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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Rom Hacking - Who wants NES Game Genie Codes? | |
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Dr. Mario

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Posted on 12-25-04 12:06 AM Link | Quote
Nevermind I checked out a document made by Thaddeus and Jasukan and they have already figured out the rosary bead code I needed.

Casltevania:
UIVVAN-when you get the cross, it gets put in your weapon box instead and costs 5 hearts per use

I'm going to tool around with it to see if I can make it cost more hearts.

EDIT:
NEVERMIND!! you just die when you get items!


(edited by Dr. Mario on 12-24-04 03:06 PM)
(edited by Dr. Mario on 12-24-04 03:11 PM)
Googie

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Posted on 12-25-04 07:13 AM Link | Quote
Dr. Mario I forgot about those codes, I'm gettin old. *I mean, I gotta stop drinking alot during these holidays.*

Bbitmaster Thanks boss, for lettin me know about that. I thought that GG coulda made codes like if one did ASM hacking.

This'll be a funny request, can I please have a code for infinite health for Ninja Gaiden & Ninja Gaiden 3? Those 2 games are hard as hell for me.

Have a Happy Holidays ROM Hacking Community!
Vystrix Nexoth

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Posted on 12-27-04 09:54 PM Link | Quote
Some FF1 codes I found while trying my hand at the debugging features of FCEUXD:
ZAYSAA
Walk twice as fast.
XXAGTI
No random encounters.
GAZIAT + TEPSPT
Dialogue boxes drop (first code) and raise (second code) twice as quickly. NOTE: No sound testing whatsoever was performed. They should be sufficient if you play without sound, though.
These are six-letter codes because they affect part of the ROM that is always mapped to NES address space, so the "compare" value is superfluous.


(edited by Vystrix Nexoth on 12-27-04 12:55 PM)
Lenophis

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Posted on 12-28-04 10:55 AM Link | Quote
here's two codes for Tetris...the one Nintendo made

GESENLSE: the next block is unknown
OZXPOSOK: music always plays fast paced (doesn't work until the first block is placed) thanks to DD for figuring this one out.

This should make playing Tetris a tad bit harder...
DahrkDaiz

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Posted on 12-28-04 10:04 PM Link | Quote
Tetris (Nintendo version)

TOUZYLTO - Puzzle area doesn't disappear on pause (current piece and next piece do)
Googie

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Posted on 12-29-04 01:39 AM Link | Quote
I like these codes for Final Fantasy & Tetris, thanks fellas. I'm gonna use them when I get home tonight.
DahrkDaiz

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Posted on 12-29-04 02:37 AM Link | Quote

Fester's Quest

PASZIYZA - Start with 1 health bar.

LASZIYZA - Start with 3 health bars.

GASZIYZA - Start with 4 health bars.

OZVPEGSX - Invincibility.

SPOTTXSU - Infinite all items (may displace random numbers, but you will have infinite all items)

PAKXIYAA - Start with whip

ZAKXIYAA - Start with chain whip.

LAKXIYAA - Start with chain whip with spike tip.

GAKXIYAA - Start with fire whip.
Chibi Gatomon

Shyguy
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Posted on 12-29-04 08:40 PM Link | Quote
hey can anybody log into gscentral.com? whenever I try to it doesn't load in
Googie

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Posted on 12-30-04 11:32 PM Link | Quote
GG codes for Fester's Quest? awsome! I'm gonna use these right now! This is an awsome game too, thanks DD.
bbitmaster

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Posted on 12-31-04 01:26 AM Link | Quote
googie: you can already find inf energy codes for ninja gaiden 1 here:
http://www.gscentral.com/codes.pl?dev=gg&sys=nes&game=ninjagaiden

and ninja gaiden 3 here
http://www.gscentral.com/codes.pl?dev=gg&sys=nes&game=ninjagaiden3


New rule guys: always check gscentral.com before making code requests.

