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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Juggling Joker
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User Post
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 941/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 06-30-05 08:57 AM, in Glitch in MM 64 Link
Originally posted by Snika
Forced our not, using bombs while riding a pony is a little boy's dream come true!
I don't know what messed up childhood you come from, but throwing bombs off a horse was pretty dang low on my dream totem pole. Like, as far as you can go without becoming subterranean.
(restricted)
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 943/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-06-05 12:33 AM, in The ExGFX Workshop Link
Depends on the graphics format used, really. If it's 4bpp or less, it would be hella easy to convert (if not just straight port). If it's greater than 4 bits, it may present more of a difficulty to rip, but no sweat for an experienced ripper. I'll have to take a look at it later.
(restricted)
(restricted)
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 946/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-08-05 09:21 AM, in How do I hide the Status Bar? Link
Such a thing exists already, look at Bowser's Battle for an example. It disables most of it somehow, it'd likely be a hop, skip, and jump to call the routine that does it.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 947/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-08-05 07:30 PM, in The ExGFX Workshop Link
I did some investigating when I had some time between projects, and it looks like Wario Land 4 uses 4bpp format, which will make ripping about as easy as can be. I'll let someone else who is interested take a crack at it if they want, but I'll probably slowly port the graphics over when I have some free time.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 948/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-11-05 11:48 PM, in The ExGFX Workshop Link
Originally posted by mikepjr
I need to know what the ex graphics editor of choice is for people here.
Esp for ripping graphics from roms of any type.

I keep trying to use tile molester for riping from a GBA rom.
But it keeps showing up just a little off by like 1 sprite on the graphics.

It's hard as heck to rip them when they look like that.
The reason they look like that (and it is by no means something restricted to Tile Molestor, every tile editor in existence will be the same way) is because graphics are not locked into nice little manageable locations in the ROM, they can be at any offset at all. This is why tile editors (Tile Molestor being one of them) give you the option to bit shift your viewing so you can get the graphics to line up all nice and pretty like.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 949/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-22-05 09:09 PM, in Hack Inconsistency? Link
*flexes drawing muscles*

Don't get me wrong, I love a good rip, but nothing beats creating your own graphics or playing a hack with someone else's.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 950/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-24-05 10:37 PM, in Problem With ALLGFX Hack... Link
That is definitely an emulator problem. Well, I suppose it could be something else. Post up an IPS patch so we can see if we can recreate the problem.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 951/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-25-05 08:19 AM, in How to edit the ending text [howto, no ASM] Link
Originally posted by UnsurpassedDarkness
And I
(restricted)
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 953/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-25-05 07:12 PM, in New hacker, back from hiatus. Link
Hell, I've been working on SMW for almost 3 years now and I'm not at BMF's hacking level. Mainly because I still haven't bothered to learn anything but the most basic ASM programming and really haven't had any inkling to. You can do great things with a game without touching the code, if you're willing to invest some time.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 954/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-25-05 07:53 PM, in Luigi vs Mario (formerly SMB3DX) Link
I look forward to playing this on real hardware (or at least an emulator on a console ) like I did with Mario Adventure. Just don't make it so hard this time, okay?
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 955/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-25-05 08:30 PM, in New hacker, back from hiatus. Link
Originally posted by Glyph Phoenix
I think most of the great things you can do without touching the code of SMW have already been done nowadays. I think if you're gonna make something that'll stand out you have to get your hands dirty.
I disagree with this point. It may not be the next best thing since sliced bread if it's a level only or levels + graphics hack, but that doesn't mean I wouldn't enjoy playing it. There is something to be said of a hack that's just simply fun to play.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 956/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-26-05 12:08 AM, in People of Earth - My hack still lives! [screens] Link
Originally posted by CheesePie
[...]and then you'll be hard pressed to make critisism !
I find that claim dubious with some of our more... vocal critics, haha. Not that I mind, a lot of the (some would say pointless) nitpicking can really help you polish your hack. Of course, a lot of people don't seem to share that opinion, but to each his own.


(edited by Juggling Joker on 07-25-05 03:08 PM)
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 957/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-26-05 03:53 AM, in New hacker, back from hiatus. Link
Work on pleasing yourself (perverts, please keep your jokes to yourself ) before everyone else. If you think it's a job well done with absolutely no room for improvement, that should be enough. Of course, don't be surprised if no one else shares your optimistic outlook, there's always going to be someone with something to complain about (more often than not around here, it seems, but thems the ropes kid).
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 958/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-26-05 04:30 AM, in BLKTOOL question Link
Starting from the right where dn is the digit:

d0*160 + d1*161 + d2*162 + ... + dn*16n

Or, alternatively, you can use a calculator with a built in conversion tool (Windows Calculator is good for this).


(edited by Juggling Joker on 07-25-05 07:34 PM)
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 959/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-26-05 04:41 AM, in My first hack Link
You're not. I fixed it probably the exact same second he did, but there ya go. The link is up.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 960/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 07-27-05 01:21 AM, in Is it possible to patch marios physics and palette to create another character? Link
Originally posted by beneficii
Originally posted by Kanji
Why is this a spamming thread? So a new user asks a question... I fail to see the spam.
Well, it's just that he could look around, at the FAQ first, for instance.
Yeah, sure, but that doesn't make it spam. What you're doing is worse, just help the poor guy or move along, it's not your place to tell me my job.


(edited by Juggling Joker on 07-26-05 04:26 PM)
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Acmlm's Board - I2 Archive - - Posts by Juggling Joker


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