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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Quick Question | | | |
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Teundusia Lantern Ghost Level: 41 Posts: 96/760 EXP: 449109 For next: 31036 Since: 07-31-04 Since last post: 15 hours Last activity: 14 hours |
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How do I import my own objects into the editor without modifying the normal set, like in another SMW game i found... I think it was called super star saga, but im not sure | |||
Atma X Bandit Level: 43 Posts: 649/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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An objects' programming, or the Gfx of an object? | |||
Teundusia Lantern Ghost Level: 41 Posts: 97/760 EXP: 449109 For next: 31036 Since: 07-31-04 Since last post: 15 hours Last activity: 14 hours |
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like walls and stuff... so i can have some custom floors and bloks and stuff... and maybe to make enemies that can be squished... goombas that can be squished |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 981/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Correct me if I'm wrong, but you didn't answer his question. Unless you do, there's no way to help you. | |||
Atma X Bandit Level: 43 Posts: 650/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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Yea, it has to be about programming of Sprites or Gfx. Nah for real though, to insert Custom Blocks, get Block Inserter (also called Block Tool). This has 350 different Blocks already made (and allows unlimited room to make your own). To make you're own, you'll need to know how to program in the Snes (65816) Assembley language. To make your own walls and ground etc., you may also need to know how to program, but I'm not entirely sure (because with Sonic 2 you don't need to, you simple place where you want a wall to be Soild and Not Solid), because SMW's blocks let you insert code into them as well (questions blocks, brown blocks, bricks, coin block etc.). So I don't know if the programming of a block is in a seperate area than the Collision properties, or if they are combined. |
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