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Acmlm's Board - I2 Archive - Pokémon hacking - RSBALL Problem | | | Thread closed |
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EnricoMarini Newcomer Level: 4 Posts: 1/4 EXP: 136 For next: 143 Since: 01-14-05 Since last post: 291 days Last activity: 286 days |
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Hi, I'm new and apologise if this problem has been addressed before. Basically I have been testing the water to see what can be changed in Pok |
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kitty hacker Micro-Goomba Level: 7 Posts: 7/14 EXP: 948 For next: 500 Since: 12-09-04 Since last post: 261 days Last activity: 250 days |
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Make sure the pictures has <= pixels then original | |||
EnricoMarini Newcomer Level: 4 Posts: 2/4 EXP: 136 For next: 143 Since: 01-14-05 Since last post: 291 days Last activity: 286 days |
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The images I am putting back in are equal size. I exported them using RSball, edited them in PSP, leaving them in 4bit colour and original size. | |||
kitty hacker Micro-Goomba Level: 7 Posts: 8/14 EXP: 948 For next: 500 Since: 12-09-04 Since last post: 261 days Last activity: 250 days |
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The pal needs to be 16 colors. I would suggest using unlz to edit the sprites. But using RSball for dumping pics an stuff | |||
EnricoMarini Newcomer Level: 4 Posts: 3/4 EXP: 136 For next: 143 Since: 01-14-05 Since last post: 291 days Last activity: 286 days |
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Sorry I should have beem more clearer, 4bit is 16 colours. | |||
Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1078/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Actually, there's also the level of detail. Even -if- the images are all the same dimensions (namely 64 by 64) and are all 16 colors, some patterns are better compressed than others. Drastic patterns increase the size of the compressed data. | |||
EnricoMarini Newcomer Level: 4 Posts: 4/4 EXP: 136 For next: 143 Since: 01-14-05 Since last post: 291 days Last activity: 286 days |
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Thanks for all the help. I moved the pics around in the transparent space which seemed to help on a few sprites. Edit: Well I found a way to add in new sprites without messing up the game using RSball. I think it is a great tool. (edited by EnricoMarini on 01-15-05 04:29 AM) |
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Totakeke Red Tektite Level: 13 Posts: 1/73 EXP: 10241 For next: 26 Since: 02-05-05 From: California Since last post: 6 days Last activity: 2 hours |
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I've had this problem before also. What I did, was change the pointer to a different location. The GBA rom has free space at the end of the file, so I used that extra space. That way, the sprites wouldn't mess each other up. | |||
Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1142/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Exactly. And now that this has been solved, this thread is no longer needed. |
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Acmlm's Board - I2 Archive - Pokémon hacking - RSBALL Problem | | | Thread closed |