the box with the option to take up to 4, if he had been programmed right he could kick YOUR ass every time. |
(edited by Synneth Relmn on 08-05-05 03:31 AM)
Synneth Relmn |
Paratroopa Level: 20 Posts: 99/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days
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Well, since I only got 2 people the last time I did this, I figured I might as well post this on more forums this time. I guess I have to say those two words that send everybody running first, though. |
This is a MARIO FANGAME. Wait, don't run in terror! This one's actually decent, and I have people's comments to back that up. It's for Windows, written with DarkBasic. And I'm testing its online capabilities. My game is called Ultimate Mario Bros. You'd think by doing it so many times, Nintendo would get it right! Right?(Well, actually I started this BEFORE the first SMA came out and Nintendo decided to rehash it on EVERY. SINGLE. MARIO. GAME. that ever came out for the GBA and made my game seem like redoing an already overdone game.) Their Mario Bros. just gets so boring after playing through phase after phase after phase. Well, my fangame has an Adventure Mode. A story mode. Over 70 phases of adventure and bosses! Me talking about it just doesn't do justice. Download and play it for yourself here. The other key feature about it, other than the adventure mode, is multiplayer battle online. I'm testing that right now, and I need people from all over the globe to do it! It works great on my LAN, but over the internet is where I need to work on it. I'm running the server on Saturday from 3-5 PM Central time. For those of you too lazy to convert, it is: Pacific: 1-3 PM Mountain: 2-4 PM Central: 3-5 PM Eastern: 4-6 PM INSTRUCTIONS: During this time period, open the game and if you'd like to continue to read the info here, hit Space at the main menu to take it off of fullscreen mode. Then click "Network/Internet Play", and then click "Internet TCP/IP Connection for DirectPlay" on the next menu. Enter your nickname when it asks you, then hit "J" for join. My IP address is 216.74.210.242, so type that in when it asks you, and (hopefully) you'll see my game once it connects. Hit "1" and enter to join it if it's there, otherwise, well, either the server's full with 4 people or you can't connect(hopefully it'll be the former). Once you do that, you'll be in the chatroom with me! I'd suggest reading the readme before you play so you don't complain about other people using manuevers you didn't know were there. NOTE: I'll be known as "CashCrazed" in the game.
Synneth Relmn |
Paratroopa Level: 20 Posts: 100/144 EXP: 36477 For next: 5962 Since: 08-13-04 Since last post: 16 days Last activity: 7 days
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Wow, thanks for the compliments, guys! |
Originally posted by Zerodius You're kidding, right? The real last boss is definately harder than the regular last boss, if not just for the fact that there's extra stuff to dodge! Maybe you didn't actually get to the "real" last boss. There's tips on how to beat all the bosses and see everything in the game here. EDIT: Never mind, now I see what you're getting at. You can wait for the blocks to fall, and just keep on the side of the screen that they aren't on. Clever trick. I may just have to put up the fire walls earlier, and closer to the screen edge! Regarding the "final challenge", I had originally planned to make it 40 enemies with the floor turning to wax for the very last 10, but that made it so damned hard that I myself couldn't even beat it! The regular wax levels are tough enough. (edited by Synneth Relmn on 08-06-05 04:49 AM) (edited by Synneth Relmn on 08-06-05 04:56 AM) (edited by Synneth Relmn on 08-06-05 04:58 AM) |
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Acmlm's Board - I2 Archive - - Posts by Synneth Relmn |