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Acmlm's Board - I2 Archive - - Posts by Ringodoggie |
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Ringodoggie Snifit Level: 27 Posts: 122/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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Found by myself. Text data: Letter values: $00 - ! $01 - [C] $02 - % $03 - ts $04 - = $05 - [dunno] $06 - ? $07 - [dunno] $08 - '' [beginning of quote] $09 - , $0A - " [end of quote] $0B - [ two horizontal dots?] $0C - . $0D - black and blue $0E - - $0F - [blue tile] $BC to $CB - same as $00 to $0F $CC to $D5 - 0 to 9 $D6 to $EF - alphabet in order from A to Z Text: 0x1931E PUSH START BUTTON 0x19332 ONLY ONE PLAYER 0x19344 START 0x1934C PASS WORD 0x19356 [C] 1988 CAPCOM CO. LTD [R] CAPCOM, U.S.A., INC 0x19388 LICENCED BY NINTENDO 0x193B1 IN 1943, OUR MAIN FLEET AND THE ENEMY'S MOBILE UNIT HAVE BEGUN INTENSE BATTLE OFF THE COAST OF VALHALLA ISLAND. DURING THE BATTLE WE HAVE SUFFERED TREMENDOUS LOSSES AND LOST THE CARRIER. HAWKNEST, YOU ARE OUR ONLY HOPE. DESTROY TOTAKU! 0x1951F VISUAL CONTACT WITH SURFACE FORCES CONFIRMED COMMENCING ATTACK! RAM data: $347 - how many points you have to power up your plane in the upgrade menu $410 - one's digit in energy status $411 - ten's digit in energy $412 - hundred's digit in energy $4F6 - one's digit in special weapon status $4F7 - ten's digit in special weapon $4F8 - Hundred's digit in special weapon Sprite values: $00 crashes the game $01 crashes the game $02 is nothing? $03 is a missile from a big green bomber $04 is nothing $05 is gfx moving around on the screen? $06 is an enemy plane $07 is an enemy plane $08 is an enemy plane $09 is an enemy plane that turns $0A is an enemy plane that doesn't move $0B is an enemy plane that acts like a pink plane $0C is an enemy plane that moves left $0D is the same as $05 $0E is the same as $07 $0F is the same as $05 $10 is an enemy plane that doesn't move and is turned $11 is similar to $0A $12 is a glitched sprite that disappears? $13 glitches the bg $14 crashes the game $15 crashes the game $16 crashes the game $17 crashes the game $18 crashes the game $19 crashes the game $1A crashes the game $1B crashes the game $1C crashes the game $1D crashes the game $1E crashes the game $1F crashes the game $20 is a little green bomber that moves left and right $21 is a little green bomber that doesn't move $22 is a grey bomber that doesn't move $23 is a glitched plane $24 is the same as $23 $25 is a grey bomber that doesn't move $26 glitches the bg and warps you to the second part of the level $27 crashes the game $28 is a little green bomber that moves very fast across the screen then disappears $29 is a little green bomber $2A is a grey bomber $2B is a little green bomber $2C is a little green bomber $2D is a grey bomber that moves in wierd directions $2E warps you to the next area $2F crashes the game $30 is a little green bomber $31 is a little green bomber $32 is a grey bomber $33 is a little green bomber $34 is a little green bomber $35 is a grey bomber $36 crashes the game $37 crashes the game $38 is a little green bomber that moves back and forth $39 crashes the game $3A is a grey bomber $3B is a little green bomber that moves up and down and up the screen $3C is the same as $3B, but moves down the screen $3D is a grey bomber $3E same as $2E $3F crashes the game $40 is a big green bomber $41 is a big green bomber that moves very fast back and forth and then disappears $42 is the same as $40 $43 same as $41 $44 is a big green bomber that stays in one spot $45 same as $43 $46 crashes the game $47 same as $43 $48 is a big green bomber that moves down $49 same as $43 $4A same as $43 $4B same as $43 $4C same as $48 $4D same as $43 $4E same as $40 $4F same as $43 $50 same as $44 $51 same as $43 $52 same as $40 $53 same as $43 $54 same as $40 $55 same as $43 $56 same as $44 $57 same as $43 $58 same as $44 $59 same as $43 $5A same as $43 $5B same as $43 $5C same as $40 $5D same as $43 $5E same as $40 $5F same as $43 $60 is a little green bomber that moves back and forth very fast then disappears $61 freezes everything exept for bg water $62 is a grey bomber that turns into a big green bomber when shot $63 is a little