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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Yoshi's New Isle Update [SS] | |
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Aioria

Boss Bass
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Yes I will!! ;D

Middle Ages Warrior

Level: 58

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Since: 03-15-04
From: near the pneumon ultramicroscop icsilicovolcanoconiosis land

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Posted on 10-13-04 06:37 AM Link | Quote
This pallete is great, as well as the wall work is.
The ledge is very good also. I like to see that you are using original ways of level design that were never used in YI
cpubasic13
17 years old now. Time to buy some M rated games by myself!
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From: Blame my parents, Eddy

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Posted on 10-14-04 03:26 AM Link | Quote
Originally posted by Golden Yoshi
Good job with the castle walls! I want a demo now!


Relax. A demo is almost ready. I just finished placing down the first mid-ring of the level and I still have 2 more to place down (level 1-8 has 3, but the other two were coded as 00 00 00 00).

Here is a new screenie showing a little bit of the complex stuff in the game.


These castle wall designs were fairly complex as they require a lot of objects just to make it do that cool effect. And I made the Ghost Shy Guys in just one attempt. It is rather easy once you realize how it is done...
Golden Yoshi

Pokey
Level: 41

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Since: 03-15-04
From: Edison, NJ

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Posted on 10-14-04 06:35 AM Link | Quote
Originally posted by cpubasic13
Originally posted by Golden Yoshi
Good job with the castle walls! I want a demo now!


Relax. A demo is almost ready.


I was just joking . I can wait.
Jesper
Busy, busy, busy.
Level: 69

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Since: 03-15-04
From: Sweden.

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Posted on 10-14-04 04:10 PM Link | Quote
And as for us beta testers?
cpubasic13
17 years old now. Time to buy some M rated games by myself!
Level: 54

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Since: 03-15-04
From: Blame my parents, Eddy

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Posted on 10-15-04 03:22 AM Link | Quote
For the beta testers, you will get a new beta version after 1-8 is done. Then after 1-E is done, a demo will be released for everyone. I just have a few things to do to some of the earlier levels (1-5 needs a new palette, 1-6 needs a mid-ring).

All I know is that sometime in my hack I will add the rotating doors (NOT in 6-8, though...). Will I add it in 1-8? I am not sure, but due to lack of bytes in the level, I will probably end up not using it. And for those of you wondering how I will accomplish this...

0x78B1F
Rotating door's exit locations. Starts off with B8 05 77 00 (Which is door 1).

Anyone can use this data to use the rotating door for their puzzles... and stuff...

Nope, no new screenie today. Not much progress done lately...
Knight of Time

Keese
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Since: 03-18-04
From: Canada

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Posted on 10-16-04 11:59 PM Link | Quote
Wow, I gotta say, your hack of Yoshi's Island is looking great so far, cpubasic!

Of all the hacks of other games I've seen on this board besides SMW, this one definitely is the best I've ever seen!

I might download the demo someday (when you make it that is), if I have time.

Keep up the great work!
BlackDays

Red Tektite
Level: 16

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Since: 03-23-04
From: The United Nations ... wait, thats not a country?

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Posted on 10-18-04 02:18 PM Link | Quote
Absolutely wonderful... I'm excited to see this and other YI hacks in the future..

[off topic]I still haven't found my game of choice... right now its looking like Zelda 3... [/off topic]

Anyway, looks really nice.
cpubasic13
17 years old now. Time to buy some M rated games by myself!
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Since: 03-15-04
From: Blame my parents, Eddy

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Posted on 10-19-04 04:29 AM Link | Quote
Beta testers: I am trying to get my beta up on Freewebs but it isn't working for me. I will have to use my old Geocities account... if it will work! AHHHH!!! So you will all have to wait a while... which can be from one day to a week, as I am probably going to get a job.

I originally was going to make it short, but since the first part had some space left over, I decided to add a little bit to it (the first part is with the castle blocks with the 3D effect).

Sure you want to see screenshots, right?


Start the scroll!

The tileset goes from castle blocks to general castle tileset with just 2 sprites.
gnkkwinrrul

Dry Bones
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Since: 03-15-04
From: LYKEOMGIMFROMSOMEPLACE????

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Posted on 10-19-04 11:12 PM Link | Quote
Looking great But it seems as if 1-8 is extremely long....
cpubasic13
17 years old now. Time to buy some M rated games by myself!
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From: Blame my parents, Eddy

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Posted on 10-20-04 04:24 AM Link | Quote
Originally posted by gnkkwinrrul
Looking great But it seems as if 1-8 is extremely long....


Ummm... not really. I just posted a lot of screenies of it. I posted more screenies of it then any other level.

Betas: Turned out, it did actually upload... didn't show it yesterday, but it did today... so enjoy the beta!

Now for an user interactive moment: What kind of theme should 1-E have? I want one of the following:

-water
-scrolling
-falling rock
-Poochey!
-nightime with ghosts

I can't choose which one though. Any suggestions? If you have another theme, feel free to tell me.
gnkkwinrrul

Dry Bones
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From: LYKEOMGIMFROMSOMEPLACE????

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Posted on 10-20-04 04:57 AM Link | Quote
Okay

Try to work all of them in
cpubasic13
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From: Blame my parents, Eddy

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Posted on 10-20-04 05:01 AM Link | Quote
I would if I could, but not only am I low on bytes available in the game, the sprites that change the tileset only change the foreground, not the background or sprites. And since falling rocks, ghosts, and Poochey were never used together...

I am thinking of a water level though... but I want some opinions...
gnkkwinrrul

Dry Bones
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From: LYKEOMGIMFROMSOMEPLACE????

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Posted on 10-20-04 05:34 AM Link | Quote
Make a water level with those ghosts dropping bombs into the water
Golden Yoshi

Pokey
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Posted on 10-20-04 08:14 PM Link | Quote
I wouldn't suggest Poochey, since Poochey was used in the original 1-E. I wouldn't suggest night-time either because you already had a night-time level in world 1. My suggestion, not on your list, is a sky level. You can use the falling rocks in this level also...they will go good with a sky theme.
gnkkwinrrul

Dry Bones
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From: LYKEOMGIMFROMSOMEPLACE????

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Posted on 10-20-04 08:18 PM Link | Quote
I thought he was... I thought it was called Poochey ain't stupid
cpubasic13
17 years old now. Time to buy some M rated games by myself!
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From: Blame my parents, Eddy

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Posted on 10-21-04 03:22 AM Link | Quote
A sky level... that would be cool. Very cool idea. Why didn't I think of that? That is perfect.

And maybe some Goonies or Gustys... or lots of them. That would be really cool.
Iggy Koopa

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Posted on 10-22-04 02:37 AM Link | Quote
I must say, this has to be the best Yoshi's Island hack I've ever seen.
cpubasic13
17 years old now. Time to buy some M rated games by myself!
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Since: 03-15-04
From: Blame my parents, Eddy

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Posted on 10-22-04 04:41 AM Link | Quote

Hehehe... you can tell the difference here... although it is only a graphics change (and compared to the original, this one is worse). I will change the icon for the extra levels only because... well, the level tiles use 2 palettes... and the third level (which is Harry's Hot Caves) uses a palette I cannot use for it... no blue. This restricts me...

Take a guess on the level name.
Golden Yoshi

Pokey
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Posted on 10-22-04 04:41 AM Link | Quote
Damn you, Iggy . (j/k)
Kles

Red Paratroopa
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Posted on 10-25-04 08:07 AM Link | Quote
Three days, no new posts, what's the news on the hack?
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