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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Dark Mario | | Thread closed
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Rockman

Flurry
Level: 26

Posts: 61/250
EXP: 96387
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Since: 03-17-04

Since last post: 18 days
Last activity: 16 days
Posted on 11-21-04 04:05 AM Link
Thanks. I appreciate the comments. Well, picture #7 and #8 show what happens when Mario gets 100 coins.

I know what you mean about the bricks. Those are actually the movable bricks. The ones that you pick up. It should be white and light blue, but its white and black. The reason is, because if I change the black back to the light blue, the status bar will be light blue also. I like the status bar black the way it is.

The lava, I may or may not change. I'm thinking about it. I like the red blocks, but I don't want the lava to be the same color.

As of now, 6 levels are done!! A couple of them I haven't showed screenshots of yet. This is probably all the screenshots I'm going to show until I release the demo. I'm aiming to release the demo next Saturday, during the evening. Trust me, you won't be dissapointed in this hack.
46

Shyguy
Level: 16

Posts: 34/87
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Since: 09-02-04

Since last post: 7 days
Last activity: 17 days
Posted on 11-23-04 10:01 PM Link
I kind of liked the black water...I mean, what color is water in real life when it's dark outside...you can put together a dark blue sky and black water in a palette or two and it'd look nice.
Rockman

Flurry
Level: 26

Posts: 62/250
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Since: 03-17-04

Since last post: 18 days
Last activity: 16 days
Posted on 11-27-04 01:04 AM Link
I had six levels completed, but two of them I scrapped, because they weren't very good. I started redesigning the levels, but I am losing interest in this hack. I lose interest in my projects very easily. Thats probably one of the reasons why I never complete anything. But, I didn't want to dissapoint anyone who may have been looking forward to this, so I'm going to release the demo tomorrow after it has been tested. It will only be 4 levels though. Also, even though there are 16 frames of animation, a lot of the graphics I didn't put in. I had new ? blocks, that were perfect, but wouldn't go in correctly. I'm not very good at graphics. So, after I release this, I'm done with this project. Sorry.

What I hope to achieve though by releasing this, is motivate and inspire other people to work on their hacks.

EDIT - Well, here it is. It isn't as complete as I wanted it to be, but it is playable.

http://www.geocities.com/heavencloud7777/darkmario.zip

To download, right click and select save target as. Thank you for playing, and if you have any comments or suggestions, you can post them here.
Karadur

Fire Snake



Level: 48

Posts: 186/1192
EXP: 786444
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Since: 11-02-04
From: Chatham, Ontario, Canada

Since last post: 1 day
Last activity: 15 hours
Posted on 11-27-04 01:15 AM Link
I downloaded the patch and applied it to my SMB3 ROM, but when I try to load it up in FCEU, I just get a blank screen

Is there a certain version of the ROM that this patch needs to be applied to? I'm not sure what version of the ROM I've got right now though, but most other hacks work fine when I patch them to copies of it

Edit: Nevermind. I got it working. I just downloaded another SMB3 ROM, and it worked. Now comments:

Level 1: I wondered what happened after I beat the miniboss at the 'end' of the level Then I found out Nice idea
Level 2: is the waterfall supposed to be staying still? I also found out what happens when you get 100 coins. It made me wonder what'd suddenly happened to Mario
Level 3: this is where I'm currently stuck Any chance of a hint as to how I'm supposed to get to that pipe?


(edited by Karadur on 11-26-04 04:26 PM)
Jaspile

Red Koopa
Level: 20

Posts: 72/133
EXP: 37467
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Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 11-27-04 02:00 AM Link
Well, pleasant level design, I really like the palettes, and nice coins animation. (oh, wait, aren't these the ones I drew ? )
This hack really started well, too bad you lost interest in it...
Why don't you make a break with rom hacking ? then maybe you'll get motivation back... That's actually what I did, and it worked.
And I can tell you that my hack will come complete! (or at least I hope so! )
Rockman

Flurry
Level: 26

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Since: 03-17-04

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Posted on 11-27-04 03:35 AM Link
Right, they are yours. I would have made my own, but they would've came out the same way. I saw your pipes in the screens of your hack. They are DD's pipes from SLTRCQ, but they are missing a pixel. A lot of people use the SMB2J ground graphics in their SMB hacks. You could say that DahrkDaiz copied Acmlm with the way Mario moves on the map in Mario Adventure. Does it matter? It is okay to borrow to a point, as long as its not taking the complete set and pasting it in there. Some graphics are universal, and not everyone is a graphics artist. Not trying to start a debate, just making a point. No offense at all.