green bomber that turns into a big green bomber when shot $64 same as $63 $65 is a grey bomber that crashes the game when shot $66 same as $2E $67 crashes the game $68 same as $60 $69 same as $63 $6A grey bomber that turns into a big green bomber when shot $6B same as $63 $6C same as $63 $6D same as $65 $6E same as $2E $6F crashes the game $70 same as $63 $71 same as $63 $72 same as $6A $73 same as $63 $74 same as $63 $75 same as $65 $76 same as $2E $77 crashes game $78 same as $60 $79 same as $63 $7A same as $62 $7B same as $63 $7C same as $63 $7D same as $65 $7E same as $2E $7F crashes game $80 is one of the pink planes you shoot to get a pow $81 same as $80 $82 same as $80 $83 same as $80 $84 same as $80 $85 same as $80 $86 same as $80 $87 same as $80 $88 same as $80 $89 same as $80 $8A same as $80 $8B same as $80 $8C same as $80 $8D same as $80 $8E same as $80 $8F same as $80 $90 same as $80 $91 same as $80 $92 same as $80 $93 same as $80 $94 same as $80 $95 same as $80 $96 same as $80 $97 same as $80 $98 same as $80 $99 same as $80 $9A same as $80 $9B same as $80 $9C same as $80 $9D same as $80 $9E same as $80 $9F same as $80 $A0 same as $60 $A1 is a little green bomber $A2 is a grey bomber $A3 is a little green bomber $A4 same as $A3 $A5 is a grey bomber $A6 same as $2E $A7 crashes game $A8 is a little green bomber $A9 is a green square that moves across the screen? $AA is a grey bomber $AB is a little green bomber $AC is a little green bomber $AD is a grey bomber $AE same as $2E $AF crashes the game $B0 same as $60 $B1 is a green square? $B2 is a grey bomber $B3 is a little green bomber $B4 is a little green bomber $B5 is a little green bomber $B6 is a little green bomber $B7 is a little green bomber $B8 is a little green bomber $B9 is a green square $BA is a grey bomber $BB is a little green bomber $BC is a little green bomber $BD is a grey bomber $BE same as $2E $BF crashes game $C0 is a big green bomber $C1 is a big green bomber that moves very fast then disappears $C2 is a big green bomber $C3 same as $C1 $C4 is a big green bomber $C5 same as $C1 $C6 same as $C0 $C7 same as $C1 $C8 same as $C0 $C9 same as $C1 $CA same as $C0 $CB same as $C1 $CC same as $C0 $CD same as $C1 $CE same as $C0 $CF same as $C1 $D0 is a big green bomber $D1 is a big green bomber that moves very fast then disappears $D2 same as $C0 $D3 same as $C1 $D4 same as $C0 $D5 same as $C1 $D6 same as $C0 $D7 same as $C1 $D8 same as $C0 $D9 same as $C1 $DA same as $C0 $DB same as $C1 $DC same as $C0 $DD same as $C1 $DE same as $C0 $DF same as $C1 $E0 little green bomber $E1 grey bomber $E2 little green bomber $E3 little green bomber $E4 little green bomber $E5 grey bomber $E6 same as $2E $E7 crashes game $E8 little green bomber $E9 little green bomber $EA grey bomber $EB little green bomber $EC little green bomber $ED grey bomber $EE same as $2E $EF crashes game $F0 little green bomber $F1 crashes game $F2 grey bomber $F3 little green bomber $F4 little green bomber $F5 grey bomber $F6 same as $2E $F7 crashes game $F8 little green bomber $F9 green square $FA grey bomber $FB little green bomber $FC little green bomber $FD grey bomber $FE same as $2E $FF crashes game GFX locations [ROM] $10 to $5010 - sprite GFX $8010 to $F010 - other GFX (edited by Ringodoggie on 10-05-04 09:38 PM) (edited by Ringodoggie on 10-05-04 09:39 PM) (edited by Ringodoggie on 10-06-04 03:51 PM) (edited by Ringodoggie on 10-06-04 08:48 PM) (edited by Ringodoggie on 10-22-04 01:00 AM) |
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Ringodoggie Snifit Level: 27 Posts: 123/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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M3I is glitchy, and you're better off using SMB3 Workshop. | |||
Ringodoggie Snifit Level: 27 Posts: 124/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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Um, should this thread go in the programming forum? | |||
Ringodoggie Snifit Level: 27 Posts: 125/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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I know an editor that extracts Mario 64 gfx from the rom. | |||
