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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Sokarhacd
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Sokarhacd

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Posted on 10-26-04 07:39 AM, in Universal Palette Editor Project Type Thinggy Stuff Link
I think you should finish this....it looks like it can help quite a bit of people......nice screenshot too.
Sokarhacd

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Posted on 10-27-04 08:03 AM, in a wonderful idea....lol Link
got my hands on 3D gamestudio A6 Pro 6.2 so ive decided I would make an MMOG, since A6 has multiplayer support and functions built in, so I wouldnt have to code that myself
(well mostly..) but I need an opinion on what type of game, for example:
Adventure(pretty neat idea for this too, but its also gonna take along time to make, coding wise really...)
FPS(will be done th fastest, cause it requires less coding.
RPG(i have a neat idea for this actually,but will take the longest to code)
Sci-fi Adventure(futuristic really)
other(you specify)

also, when I start this, I will need 3D modelers, 2D artists, etc, depending on the type of game....
Sokarhacd

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Posted on 10-27-04 09:33 AM, in a wonderful idea....lol Link
forget the FPS, and sci fi adventure...ive decided on my own, it will be an adventure/rpg..more details when I get it all worked out.

Ive also decided to pickup on my old games name that I was working on a long time ago, and stopped because I couldnt find any help, and kinda got bored with it...the name for this will be:

Astaria Online

I could use any help, and by the time I get everything worked out, it will probably be next week before I even remotely need any models or anything, I still gotta work out the quest system, battle system, economy, features, etc before I start making any maps or anything, ill also make a list of what kind of things I will need help with, and post that later, ive got so many ideas, its giving me a headache lol....oh yeah, the only bad thing is, at this moment, for me, I have to run the game in reduced quality, my video card sucks, so im gonna probably need alot of testers when I get stuff done(so I know if it looks good in full quality), so look out when im asking, cause im gonna need a bunch before I get most anything done, ill need about 20 right off, to make sure it doesnt lag too much when there are lots of people on at a time, some things I already have worked out are that there will be multiple zones(world I guess you could call them) and im thinking there will be maybe 100 or more per zone, (or as many as can be handled by a server to host the game when I find one) which ill probably need someone to do sometime, atleast until I get a better pc(although then it wont be dedicated...)...but anyway, as I was saying, im thinking of making 5 starting classes(knight, sorcerer, monk, archer, and thief) all will have 2 upgraded classes, and a secret class(hehe)..there will be as many monster as I can fit into the game(or as someone will make...lol)probably between 50 and 60 different monsters, and about 15 boss/quest bosses or more......many items/weapons/armor etc...30 or more quests(give or take a few, as much as i have time for) and all this will be in the first full release, not beta or alpha, so as I have time when its fully released, there will be more added....thats all i have to say right now I guess....

I should be getting a better computer before, or at christmas, so when that time comes, ill upload whatever I have somewhere, and continue work on it when I get everything else setup.


(edited by Dcahrakos on 10-27-04 12:38 AM)
(edited by Dcahrakos on 10-27-04 12:44 AM)
(edited by Dcahrakos on 10-27-04 12:58 AM)
Sokarhacd

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Posted on 10-27-04 08:16 PM, in HELP!!! Link
the file name buffer is how long the filename can be, such as "C:\folderhere\somethin\anotherfolder\something.smc"

and with his sprite tool, it cant handle big filenames, so move the file to a shorter place, like "C:\rom.smc" or C:\roms\rom.smc" it can probably be a little longer then that though.
Sokarhacd

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Posted on 10-28-04 12:50 AM, in a wonderful idea....lol Link
I actually have a couple things in mind,

