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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Pokémon hacking - Elitemap problems | |
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Jason

Sand Crab
Level: 25

Posts: 97/221
EXP: 80238
For next: 9382

Since: 03-16-04
From: Australia

Since last post: 9 days
Last activity: 1 day
Posted on 10-18-04 01:45 AM Link | Quote
Well, I am trying to repoint signposts - want to make the amounts on Route 101 to be 4,
I saved and it fucked up the map - And got error message when I saved then closed it. I still have the backup copy before I start scripting.

Also I want to make it 8 warps, but in Route 101, it said zero and I cant click on the Repoint button.

Can someone help me out?


EDIT: here is the amounts I wanted.
Northen half
Replaces Route 101
-8 exits
-4 signs
-3 people
-0 traps
-1 connections

Southern half
Replaces Littleroot Town
-6 exits
-10 signs
-13 people
-2 people for blocking bridges (fighting before meet rival)
(be move tutors after meeting rival)
-2 cars
-2 gym leader
-5 others
-2 pokeball item
-4 traps
-3 connections

The cave
Replaces Petalburg Forest
-5 exits
-0 signs
-???? people
-0 traps
-0 connections


(edited by Jason on 10-17-04 05:15 PM)
interdpth

Rex
Level: 36

Posts: 332/527
EXP: 294398
For next: 13712

Since: 03-20-04

Since last post: 10 days
Last activity: 31 days
Posted on 10-18-04 03:26 AM Link | Quote
Jason you are an idiot. no offense. You see that offset right above the map? Go to it in a hex editor. Next go to the pointer next to the first one you will then be able to add and repoint. plz k thx.
GetLow

Koopa
clone of a banned outcast
Level: 17

Posts: 85/100
EXP: 20387
For next: 4356

Since: 09-12-04

Since last post: 378 days
Last activity: 339 days
Posted on 10-18-04 07:21 AM Link | Quote
My answer is the same as yours interdpth.
Jason

Sand Crab
Level: 25

Posts: 99/221
EXP: 80238
For next: 9382

Since: 03-16-04
From: Australia

Since last post: 9 days
Last activity: 1 day
Posted on 10-18-04 08:31 AM Link | Quote
Anyways thanks interdpth - heres a qoute.


interdpth
Posted on 08-10-04 02:34 AM Quote
First thanks to kawa for helping me understand.

Ok In EM open your map then go to the offset above in a hex editor then find the second pointer go to that offset The four bytes you see are the numbers for your events in this order. num of people,num of exits, num of traps, num of signs Then after these four bytes are the pointers for each one same order now do as you like. I wrote this because AM kept fucking up my rom
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