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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by DisruptiveIdiot
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DisruptiveIdiot

Paratroopa
Level: 21

Posts: 21/147
EXP: 42614
For next: 7329

Since: 04-09-04

Since last post: 4 days
Last activity: 5 hours
Posted on 04-16-04 03:56 AM, in Boss room pallettes... Link
Originally posted by FuSoYa
LM's custom palette feature uses an object command to enable it. Most Boss levels don't parse the level data, so the command is never read by the game.



So if you were to hex edit the pallette where what would you need to change?
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 22/147
EXP: 42614
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Since: 04-09-04

Since last post: 4 days
Last activity: 5 hours
Posted on 04-16-04 04:21 AM, in Boss room pallettes... Link
Originally posted by FuSoYa
If it isn't part of the shared palettes, just extract the palette from a savestate and use a hex editor to find the color values being used in the ROM.

And ignore what I just said about how LM does custom palettes. Think I may have just used the pointer value for that one... a sad day when you don't remember how your own editor works. Although it has been 3 years since that was put in.



I say you review the code just to make sure you know about your own creation
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 23/147
EXP: 42614
For next: 7329

Since: 04-09-04

Since last post: 4 days
Last activity: 5 hours
Posted on 04-16-04 04:35 AM, in I have figured out how to Fix my hack. Link
Try to reinsert your exgfx. Wait... did you extract your gfx before or after inserting exgfx . If after that may be the problem.
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 24/147
EXP: 42614
For next: 7329

Since: 04-09-04

Since last post: 4 days
Last activity: 5 hours
Posted on 04-16-04 04:36 AM, in I have figured out how to Fix my hack. Link
Reinsert exgfx than, if that doesnt work I don't know.
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 25/147
EXP: 42614
For next: 7329

Since: 04-09-04

Since last post: 4 days
Last activity: 5 hours
Posted on 04-16-04 07:05 AM, in Ultra Mario World-Demo 1 Link
The green switch turns into yoshi eggs when pressed. Enemy sprites disappear in larrys castle. Valley secret enemies start too close.

Good hack except for those things.
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 26/147
EXP: 42614
For next: 7329

Since: 04-09-04

Since last post: 4 days
Last activity: 5 hours
Posted on 04-17-04 09:22 AM, in SMW: Neo version 1.02Beta released! Link
I'm pretty handy with the overworld editor myself, I just need a basic idea of what you want and I'll gladly do it for you if you want.
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 27/147
EXP: 42614
For next: 7329

Since: 04-09-04

Since last post: 4 days
Last activity: 5 hours
Posted on 04-18-04 12:45 AM, in SMW: Neo version 1.02Beta released! Link
my e-mail is Dnpro@optonline.net, Im quick with the editor too; I can have a few worlds done by 10PM EST
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 28/147
EXP: 42614
For next: 7329

Since: 04-09-04

Since last post: 4 days
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Posted on 04-18-04 01:36 AM, in SMW: Neo version 1.02Beta released! Link
Problem : I dont know what to expand a fresh rom to. =\
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 29/147
EXP: 42614
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Since: 04-09-04

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Posted on 04-18-04 03:52 AM, in SMW: Neo version 1.02Beta released! Link
Duh! I need to know what size to expand it to.
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 30/147
EXP: 42614
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Since: 04-09-04

Since last post: 4 days
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Posted on 04-18-04 06:05 AM, in SMW: Neo version 1.02Beta released! Link
Tried it, I think you made a bad IPS
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 31/147
EXP: 42614
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Since: 04-09-04

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Posted on 04-18-04 06:28 AM, in SMW: Neo version 1.02Beta released! Link
Cant get out of the intro screen. And theres an invisible koopa kid in it
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 32/147
EXP: 42614
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Since: 04-09-04

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Posted on 04-18-04 06:41 AM, in SMW: Neo version 1.02Beta released! Link
I can, but all the sprites are garbled and in the wrong places.
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 33/147
EXP: 42614
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Since: 04-09-04