1. completely unique magic system, skill system, and quest sytem, they wont be like other games out there(im still working out how it can be 90 or 100% unique)
2.no limit on the level you can reach, such as, if you played the game for 5 years, you wont stop at lvl 99,100, or 255, it will most likely be 500 or 999, whichever I think will work better, that way you dont reach the highest level in a couple months.
3. Skills have levels also, each skill/magic will have 6-8 levels, depending on the skill or spell, which, basically, is an upgade to the skill level before it, such as cure turning into moderate cure, or etc, when using it enough)
4. there will be many secrets, including: 2 secret classes, 1 secret ultimate class upgrade per the class the peron picks in the beginning(knight, monk, archer,sorcerer, etc.) hidden items, weapons, bosses, an economy that changes all the time, you can buy your own house(or build), own pet type monster things, (thinking of a marriage system as well...maybe), Fish, hunt(hunting will require you to buy a hunting license, then you hunt the animals of that world, not monsters you would if you were getting levels up, or doing quests), possibly mining, for gold, iron, etc for making custom weapons and armor, you will be able to make weapons, armor, etc by going to your own house when you have one.


also, ive already been testing out 3DGS' multiplayer system and its not bad...right now im in the middle of learning more about the multiplayer system, and writing all ideas, place names, spells, skills, quests, etc all in a document, so I dont forget it all, then I will be starting work on getting a starting area done, and when I get that, I will take a screenshot, after that, I will work on then new players login, they can signup, and pick their character, looks, class, etc, then I will have a few more screens...so until then, ill be posting here when I have the chance, and when I have updates...


last thing, I will need people that can help with the following
-3D modelling - 2 or more
-2D Graphics - 1 or more
-Animation - 1 or more
-Texture artist(textures are wad files only)
-level design(for some ideas for areas, etc, only need 1 or 2))
-someone with a creative mind for names of places, and NPC's(I will also be taking down people who want to appear as an NPC somewhere in the game)

anyone who wants to help, email me, at:
Chaosflare@gmail.com
and tell me what you can help with...Thats all I guess. have fun reading all this...hope you like what I have so far.
Sokarhacd

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Posted on 10-28-04 12:56 AM, in Welcome to 1.93b3! Link
I may have spotted a bug,I always have it so its set to my time(-2 from server) and after the update, I noticed that the time is always a few (20 or 30 seconds) ahead, for example, I posted something a couple of minutes ago and it said it was posted at 1:50 and when I posted my computer clock said 1:49, so I look at my computer clock until it changes to 1:50 and it was about 25 seconds, this has never happened before the update....but it might just be this computer(weird coincidence if it is.)...if so disregard this post...

edit: actually, it did it for this post too, and its 1 minute behind, give or take a few seconds


(edited by Dcahrakos on 10-27-04 03:57 PM)
Sokarhacd

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Posted on 10-28-04 01:07 AM, in Welcome to 1.93b3! Link
edit: nope, I synced with time.windows.com, and now its worse...it was almost 2 minutes off this time...oh well, its nothing major, I was just posting about it to see if there was something wrong, its not gonna hurt anyone.


(edited by Dcahrakos on 10-27-04 04:08 PM)
Sokarhacd

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Posted on 10-28-04 01:15 AM, in Welcome to 1.93b3! Link
the answer to posting so quickly and spamming would be to make it so you have to wait a certain amount of time before being able post again...15 or so seconds maybe...or whatever time works.
Sokarhacd

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Posted on 10-28-04 04:30 AM, in BYOND.com!!! Gasp. Link
byond is pretty hard to program, everything has to be indented just right, and stuff like that...I dont really like byond anyway, all the games ive tried have a bad reaction time, example would be when trying to move, and you press the up arrow, and it moves after, not right away..and it moves up like 3 or more tiles per key press...
Sokarhacd

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Posted on 10-29-04 11:47 PM, in a wonderful idea....lol Link
awesome, ill be done planning soon also, I havent been writing alot down lately, since im getting more firmiliar with the multiplayer on 3DGS, but im gonna finish the document im working on soon....also, cool, the more people the faster, and better this project will be done

edit: ill also be making a website soon, so I can put up info, and screenshots, etc...but I need to find a host first.


(edited by Dcahrakos on 10-29-04 04:28 PM)
Sokarhacd

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Posted on 10-30-04 02:04 AM, in a wonderful idea....lol Link
I was actually thinking of that, and I think I might just add that as a feature, if I do here is how it will work.