Ringodoggie Snifit Level: 27 Posts: 126/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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1. I got a 256MB RAM chip, and the computer still thinks it has 128MB RAM 2. I have a 40 GB hard drive, but Windows thinks it has 2GB 3. In System Information my sound card has a driver, but it's disabled |
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Ringodoggie Snifit Level: 27 Posts: 127/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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2. I'm using Windows 98SE with FAT32. | |||
Ringodoggie Snifit Level: 27 Posts: 128/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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When I turn on my computer, the Windows screen pops up as it's loading, but that screen stays there. Right now, I'm using someone else's computer. | |||
Ringodoggie Snifit Level: 27 Posts: 129/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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Windows 98SE. | |||
Ringodoggie Snifit Level: 27 Posts: 130/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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How do I do that? | |||
Ringodoggie Snifit Level: 27 Posts: 131/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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I started in safe mode, and tried to fix the problem. Now when I start up the computer, it says "Invalid system disk replace disk and press any key when ready" even without a disk in the drive, and the problem keeps me from starting in safe mode. | |||
Ringodoggie Snifit Level: 27 Posts: 132/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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Originally posted by Link2004 Pics: 1. Cool thwomp. The colours on the blocks, moving platform, and flower don't look right. 2. Problem with shading on the mushroom. 3. Nothing wrong. 4. Get rid of the rain. 5. Basic colours on Luigi on the map. 6. What's with Chuck's head? |
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Ringodoggie Snifit Level: 27 Posts: 133/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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I vote Canada. | |||
Ringodoggie Snifit Level: 27 Posts: 134/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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This thread should be stickied. | |||
Ringodoggie Snifit Level: 27 Posts: 135/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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I found a bug. You can't see objects when you are editing a fortress level with ROM gfx turned on. | |||
Ringodoggie Snifit Level: 27 Posts: 136/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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My mistake. | |||
Ringodoggie Snifit Level: 27 Posts: 137/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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How about mushroom house editing? I know Acmlm's editor can edit them. | |||
Ringodoggie Snifit Level: 27 Posts: 138/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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A person wants to get a fox, goose, and grain across a river. He can only carry one thing at a time. The fox will eat the goose, and the goose will eat the grain. But he is able to take stuff back and forth across the river. How does he get each thing across safely? The answer tomorrow. (edited by Ringodoggie on 11-13-04 07:22 PM) |
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Ringodoggie Snifit Level: 27 Posts: 139/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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Cool hack. What's with black water? Or is it oil? | |||
Ringodoggie Snifit Level: 27 Posts: 140/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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Is there any way to change the horizontal length of 4-byte objects? | |||
Ringodoggie Snifit Level: 27 Posts: 141/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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Or in dungeon 1 in the second part the ceiling smashes down. |
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Acmlm's Board - I2 Archive - - Posts by Ringodoggie |