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Posted on 04-18-04 10:26 AM, in SMW: Neo version 1.02Beta released! Link
Thats why I have 4 back up original roms in completely different locations It prevents me from ever screwing up totally.
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 34/147
EXP: 42614
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Since: 04-09-04

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Posted on 04-18-04 07:49 PM, in Tile editor?? Link
You have to set it to SNES or SNES 3BPP. I don't know which.
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 35/147
EXP: 42614
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Since: 04-09-04

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Posted on 04-21-04 02:40 AM, in JAMH: Chugging right along [Screenshots] Link
I still think it looks like chocolate cake, oil isn't JUST black, it's got a certain texture to it that seperates it from chocolate syrup
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 36/147
EXP: 42614
For next: 7329

Since: 04-09-04

Since last post: 4 days
Last activity: 5 hours
Posted on 04-22-04 04:59 AM, in My hack Link
Originally posted by chris
Well I tryied to show you screen shots but just dont know how, since I dont feel of any use I will just leave and throw my hack away, I thought you all could help me and I could help you, sure I brag about all lot of things but if you knew me you would be sorry for what you said.
So there really isnt nothing I can do around here anymore because you all dont like me enough to here me out, why am I always the one that people dont like, I guess I will never find out so you can remember what my hack is about since I dont know how to post screen shots,but now im leaving and might continue my hacks again and when I finally learn how to post screen shots I will lend you some.
Bye... I just wish people will accept me for who im am and not for who they think I am....


If you're trying to get pity... it's not working. To post screenshots :

Upload them onto a site. Then you use[ img][ /img] without the spaces with the URL inside like this :

[ img]www.blahblahpictures.com/blah/blah.png[ /img] There.

Now; stand and deliver or forever be shunned. Im waiting for screenshots.
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 37/147
EXP: 42614
For next: 7329

Since: 04-09-04

Since last post: 4 days
Last activity: 5 hours
Posted on 04-22-04 07:36 AM, in My hack Link
Originally posted by chris
IM SENDING IT OVER TO PLAYSTATION3, HE HAS BEEN THE ONLY ONE TO HELP ME,I WAS TRYING TO SHOW YOU WHAT I CAN DO BUT YOUR JUST GOING TO HALF TO GET MY AWESOME HACK NOW.
I LOVE IT AND ANYONE ELSE DONT HALF TO, YOU DONT HALF TO CARE ABOUT IT BUT SINCE YOUR HERE DOWNLOAD IT THEN...


Caps lock broke?

*stabs you*
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 38/147
EXP: 42614
For next: 7329

Since: 04-09-04

Since last post: 4 days
Last activity: 5 hours
Posted on 04-22-04 07:40 AM, in My hack Link
Originally posted by hhallahh
If I could find a reason why it would be, I'd call this whole thing a joke.


If I didn't have the fear of pain I'd label this as grounds for stabbing myself. I want to see it. Just for reference how many hours did you spend on this? I spent a week on my hack already and only have a submap and 2 levels. (Im working for perfection.)
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 39/147
EXP: 42614
For next: 7329

Since: 04-09-04

Since last post: 4 days
Last activity: 5 hours
Posted on 04-23-04 12:36 AM, in Chris your hack is now up. Link
I love how it freezes up. I love the grammar. I love those few glitches in the title.

Me and Kyouji discussing the hack :

Kyouji Craw: ****, MAN! I KNEW IT'D SUCK BUT... I DIDN'T THINK IT'D BE...
DoomWaffles: does it say C 1220, 1221 Fusoyao
DoomWaffles: ...
Kyouji Craw: "Only a few glitched sprites in the title screen."
DoomWaffles: the whole hack is a glitch!
Kyouji Craw: You'll love what happens when you enter the first level
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 40/147
EXP: 42614
For next: 7329

Since: 04-09-04

Since last post: 4 days
Last activity: 5 hours
Posted on 04-23-04 02:08 AM, in Chris your hack is now up. Link
Originally posted by Kyouji "Kagami" Craw
Wish you luck.


Yeah, good luck, and remember : Level Design > Graphics
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Acmlm's Board - I2 Archive - - Posts by DisruptiveIdiot


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