Any player that has bought/built a house, can also purchase security, which will be different kinds of locks, basic will allow protection against players with theif level up to 10
moderate locks: 25
advanced locks: 40
master locks: 75
invulnerable locks: unbreakable, protects against all theif levels.
each will cost double or more than the one before costed, havent worked out prices yet though.
Sokarhacd

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Posted on 10-30-04 02:13 AM, in a wonderful idea....lol Link
never thought of that, but yeah, ill have to have a police type npc, and if you break into it there will be a 1/3 chance that an alarm will go off, and if the police catches up to you, and you get put in jail for 15 minutes(real time)...*cough*there will be a secret in the jail for thief class*cough*
Sokarhacd

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Posted on 10-30-04 03:56 AM, in a wonderful idea....lol Link
you might be right, I think I will have a custom system for that, ill have to see if I can think of anything that hasnt been done yet, if anyone has any ideas, im open to all suggestions....there should be a website sometime tomorrow...which will have more info, and thats where I will post screens when I have some.
Sokarhacd

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Posted on 10-30-04 05:22 AM, in New Bin Laden Tape Link
yup, there is a new one..even though im not american, my mom watches CNN over here in canada, they say its authentic, and it probably is...I wonder what he has up his sleeve?...

http://www.cnn.com/2004/WORLD/meast/10/29/binladen.tape/index.html

you can even watch the video there.

edit: this might belong in the debate forum, if so move it.


(edited by Dcahrakos on 10-29-04 08:28 PM)
Sokarhacd

Ball and Chain Trooper
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Posted on 10-30-04 05:44 AM, in Reccomend some xbox game Link
Fable, is kinda short, but its a very good game....lots of hidden stuf...
Sokarhacd

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Posted on 10-30-04 05:56 AM, in a wonderful idea....lol Link
thats not a bad idea, in fact I think thats the perfect system...and its very unique, I think ill use it...(ill have to give you credit in the credits )

right now, im gonna make a sample area just to make a screenshot of...just to show everyone what it will look sorta like....


(edited by Dcahrakos on 10-29-04 08:57 PM)
Sokarhacd

Ball and Chain Trooper
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Posted on 10-30-04 10:30 AM, in a wonderful idea....lol Link
if I want to do this the way I am planning, there will be many stats, and they calculations could get pretty complicated....I suppose all that math im good at will pay of eh...with the way gamestudio handles everything, it says it can handle pretty intense calculations, and suprisingly enough, my 4mb video card can handle the 3D engine...although it says it has a triple something(cant remember) algorithm that allows low end cards to handle it...
Sokarhacd

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Posted on 10-30-04 07:49 PM, in a wonderful idea....lol Link
that is true, but killing 500 of 50 or 60 different monsters will take a hell of a long time...and even so, by then I could probably figure something out by the time someone actually kills all those monsters.

I remember now, its a "The threefold culling algorithm renders huge worlds of 100,000s of polygons with over 70 fps even on old hardware"

and here is a simple room, with a light in the middle, and my 4MB video card an hadle it with 22 fps


(click on it for full size


its pretty bare, thats because I dont have any thing to add right now, I need to get some models made, and stuff...
Sokarhacd

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Posted on 10-30-04 11:38 PM, in a wonderful idea....lol Link
exactly...and besides, by the time anyone has killed 500 of all 60 different monsters, there will probably be 10 or 20 ore more new monsters...so its not gonna be easy to get bored of the game....

also...I have found a host, and will have a website up today, and it will be at: http://dhost.info/Astaria/ <-- nothing there yet.
edit: also, if anyone wants to help me with a layout for my site, it will be greatly appreciated.(not very good when it comes to website layouts...)


(edited by Dcahrakos on 10-30-04 02:42 PM)
Sokarhacd

Ball and Chain Trooper
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Posted on 10-30-04 11:43 PM, in a wonderful idea....lol Link
basic website will be done by the end of the day, and I expect it to be finished before monday
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Acmlm's Board - I2 Archive - - Posts by Sokarhacd


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