But I don't care about this hack anymore. I might make a new SMB3 in the future, but it will just be level changes, palette changes, and some small ASM hacks.
Googie

Surarok
Level: 39

Posts: 217/624
EXP: 380784
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Since: 03-15-04
From: Corona Queens New York

Since last post: 3 hours
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Posted on 11-28-04 12:52 AM Link
I really did like the demo RockMan, it's too bad that you don't wanna finish the hack anymore, but none the less it's still awsome Good job on the demo.
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

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Since: 03-15-04
From: K-Town

Since last post: 4 hours
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Posted on 11-28-04 03:02 AM Link
Originally posted by Rockman
Right, they are yours. I would have made my own, but they would've came out the same way. I saw your pipes in the screens of your hack. They are DD's pipes from SLTRCQ, but they are missing a pixel. A lot of people use the SMB2J ground graphics in their SMB hacks. You could say that DahrkDaiz copied Acmlm with the way Mario moves on the map in Mario Adventure. Does it matter? It is okay to borrow to a point, as long as its not taking the complete set and pasting it in there. Some graphics are universal, and not everyone is a graphics artist. Not trying to start a debate, just making a point. No offense at all.

But I don't care about this hack anymore. I might make a new SMB3 in the future, but it will just be level changes, palette changes, and some small ASM hacks.


I copied the idea, yes, but the code I used was of my own. And I gave permission to Jaspile to use any gfx of mine or any ASM hacks, and you didn't even bother to ask

As far as "universal" graphics, the only ones I considered so from a rom hacking community standpoint are ones found from commercial roms, but even then, that's still another level of copyright infringement


(edited by Rebecca Daise on 11-27-04 06:11 PM)
(edited by Rebecca Daise on 11-27-04 06:12 PM)
Peardian

Lava Lotus
The Uncanny Mario Art Master
KvSG #87 is up!
No Trouter yet...

Halloween's over... Turkey time!
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Since: 07-01-04
From: before 3:00 - school, after 3:00 - Pearl Island

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Posted on 11-28-04 05:40 AM Link
Aww... it's a shame you aren't continuing... it would have been great. Oh well, at least we have the demo!
Kitten Yiffer

Purple wand
Furry moderator
Vivent l'exp����¯�¿�½������©rience de signalisation d'amusement, ou bien !
Level: 135

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Since: 03-15-04
From: Sweden

Since last post: 3 hours
Last activity: 4 min.
Posted on 11-28-04 05:58 AM Link
Originally posted by Rebecca Daise
As far as "universal" graphics, the only ones I considered so from a rom hacking community standpoint are ones found from commercial roms, but even then, that's still another level of copyright infringement
Indeed, hell if you use graphics from other games, it will be in the IPS file. And then it's techincally get's illegal since it contains copyrighted graphics... but none really cares.

I like how you kept most of the orginal game graphics, people aren't always realising it's potentionals. Too many hacks tries to make a full makeover. (thought Mario is always the most unchanged...)

Sadly your not gonna work more with this hack, but at least the four levels that are there seems intresting.

There was more SMB3 hacking before Lunar magic... :/
Rockman

Flurry
Level: 26

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Since: 03-17-04

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Posted on 11-28-04 06:38 AM Link
I started fresh today.















I managed to fit my new ? block graphics in. They're actually ! blocks.

Also, DahrkDaiz, you can do a pixel-by-pixel analysis all you want. I assure you that none of these graphics are from your hacks. And I'm not using your coins either Jaspile.

All the new graphics you see here were drawn by me.
Googie

Surarok
Level: 39

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Since: 03-15-04
From: Corona Queens New York

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Posted on 11-28-04 10:20 AM Link
What the fizz, startin fresh eh? so I guess the demo was only a test. Well, maybe a fresh start is a good start.
Rockman

Flurry
Level: 26

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Since: 03-17-04

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Posted on 11-28-04 10:32 AM Link
I don't know Googie. I had the day off today, and I just decided to see what I could do. I think I'm done with ROM hacking for good though.

A. Its too much work, requires a lot of time.
B. I'm never able to complete a hack.
C. I have OCD (obsessive compulsive disorder), which means that I have to have things perfect. I don't have it badly, but I have enough that its hard for me to finish personal projects that I start. Not just ROM hacking.

I'm thinking about quitting while I'm ahead. All I wanted since I found the ROM hacking scene 4 years ago, was to make a complete hack so that gamers could enjoy it. But I don't think it will ever happen.


(edited by Rockman on 11-28-04 01:34 AM)
(edited by Rockman on 11-28-04 01:36 AM)
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
GO!

Current list of BURNING FURY >8( recipients:
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Level: 53

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Since: 03-15-04
From: Blobaria
Special Move: Rising Meatloaf Backhand Combo

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Posted on 11-28-04 01:52 PM Link
Closed at Rockman's request.
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