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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Chaos Force
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User Post
Chaos Force

Panser
Level: 29

Posts: 163/332
EXP: 147860
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Since: 03-15-04

Since last post: 21 days
Last activity: 4 hours
Posted on 08-01-04 04:34 AM, in Run for President of Acmlm's Board 2004 Link
OMG U TRY AND MAKEZ SUM 1 PERZ ADN U FORGET BOUT TEH CF>!>! OK I GIVE U GOOD APPLICATON

Objective:
---------------
mak evry1 pezdent 2 cuz they be hapy wit me

Education:
---------------

wat is that???

Affiliations:
----------------

ProperEnglish.com

Skills:
---------

-i can talk.
-i can typwe
-i am not drukn
-we can u use aol too
-i is better dan every1 elze

Languages:
---------------
Well, I can speak English pretty well. I know a bit of Spanish, but it probably won't be helpful here.
I can also talk 011010100010011010111000111001, but at this moment I can't.

Date of Availability:
--------------------------
6-5-03

Summary:
---------------
As President I will...er...*ahem* i wil maek u hav supr powerz cuz i am teh leeter. voet me.



What?
Chaos Force

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Level: 29

Posts: 164/332
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Since: 03-15-04

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Posted on 08-04-04 09:02 AM, in gunbound vs fortress Link
wow, that looks real good....you wont be seeing me for a while either.....not like you do anymore anyways
Chaos Force

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Posts: 165/332
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Posted on 08-05-04 07:17 AM, in Finally. Link
Its about friggen time in came out. It really wasnt that short, it was just as long as the first one... I liked it, but the beginning part was a bit off though.....oh well *waits for the 4th one*
Chaos Force

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Level: 29

Posts: 166/332
EXP: 147860
For next: 25

Since: 03-15-04

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Posted on 08-13-04 10:15 PM, in Its that time of year again. Link
A friend of mine just flew to Orlando today for a long planned vacation...He was kinda pissed that the hurricane will be there when he decided to take a vacation.
Chaos Force

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Posts: 167/332
EXP: 147860
For next: 25

Since: 03-15-04

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Last activity: 4 hours
Posted on 08-14-04 05:30 AM, in Should the average user have the power to change their username? Link
Well...let me think about that....


HELL NO


I can just see it now.....hundreds and thousand of imposter Acmlm's running arounds...ugh
Chaos Force

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Posts: 168/332
EXP: 147860
For next: 25

Since: 03-15-04

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Posted on 08-14-04 05:40 AM, in We, Russianada Link
Actully I wouldn't mind seeing that.......


What?


(edited by Chaos Force on 08-13-04 08:40 PM)
Chaos Force

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Posted on 08-16-04 02:53 AM, in Hell has officially frozen over. Acmlm's Board development! Link
Well it about friggen time.

Glad some one is actually getting to it around here.....Too bad no one here will ever let you live down that 1500 users thing..., but over all, were glad your working on it...


*PM's Acmlm to back up the database*
Chaos Force

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Level: 29

Posts: 170/332
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Posted on 08-16-04 05:18 AM, in Megaman 4 Hack Released! Link
Actually, it's the 3rd NES Bass that I know of. The first two were made by Vagla and Sivak Drac. Vagla's was based off of Bass from Rockman: Battle & Fighters for neo Geo Pocket, but due to size constraints, it obviously couldn't be identical.



Sivak Drac's is an edit of the Mega Man sprite


Also, it might be useful for you to tinker with how frames are actually built. Here's some data that Vagla found that should prove helpful:

-----

Mega Man 2 Frame Data (by Vagla)

2874C - Data for the first frame (Mega Man's standstill frame). Format is as follows:
First byte: Number of tiles in the current frame.
Second byte: Frame pattern ID
All following bytes: the rest of the data is as long as the 'number of tiles in the
current frame' byte multiplied by 2, since each tile in a frame takes 2 bytes. The first byte for a tile is the tile ID, and the second byte is the attribute byte (y mirroring, x mirroring, background priorities, palette). It's really simple; just go toy with it.
Basically, 2 header bytes for each frame, one saying how many tiles and the other saying which frame pattern to use, and then pairs of bytes for each tile.