Also, I know I'm the one making codes here, but I just wanted to compliment Dahrkdaiz
for making that blocks don't disappear code for tetris. That is an awesome code

I consider these ninja gaiden start on xx level codes quite an accomplishment
for myself, because the game never explicitly sets the starting level number. I
had to spend atleast an hour finding some ASM code I could tap into to get this
effect. So, be sure to try them out.

Anyway, here are the codes:

Teenage Mutant Ninja Turtles 1:
GANXYYZA + UNEZPNSN: fast running.
EUXPSPEY: one hit kills most enemies

Ninja Gaiden:
EYXEIPEI: Bypasses the title screen, and immeadieatly starts at first level.
XZUVASXT + VAKTYIVZ + PAUVPSXT: Start at level 1-2
XZUVASXT + VAKTYIVZ + ZAUVPSXT: Start at level 2-1
XZUVASXT + VAKTYIVZ + LAUVPSXT: Start at level 2-2
XZUVASXT + VAKTYIVZ + GAUVPSXT: Start at level 2-3
XZUVASXT + VAKTYIVZ + IAUVPSXT: Start at level 3-1
XZUVASXT + VAKTYIVZ + TAUVPSXT: Start at level 3-2
XZUVASXT + VAKTYIVZ + YAUVPSXT: Start at level 3-3
XZUVASXT + VAKTYIVZ + AAUVPSXV: Start at level 4-1
XZUVASXT + VAKTYIVZ + PAUVPSXV: Start at level 4-2
XZUVASXT + VAKTYIVZ + ZAUVPSXV: Start at level 4-3
XZUVASXT + VAKTYIVZ + LAUVPSXV: Start at level 4-4
XZUVASXT + VAKTYIVZ + GAUVPSXV: Start at level 5-1
XZUVASXT + VAKTYIVZ + IAUVPSXV: Start at level 5-2
XZUVASXT + VAKTYIVZ + TAUVPSXV: Start at level 5-3
XZUVASXT + VAKTYIVZ + YAUVPSXV: Start at level 5-4
XZUVASXT + VAKTYIVZ + APUVPSXT: Start at level 6-1
XZUVASXT + VAKTYIVZ + PPUVPSXT: Start at level 6-2
XZUVASXT + VAKTYIVZ + ZPUVPSXT: Start at level 6-3
XZUVASXT + VAKTYIVZ + LPUVPSXT: Start at level 6-4 - First Boss
XZUVASXT + VAKTYIVZ + GPUVPSXT: Start at level 6-4 - Second Boss
XZUVASXT + VAKTYIVZ + IPUVPSXT: Start at level 6-5 - Final Boss
EOXVELAP: Ninja Gaiden - Partially invincible after taking first hit. (note: With this code, the invincibility goes away after you attack or jump)

Bonk's Adventure
ESSPVYEY: Invincible to all enemies
ESNOXPEY: Invincible to the volcanic ground
EYOPVGEI: Invincible to the flashing ground in 2-2


(edited by bbitmaster on 12-30-04 04:27 PM)
(edited by bbitmaster on 12-31-04 11:43 AM)
(edited by bbitmaster on 12-31-04 11:46 AM)
(edited by bbitmaster on 12-31-04 11:46 AM)
(edited by bbitmaster on 12-31-04 11:48 AM)
(edited by bbitmaster on 12-31-04 11:48 AM)
Jigglysaint

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Posted on 12-31-04 01:29 AM Link | Quote
Originally posted by 46
So, a few years ago I found this code for SMB3 (SOPGOG) which makes shells and ice blocks bounce when you kick them. But it also messes up Racoon Mario's Tsa. Maybe you guys can figure out how to eliminate that problem?


