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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Deathknight
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Deathknight

Blue Octorok
Level: 11

Posts: 21/46
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Since: 01-21-05

Since last post: 63 days
Last activity: 113 days
Posted on 03-02-05 01:00 AM, in Super Mario Advance 4 (U) Level address? (Maybe long post) Link
A SMA4 hack that disables Mario's annoying talking would make me very happy. Same goes for the ALTTP remake.
Deathknight

Blue Octorok
Level: 11

Posts: 22/46
EXP: 5270
For next: 715

Since: 01-21-05

Since last post: 63 days
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Posted on 03-04-05 10:25 PM, in Donkey Kong Country 2 - Simple things. Link
Those values for DKC2 no question. A DKC2 hack would be nice but it's one of the games that's near impossible for me to play on an emulator because I have to use the keyboard.
Deathknight

Blue Octorok
Level: 11

Posts: 23/46
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Since: 01-21-05

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Posted on 03-05-05 07:06 AM, in Donkey Kong Country 2 - Simple things. Link
Originally posted by Kles
I did a speed run through Screech's Sprint without stopping once on a keyboard. What issues do you have?

Screech's Sprint? Isn't that a DKC3 level in which you never stop anyway? Anyway, the main issue I have is control. I always confuse the buttons and have always have trouble do a cart wheel jump with Diddy as well as Dixie's Y foward.
Deathknight

Blue Octorok
Level: 11

Posts: 24/46
EXP: 5270
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Since: 01-21-05

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Last activity: 113 days
Posted on 03-15-05 09:06 AM, in Super Mario Adventures Link
Yeah, a good graphic only hack is rare. Why people waste their time making pointless hacks like "Mariovania" is beyond me. It's like OMG, look at me! I can change what one sprite looks like!
Deathknight

Blue Octorok
Level: 11

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Since: 01-21-05

Since last post: 63 days
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Posted on 03-23-05 08:49 AM, in Super Luigi RPG Link
the last thing we need are more graphic only hacks.
Deathknight

Blue Octorok
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Since: 01-21-05

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Posted on 03-26-05 07:47 AM, in Super Luigi RPG Link
I would rather enjoy a changed Super Mario RPG hacked rather than graphic only. Super Mario RPG was a great game but it's just way too easy.
Deathknight

Blue Octorok
Level: 11

Posts: 27/46
EXP: 5270
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Since: 01-21-05

Since last post: 63 days
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Posted on 03-29-05 08:37 AM, in Super Luigi RPG Link
How about a new Super Mario RPG like that but more challenging?
Deathknight

Blue Octorok
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Since: 01-21-05

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Posted on 03-31-05 08:19 AM, in Has anyone even considered creating an editor for Mario RPG? Link
A great game that needs an editor. I'd help but I don't really have much experience in the field. I've done some NES hex editing but I needed a lot of help before I was able to accomplish much.
Deathknight

Blue Octorok
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Since: 01-21-05

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Posted on 04-01-05 05:33 AM, in Has anyone even considered creating an editor for Mario RPG? Link
Well, try to find some enemy attributes too. That's just as important as level data.
Deathknight

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Posted on 04-10-05 03:50 AM, in Where is Metroid Ruins? Link
Yeah, FFC was retired officially about 6 months ago.
Deathknight

Blue Octorok
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Since: 01-21-05

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Posted on 05-09-05 04:27 AM, in Zelda Dark Prophecy progression thread Link
Looks like an interesting hack but it looks like you overkill a bit too much. Fighting the Scorpion boss with only 5 hearts? That's insane, you'd die in 3 hits from him. Still, it looks like your editing is quite good. Hope it turns out to be a good hack. Only other Zelda 3 hack I've played had way too many glitches.


(edited by Deathknight on 05-08-05 11:29 AM)
Deathknight

Blue Octorok
Level: 11

Posts: 32/46
EXP: 5270
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Since: 01-21-05

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Posted on 05-21-05 08:20 PM, in List of worthwhile Megaman hacks? Link
What's wrong with dos based programs? Do so many people have that crappy version of Windows XP that doesn't have DOS support?
Deathknight

Blue Octorok
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Posted on 05-24-05 07:59 AM, in List of worthwhile Megaman hacks? Link
He has the same problem my friend does. It's the fact that the later version of Windows XP doesn't support dos programs. I forget the exact error message it gives you.
Deathknight

Blue Octorok
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Since: 01-21-05

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Posted on 06-05-05 09:02 AM, in Super Mario Bros. 3: CHAOS CONTROL (Released!) Link
Got a world 3 glitch for you. I died on the doomship and the doomship is on the castle making it inaccessable because the boat is at the other port.

edit: I just remember it was because I used the anchor. It's not really a glitch but it's something you probably should fix.


(edited by Deathknight on 06-05-05 04:09 PM)
Deathknight

Blue Octorok
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Since: 01-21-05

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Posted on 06-09-05 07:45 AM, in Homebrew Gamecube Hackers have a program that makes any GC game online Link
well my question is how exactly does this software work? How will you send the data to your Gamecube?
Deathknight

Blue Octorok
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Posted on 06-13-05 04:33 AM, in Rockman Complete Works PSX hacking? Link
The swap trick works on my PSX for Japanese games but not for PAL games. And I spent $65 on MMX3 for PSX.
Deathknight

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Posted on 06-14-05 07:47 AM, in FDS Conversions to NES - Kaettekita Mario Bros? Link
Well I wish someone would do an Eggerland conversion. I love that game but I can't play it on PocketNES because it's fds.
Deathknight

Blue Octorok
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Posted on 06-14-05 10:05 PM, in PSX Game Patch request Link
Use Gameshark codes to surpass it. That's how I got my Rockman 3 PSX to work. I just wish I could get my MegaMan X3 PAL PSX to work, it always freezes at now loading.
Deathknight

Blue Octorok
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Since: 01-21-05

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Posted on 06-24-05 01:34 AM, in Zelda 2 hack Link
That would be weird. Link should stay as Link.
Deathknight

Blue Octorok
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Since: 01-21-05

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Posted on 06-30-05 07:29 AM, in Maximum carnage editor?????? Link
Awesome game but I doubt there's an editor for it.
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