So what's a frame pattern? A frame pattern tells the game where each tile on a frame goes. The first frame has 10 tiles, each in a different location, so the frame pattern tells it where to put each of those 10 tiles in relation to each other. This byte is useful because you can reuse frame patterns. For example, Mega Man's first 3 frames use the same frame pattern because they're all so similar (Standstill frame, Standstill + blinking frame, Standstill + taking a small step forward frame). That same frame pattern is also used for many 1x1 tile frames, such as your default weapon, health items, and weapon energy items. Simple as that.

2AAC6 - Data for the first frame pattern. This data might be a bit confusing at first,
but it's actually pretty simple. All the data is is pairs of yy and xx coordinates
saying where each tile in a frame will be. There is no data seperating individual frame patterns, so it's only tile coordinate data. So, for the first frame pattern, the first 20 bytes will define how those 10 tiles for Mega Man's first three frames are arranged.
FCFC is the yyxx set for MM's middle, and then it goes to his feat (04F4). You add more to to the yy set to make the tile lower, subtract from it to make it higher, add to the xx to make it more to the right, and subtract from the xx to make it more to the left.
Simple as that.


(edited by Chaos Force on 08-15-04 08:20 PM)
Chaos Force

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Posted on 08-22-04 07:28 AM, in Vocês sabem falar português? Link
Voc
Chaos Force

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Posted on 08-23-04 11:47 PM, in OMG! ME CLOCK R EVIL! Link



...What the hell...
Chaos Force

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Posted on 08-23-04 11:54 PM, in RPG Maker XP Full English Crack SOON Link
Yeah, took you long enough to crack it though....

But anyways, excellent job. Can't wait to see what this program can do.
Chaos Force

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Posted on 08-25-04 10:25 PM, in RPG Maker XP Full English Crack SOON Link
You guys know you can still use the side battle style, right? I've already seen screen shots using it. The RM2000 style is only the default option...
Chaos Force

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Posted on 08-26-04 09:04 PM, in Get The Wine Out :: Acmlm's Birthday Bash Take 4! Link
Happy Birthday Acmlm. Hope you go and have fun on your birthday and not hang around here all day.

Go and get layed or something...

Edit: Happy birthday to you too Randy. Same rules apply.


(edited by Chaos Force on 08-26-04 12:05 PM)
Chaos Force

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Posted on 08-26-04 09:19 PM, in Question for NES owners... Link
Yeah, the power adapter is the same, but I can't remember the voltage off the top of my head.... I'll take a look at it when I get home from school
Chaos Force

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Posted on 08-27-04 02:41 AM, in Teh farting kitty... Link
dear god that thing is gonna give me nightmares o.o
Chaos Force

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Posted on 08-27-04 02:43 AM, in WOW NEW MOUNTAIN DEW ! ! ! !!!! Link
Actually livewire was pretty good

But yeah, the other 2 Mountain Dews suck ass...
Chaos Force

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Posted on 08-27-04 05:36 AM, in Question for NES owners... Link
Ugh, for the life of me I cant find my adapter for the NES. I felt like playing to today to

Well, I suppose thats what emulators are for ...
Chaos Force

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Posted on 08-29-04 05:04 AM, in RPG Maker XP?!?! Link
You can't. Go away.


Go wait for ||bass's like the rest of us.
Chaos Force

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Posted on 08-30-04 11:23 AM, in Internet Turns 35 Link
Well, happy birthday internet. We wouldn't be here with out you. .....literaly.
Chaos Force

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Posted on 09-01-04 06:34 AM, in Fat virus Link
To kinda add on what was said here... 20 years ago we never had this much of problem, getting somthing to eat from McD's was a treat for people in the past, now its like its the only place you can get a good dinner....

I think people are just to damn lazy to cook something themselfselves.

I generally do eat alot, but I'm not overweight. When I do eat, its usually healthy food.

btw, didn't McD's get rid of the "supersize" option?
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Acmlm's Board - I2 Archive - - Posts by Chaos Force


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