SOOGOKGA

It works with shells, don't know about ice blocks though, might need a different code for that.
Googie

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Posted on 12-31-04 06:07 AM Link | Quote
Thanks Bbitmaster, I put Gscentral in my fav's. These are awsome codes for Ninja Gaiden 1. You made a stage select option. Thanks again.
bbitmaster

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Posted on 01-04-05 10:40 AM Link | Quote
Lately I've been mostly making invincibility codes. Here is all that I have made:

Contra Force:
EIVZVPEY: invincibility
OZUTUYSX: walk anywhere in overhead levels (note: this code makes you fall and die instantly in sidescrolling levels. So, you should only activate it in the overhead levels)

Festers Quest:
AEUKKGEA: walk through anything (Great for exploring!)
AEETNAAG: fester's quest - shoot through walls
ZAKGULAA: light is automatically activated in sewer (this code might have unknown side effects)
PAKGULAA: stairs in overworld lead to underworld instead of sewers (might have unknown side effects)

Punch Out:
ALNEYAEI: opponents always miss
PAUOEZIA + PEKPUZIA + PAVPNLIA: some of your punches do little damage (untested - someone please test this, not sure if it even works well, or if all codes are needed)
UKKAIKVO + XEKATGLA: opponents always refill to full life after KO

Megaman:
ESXOYPEY + EIUSIZEY: Invincibility

Megaman 2:
EIUGVTEY: Invincibility

Megaman 4:
ESSAPAEY: invincibility

Megaman 5:
ENEEZAEI: invincibility

Megaman 6:
ESXAKTEY: Invincibility

Tou can find a megaman 3 invincibility code in a previous post. These are great for playing through the games with ease.

Don't let this thread die... Keep the requests coming...
Jaspile

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Posted on 01-04-05 09:46 PM Link | Quote
I've got a request for Megaman 4 and 5 : be able to fire charged shots instead of small shots, without having to charge of course.
I tried to do it, but the routine seemed quite weird to me and all I could do is to make megaman always firing mega shots without even pressing B...
(I found charging adresses in RAM if that can help, $38 for mm5 and $35 for mm4)
PowerBub

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Posted on 01-05-05 01:37 AM Link | Quote
While their at it. It would be cool to have an instant megablast code for Megaman 6 as well.
Chickenlump

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Posted on 01-05-05 01:43 AM Link | Quote
*evil laugh*
Chip and Dale Rescue Rangers
Jump Higher


Kefka
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From: Pomona, CALIFORNIA BABY!

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Posted on 01-05-05 11:45 AM Link | Quote
Originally posted by Rebecca Daise


Kirby's Adventure:
SZKUNKOG - Keep UFO ability after completing a level with it.



Why was I never able to do that one? I was able to find all the other stuff for lives and health, and what items do... weird

Anyway, that's VERY helpful. Thanks.
alitnil

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Posted on 01-05-05 12:44 PM Link | Quote
that UFO code is seriously buggy with me.

using fceu and what i believe to be the only version of the Kirby Adventure rom, the background becomes glitchy graphically and physically. also, the game likes to crash. does it happen with you all?

**edit**
just tried it on Nestopia and it works fine!!


(edited by alitnil on 01-05-05 04:08 AM)
bbitmaster

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Posted on 01-06-05 07:57 AM Link | Quote
Wow, I had fun doing these always fire charged shots codes... They really make the game interesting.

Chickenlump, you can already find a high jump code at gscentral.

Anyway, here they are! And as always, keep the requests coming!

Fester's Quest:
ZEXZLNYP: enemies appear all at once

Megaman 4:
LXKESKAP + IUSAOGPX + NYKEUILX: Always fire super charged shots (The first code makes you fire charged shots, second code makes it use the proper sound effect, and the third code allows you to fire three at once.)

Megaman 5:
EXOPGSAO + NNNOLEEX + AXXPLSZP: always fire charged shots
OXOPGSAO + NNNOYEOX + PXXPLSZP: always fire super charged shots (These codes are in the same order as the previous game, where the first code makes you fire charged shots, second code makes it use the proper sound effect, and the third code allows you to fire three at once.)

Megaman 6:
ZGOAATAP: Always Fire Charged Shots
PLOAATAO: Always Fire Super Charged Shots
tbolt76

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Posted on 01-06-05 09:40 AM Link | Quote
Hi
I was wondering if you could make game genie codes out of my shadow blade modifications. such as

fire 3 blades

any direction even down

all 3 go across the screen and not come back
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