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Acmlm's Board - I2 Archive - - Posts by Kyoufu Kawa |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1426/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Right drag to pick up tiles, sorta like RPG Maker. Also right drag on the tile palette. Denied. Maybe middle click/4th button click to pop up a tile palette Doable, please elaborate. Resizalbe window Doable, but only after I replace the sloppily-coded scrollers with more stable versions. Edit: Next time, I'll have... * More named entities * Cleaner interface * More data spy windows * Maybe a built-in TSC codec? * Map resizing * Entity editing? Also, I made this within mere hours last night. From scratch. No framework from older/other projects. (edited by Kawa-oneechan on 04-16-05 06:21 AM) (edited by Kawa-oneechan on 04-16-05 06:24 AM) (edited by Kawa-oneechan on 04-16-05 06:25 AM) |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1427/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Well thank you for being so descriptive, and that's NOT sarcasm! I'll try loading that map from the IDE, and figure out exactly -what- property is invalid. I can tell you this: something in the header, or object data is too high to handle. I can't tell you what. Yet. |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1428/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Originally posted by neotransotaku75 euros. |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1429/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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I don't know about Dwedit, but I'm ready for a full 1.0 release Miza 1.0 Warning: directly edits doukutsu.exe, cos that's where the map DB is in. Dwedit, source is available if you want it. |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1430/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Thank you for the information. Next time, please take your claims elsewhere, preferably a private channel, to avoid flames. I will now raise the attention of the local authorities to take whatever action they deem necessary. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
(restricted)
Kyoufu Kawa |
I'm not bad. I'm just drawn that way. Level: 70 Posts: 1432/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours
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Sorry, my bad. |
It searched for "data\doukutsu.exe", and checked for Button = 0, aka nothing pressed at all. Both are fixed now. Please redownload, same link as earlier today. As for Main Artery... that's the fish fight right?
Kyoufu Kawa |
I'm not bad. I'm just drawn that way. Level: 70 Posts: 1433/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours
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Bounds checking... noted. |
So what's the status? What does Miza have that "DWxEdit" doesn't, and vice versa? Which would you rather use? As for that second question: * reads level settings from exe, including level name * has full entity support (aside from adding/removing, can't find a nice spot to put the button) * can edit any known aspect of both maps and entities.
Kyoufu Kawa |
I'm not bad. I'm just drawn that way. Level: 70 Posts: 1434/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours
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That's because "Nothing" means they have no actual image. The door opening and frame are in the map. It's the TSC code that makes them work as doors. There's a "Door" type too, it's sprite fits right over the opening. |
Kyoufu Kawa |
I'm not bad. I'm just drawn that way. Level: 70 Posts: 1435/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours
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Check any doorway's TSC script for half the answer: |
FAI and FAO fade the screen in and out respectively with the effect specified, TRA does the actual move to another map, but good luck decoding the parameters. BTW: new build up. Edit: A start on documenting the game files, and Miza usage. (edited by Kawa-oneechan on 04-19-05 01:48 AM)
Kyoufu Kawa |
I'm not bad. I'm just drawn that way. Level: 70 Posts: 1436/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours
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Originally posted by KP9000You want sprites, Kaypee? I got time.
Kyoufu Kawa |
I'm not bad. I'm just drawn that way. Level: 70 Posts: 1437/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours
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New version up. Includes some of Blackhole's descriptions, bounds checking, the ability to determine backdrop parallax style (fixed, slow, equal, blackness and Artery style), and a safeguard against writing to the EXE while it's still running in the bg. |
Kindly explain why the TSC code posted earlier doesn't work out.
Kyoufu Kawa |
I'm not bad. I'm just drawn that way. Level: 70 Posts: 1438/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours
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Sankyuu! |
*Kawa-oneechan saves (restricted) |
Kyoufu Kawa |
I'm not bad. I'm just drawn that way. Level: 70 Posts: 1440/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours
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It's not illegal to ask for an IPS as-is, but the better the guarantee that such a patch would make your rom work... shit I get a Pakled flashback... the more copyrighted data would be in that patch, and it's instantly illegalized. |
Kyoufu Kawa |
I'm not bad. I'm just drawn that way. Level: 70 Posts: 1441/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours
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I didn't write PET, but the pics folder can be made by opening your ROM in RS-Ball and clicking a button. Easy as pie. |
Kyoufu Kawa |
I'm not bad. I'm just drawn that way. Level: 70 Posts: 1442/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours
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Some extra commands I deciphered today... CNPxxxx:yyyy:zzzz Change entity with TSC script X to Type Y (edited by Kawa-oneechan on 04-21-05 12:35 AM)
Kyoufu Kawa |
I'm not bad. I'm just drawn that way. Level: 70 Posts: 1443/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours
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Originally posted by blackhole89Because I couldn't verify them. Instead of adding new entries, let's try adding which sprite set they're in instead, like having "Mahin (regular)" instead of just "Mahin". (restricted) |
Kyoufu Kawa |
I'm not bad. I'm just drawn that way. Level: 70 Posts: 1445/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours
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Writing: Left |
Drawing: Left DS-ing: Left Mousing: Right Typing: Both Cutting: Left Scissoring: Both Yeah, mostly left here. I also have a tendency to sway to the left while walking. |
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Acmlm's Board - I2 Archive - - Posts by Kyoufu Kawa |