Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
Acmlm's Board - I2 Archive - - Posts by DisruptiveIdiot |
Pages: 1 2 3 4 5 6 7 8 |
User | Post | ||
DisruptiveIdiot Paratroopa Level: 21 Posts: 61/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
Originally posted by Devil_Evilone_RA It's in Hex, thats what the $ symbol represents, a hex address. |
|||
DisruptiveIdiot Paratroopa Level: 21 Posts: 62/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
I've had WinRAR for years and I've never had to buy it. | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 63/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
A block, that when activated, switches one sprite with another. I had a wicked awesome idea for a level and I'm willing to do the ASM myself (even though I know jack ****). If anyone remembers my WOOT hack, I'll be working on it for the next few months again |
|||
DisruptiveIdiot Paratroopa Level: 21 Posts: 64/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
I was thinking of a block that when hit will turn the buzzy beetles into spinys and also turns spinys into buzzy beetles. | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 65/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
I agree with Kyouji, the level design just didn't speak out to me and actually pissed me off a bit. I'd rather play a level/overworld modifications only hack than an asm'd up the ass hack. Same sentiments about Odyssey to a lesser degree. |
|||
DisruptiveIdiot Paratroopa Level: 21 Posts: 66/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
I heard a printf comment in there Why didn't you use C++ instead of C? |
|||
DisruptiveIdiot Paratroopa Level: 21 Posts: 67/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
Originally posted by Kyouji Craw As far as I'm concerned, it had fewer fun levels than the original game, and if that holds true, it gets massive penalties on it's overall score. It might have the best ASM, best graphics, best concept, best everything else you can think of, but if it doesnt have damned good level design and replayability, it isn't 'up there' so to speak. |
|||
DisruptiveIdiot Paratroopa Level: 21 Posts: 68/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
Originally posted by ChrisOriginally posted by smweditProbley because "die" was an option. No, because the hack that I want most is Kyouji's and it's not an option. That hack has some talented level design put into it I'll tell you that. Edit: Yes I just complimented you Craw. (edited by DisruptiveIdiot on 04-16-05 03:13 AM) |
|||
DisruptiveIdiot Paratroopa Level: 21 Posts: 69/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
This is all totally true, I do detect a bit of my speech in this topic though | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 70/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
I say you have to explicitly ask them, they did the work to rip the graphics so you should respect that. | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 71/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
If he allowed a mode where you can manipulate both layer 1 and the sprite layer at the same time I'd be a happier panda than possible But that's just a minor thing, I'm perfectly happy with what he's done. He's one of the greatest when it comes to my list of online dudes. (edited by DisruptiveIdiot on 04-19-05 11:45 AM) |
|||
DisruptiveIdiot Paratroopa Level: 21 Posts: 72/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
Try to cut the level in half and put both parts in separate levels so that the sprite limit isn't exceeded. Just put launch pipe halfway and instead of using the pipe in the level, it launches you out of the pipe in the other level. The player wouldn't know a thing. | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 73/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
Originally posted by BMF3POOriginally posted by ||bassTry "total overhaul." Something tells me no one has lost every bit of their sanity yet, otherwise someone would've been crazy enough to attempt such a feat. |
|||
DisruptiveIdiot Paratroopa Level: 21 Posts: 74/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
Originally posted by Kyouji Craw Elementary my dear Kyouji, the answer is simply "Because I can." Best. Philosophy. Ever. Hey! I want a demo! I want to play this thing right now, I'm pretty bored and I bet this is better than most of the hacks that have disgraced this board with their presence. (edited by DisruptiveIdiot on 04-24-05 12:01 PM) |
|||
DisruptiveIdiot Paratroopa Level: 21 Posts: 75/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
I demand shyguys! | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 76/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
The best way to test new parts is just to play the whole level. It's better to make sure the whole level is continuous and not just a bunch of different segments pasted together. It's better to make sure the whole level is one smooth thing instead of trying to test separate parts. | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 77/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
Moda is correct, the IPS does nothing to the rom. | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 78/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
Oh man, this hack rocks on so many levels it registered 9.6 on the richter scale. Seriously, this hack has the best style and level design I've seen to date. The tricks are innovating and the secrets are clever but no maliciously planted. Keep up the awesome work! |
|||
DisruptiveIdiot Paratroopa Level: 21 Posts: 79/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
Originally posted by Kyouji Craw The apocalypse must be on the horizon |
|||
DisruptiveIdiot Paratroopa Level: 21 Posts: 80/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
Originally posted by Kyouji Craw Count me out, I have to go prepare my bunker for meteor swarms, burning sulfur, demons, and billions of people out to destroy me for what I believe. No time to get drunk. |
Pages: 1 2 3 4 5 6 7 8 |
Acmlm's Board - I2 Archive - - Posts by DisruptiveIdiot |