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Acmlm's Board - I2 Archive - - Posts by DisruptiveIdiot |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 81/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Sonic-Mario. It could be Dr. Robotnik and Bowser team up to destroy the intarweb! |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 82/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by Glyph Phoenix Good for you! As for the rest of us... we'll take chances and back up our roms before editing. |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 83/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by Glyph Phoenix Replacing koopas with red glowing genitalia might be original but it's still stupid. |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 84/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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I don't know if this is a bug or not but when you pass "Castle Destruction Music 2" under music settings it changes from 8D: Unknown Music to 00: No music. | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 85/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by Glyph Phoenix Do you want a freaking cookie? Seriously, I, nor anyone else, don't(doesn't) really care if you like something or not. This is very useful, you might not like it but that doesn't give you the right to call it useless. (edited by DisruptiveIdiot on 04-28-05 09:29 AM) (edited by DisruptiveIdiot on 04-28-05 09:30 AM) (edited by DisruptiveIdiot on 04-28-05 09:31 AM) |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 86/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by Glyph Phoenix Except you need a reference to be able to even use a hex editor. You need a table that has: The addresses The valid values Any relevant data (a list of sprites, music, or sound effects, etc.) This program combines all these things, and it also reduces the risk of making a mistake. Perhaps you don't like it but don't go around like an arrogant jerk delineating what is useful and what isn't. People find this useful, just because you don't doesn't make it any less useful. You're just a jerk. If you don't like it, say you don't like it. If you have no use for it, say you don't have a use for it. If you prefer a hex editor and some references, say so, but don't go around calling someone else's work useless as if you were the final arbiter of usefulness. (edited by DisruptiveIdiot on 04-28-05 09:40 AM) |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 87/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Instead of mp3's, why not use MIDIs and program an emulator that can interact with the computer's sound card and use this capability in a rom? MIDIs are MUCH smaller than mp3s and their quality depends on the sound card being used, not their size. (edited by DisruptiveIdiot on 05-08-05 02:36 PM) (edited by DisruptiveIdiot on 05-08-05 02:37 PM) |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 88/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Uh what? Just make a hack, no need to thank acmlm unless he demands tribute. This is a... umm... bad idea. |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 89/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Can anyone tell me how to change the intro screen palette? The screen that has "Nintendo Presents" on it. The palette is weird. I know it can be changed, BMF did it and even increased the size of the logo that pops up, however all I want to know is how to change the palette. I expect someone to give me a memory address. |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 90/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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I demand an english translation in parenthesis every time you speak in spanish you two! | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 91/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Ahhh! Im so amiguous! Silly me. I meant, how to I make the intro screen use a different palette (such as pallette 1 for example), a hex or asm solution isn't out of the question, I assumed it would take either. Sorry for the misunderstandings. (edited by DisruptiveIdiot on 05-13-05 07:44 AM) |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 92/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by Kyouji Craw Which reminds me, I have to finish rummaging through Fu's closet to find that copy |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 93/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by BMF3PO How complicated is the collision code? Has it been mapped out fully yet? Just curious, I might have some ideas to fiddle with if they're feasible. |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 94/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Could you give mario a more somber expression? He's too happy to be the star of a noir. Otherwise, AWESOME! You're really creative, no one has tried this before. | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 95/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by FuSoYa Since this is becoming a press conference hosted by fu... Are you sick of lunar magic? Reluctant to do anything with it because of all the time you've wasted on it? If you do make a new editor (say for Zelda:LTTP *hint* *hint* *nudge* *nudge*) would you use the same engine as LM or would you start from scratch? What is your favorite type of cookie? |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 96/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Happy birthday to the man who is the apex of arrogance, the paragon of pretentious, the... yeah I can't think of anymore alliteration. Happy birthday. and yes, I still do think you look like Mary-Kate Olsen Kyouji. |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 97/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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I can't download the IPS from that site, can someone host it somewhere else? | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 98/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Of course I would! This rocks man! Good luck with it! |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 99/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by Sonicandtails The fireball actually doesn't turn, it's animated with 2 frames. He can just change the second frame to a rocket with a different fire tail so it looks like it's being propelled. |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 100/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Enlarge the hammer bros. It looks awkward since he's so small. |
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Acmlm's Board - I2 Archive - - Posts by DisruptiveIdiot |