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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by orynider
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orynider

Red Paratroopa
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Posted on 09-10-04 03:59 PM, in New Screnies Of... Moon Mystery? Link
Your web page is not working on my IE6 on Win98se
orynider

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Posted on 09-11-04 07:00 PM, in So what about that DW:TLC unlock ips? Link
I can recover the overworld's appearance, but it thaked 1 day to recover an exgfx file.
So, I give up unprotecting DW:TLC!
orynider

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Posted on 09-15-04 07:00 PM, in How to create level backrounds? and breakable blocks Link
The "Smashable Brick" is block number 7 in blktool I think
orynider

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Posted on 09-15-04 07:11 PM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
1. Open in LM the "16x16 Tile Map Editor"
2. Go to the Tile Page you whan to export
3. Press F2 and then Yes
4. The Map16Page.bin and Map16PageG.bin files will be writen (exported) in the same folder with your rom!
orynider

Red Paratroopa
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Posted on 09-23-04 08:53 PM, in Sprite Paint Update Link
So, what can your program do and level editors (LM) not?
You shoud make an user frendly gui, if you do not have time for this, send me the surce code to develop one!
orynider

Red Paratroopa
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Posted on 09-23-04 09:05 PM, in How Change SMB3 ROM Graphics(tile,gfx)?? Link
I have used Tile Layer Pro !
orynider

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Posted on 09-23-04 09:22 PM, in New screens of my hack Link
I realy like your CrystalMine2 shot! I tryed to make an animated waterfall in my 1st mw hack but the animation did not workt.
orynider

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Posted on 09-28-04 05:30 PM, in Someone Should Make A SMW/SMB3 Hack Link
If sombady will make this, I can donate the first smb3 level (from my hack) with exgfx etc. I think it's hard to make the ow exactly as smb3!



(edited by orynider on 09-28-04 08:31 AM)
orynider

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Posted on 09-28-04 05:44 PM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
I have an exgfx colection for the workshop but not all have map16 data, so someone can make the map16 1st and then to upload for the workshop
http://pubory.3x.ro/incoming/12d-136.zip (use "Save Target As" couse my site dues not suport ditect inking)
orynider

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Posted on 09-28-04 05:52 PM, in ORY'S WORLD w1dem - released Link
ORY'S WORLD world 1 demo - released

I asked sombady to make an OW for my new hack but I have no news.
So, I released this 1 World Demo with new levels!

ScreenShots:

+++ Level 104: Yoshi's House +++




+++ Level 105: Yoshi's Land +++


- dis is an smb3 level so I will not post more shots

+++ Level 106: Tropical Island +++



+++ Level 103: Valey of Death - under construction +++




+++ Level 102: Yoshi's Island +++





Download:
http://pubory.3x.ro/pub/patch/oryworld.zip
or (if 3x server is offline)
http://www.geocities.com/ory_001/images/oryworld.zip


(use "Save Target As" couse my site dues not suport ditect linking)

The pictures you are trying to access has exceeded its allocated data transfer.
Access to this site will be restored within an hour. Please try again later.




(edited by orynider on 09-28-04 08:57 AM)
(edited by orynider on 09-28-04 09:01 AM)
(edited by orynider on 09-28-04 09:03 AM)
(edited by orynider on 09-28-04 09:05 AM)
(edited by orynider on 09-28-04 09:57 AM)
orynider

Red Paratroopa
Level: 22

Posts: 113/162
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Since: 03-17-04

Since last post: 57 days
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Posted on 09-28-04 06:23 PM, in It's me again about my Custom Backround Problem. I can't edit posts yet, sorry. Link
Yes, in the nes screenshot as you can see, there are many parts that repeat in many places. Try to take just the pieces that reapet, any piece just one time, and make with them an smaller bitmap, that can be imported in Tile Layer Pro as an exgfx file, then inport the level palette in TLP to fix the colors, then split the file to 4096 bytes, raname to exgfx???.bin, and make the map 16 in LM as I did with an shot from Chip n Dale (nes).
orynider

Red Paratroopa
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Posted on 09-28-04 06:51 PM, in About Hidden Mario's M16-7K Tutorial Link
That does not help to mach:

orynider

Red Paratroopa
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Posted on 09-28-04 07:22 PM, in It's me again about my Custom Backround Problem. I can't edit posts yet, sorry. Link
- Use TLP 1.0 for snes files.
- Convert the snapshot to an smaller 24 bit bitmap whith cenzured tiles (just the parts that repeat), and import it in TLP.
- same thing in YY-CHR


(edited by orynider on 09-28-04 10:26 AM)
orynider

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Posted on 09-28-04 07:29 PM, in About Hidden Mario's M16-7K Tutorial Link
What?
orynider

Red Paratroopa
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Posted on 09-29-04 09:14 PM, in It's me again about my Custom Backround Problem. I can't edit posts yet, sorry. Link
I made the exgfx file for you. The file can by uploaded to the workshop:
http://pubory.3x.ro/incoming/contra1tile.zip

ScreenShot:


BTW, (if you like this game) did you know there cool are hacks for it, one you can download from my site:

http://pubory.3x.ro/pub/patch/contra2.zip

My site does not suport direct linking so use "Save Target AS" or DAP.
orynider

Red Paratroopa
Level: 22

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Since: 03-17-04

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Posted on 09-29-04 09:46 PM, in ORY'S WORLD w1dem - released Link
The BG/FG in level 104 was riped from Chip n Dale (NES)
The BG in levels 106 and 103 was riped from difrent versions of Adventures Island (NES)

Kratos Aurion: Sonic's head is an Adventure Island (snes) sprite whith bad palette, and I will not use it in verion 1.03 (this is just an demo version)

In the next version I will edit the OW to be more complex!
orynider

Red Paratroopa
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Posted on 09-29-04 09:57 PM, in About Hidden Mario's M16-7K Tutorial Link
See how I made the tiles in the contra BG, on this thread: http://board.acmlm.org/thread.php?id=6612
orynider

Red Paratroopa
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Posted on 09-29-04 10:04 PM, in Someone Should Make A SMW/SMB3 Hack Link
I don't see what is the problem, the extra thinks can be remouved to make the level 100% compatible with smb3 level 1.
The only think that is not as in smb3 is the bg top.

edit:

I made the changes!
Download latest version:



(edited by orynider on 10-04-04 07:08 AM)
(edited by orynider on 10-04-04 07:08 AM)
orynider

Red Paratroopa
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Posted on 09-30-04 07:58 PM, in OW Layer 1 problem Link
I looking for someone hoo can make an ow for my ORY'S WORLD v1.03, no need to be an gfx hack!
My email adress is: mailto:orynider@rdslink.ro
orynider

Red Paratroopa
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Posted on 09-30-04 08:08 PM, in JAMH: Cakes Galore Link
Keep the good work!
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Acmlm's Board - I2 Archive - - Posts by orynider


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