Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - HELP: Extracting Marios GFX, editing them, Then Importing them back in. | | | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
Digi-ex Goomba Level: 8 Posts: 14/22 EXP: 1871 For next: 316 Since: 12-08-04 Since last post: 285 days Last activity: 280 days |
| ||
Hey, I'm making a SMW world hack called Super (Character which will remaine a secret) World: Frozen!, I want to replace Mario, i searched all over Zophar I couldn't find a working SNES GFX Editor. Any help is appreciated. Thanks you. |
|||
Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 462/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
| ||
Tilelayer Pro and YY-CHR seem to be the tools of choice. | |||
Digi-ex Goomba Level: 8 Posts: 15/22 EXP: 1871 For next: 316 Since: 12-08-04 Since last post: 285 days Last activity: 280 days |
| ||
YY-CHR gives me jubbled up tiles and i've tried every setting. | |||
Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 463/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
| ||
Then you either aren't opening the correct file or you really haven't tried every setting. I usually do all of my external editting in YY-CHR, and that includes Mario. | |||
Digi-ex Goomba Level: 8 Posts: 16/22 EXP: 1871 For next: 316 Since: 12-08-04 Since last post: 285 days Last activity: 280 days |
| ||
What setting do you use. | |||
Keikonium Banned Level: NAN Posts: 922/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
| ||
Make sure you aren't opening the ROM in YY-chr. You need to open the file called AllGFX.bin that gets created by LM. To create this file you need to: 1. Open your ROM in LM. 2. Click one of the mushrooms (hold your mouse over them to see what they do. theres a set of 4. Im pretty sure its the red mushroom, but not sure). You need the one that says 'extract GFX' 3. Now open up the folder that your rom is in. 4. There will be another folder called GFX (or AllGFX, can't remember) 5. There should be 1 file called AllGFX.bin, open that file in YY-chr. 6. Now in YY-chr, chnage the mode to 4bpp SNES (drop down box at the bottom). 7. The graphics should show up, but the palette wont fit. 8. Now go down the graphics untill you see mario. 9. Edit, then save the file (remember to always keep backups incase you make a mistake) 10. Open LM and click import GFX (one of the other mushrooms) I think thats it. Its not that hard really. And BTW, the FAQ sticky at the top of this fourm is ********REALLY******** helpful...Make sure you always check that first. |
|||
Digi-ex Goomba Level: 8 Posts: 17/22 EXP: 1871 For next: 316 Since: 12-08-04 Since last post: 285 days Last activity: 280 days |
| ||
Thanks you awesome person. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1233/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
| ||
You know, there is a handy FAQ that answers questions like this... | |||
kirbyfan Rat Level: 16 Posts: 90/96 EXP: 18762 For next: 1494 Since: 09-30-04 From: Brisbane,Australia Since last post: 100 days Last activity: 100 days |
| ||
mine doesnt work, it makes it into a lot of .bin files, instead of the allgfx folder. Please help! | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 576/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
| ||
Originally posted by kirbyfanCheck "Use Joined GFX Files" under LM's Options menu. This will extract all the graphics into one "AllGFX.bin" file (not an "AllGFX" folder). |
|||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 2967/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
Just FYI: Usually, when you open anything in a graphic editor such as TLP or YY-CHR, you'll just see garbage. You have to scroll through the ROM and find the graphics. In this case it's not a problem though, since they've been dumped into a separate file for you. (The ones in the ROM are compressed anyway, so you wouldn't be able to edit them.) |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Super Mario World hacking - HELP: Extracting Marios GFX, editing them, Then Importing them back in. | | | |