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Acmlm's Board - I2 Archive - Programming - arranging screens for editor | | | |
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elixirnova Red Paratroopa Level: 22 Posts: 58/177 EXP: 56507 For next: 1843 Since: 04-05-04 From: Midgar Since last post: 1 day Last activity: 1 day |
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Hey the game im making an editor for is being rather... annoying yet again when it loads lets say the first level its not a straight level it has screens that go up and down and such so lets say [x] represents a used screen and [o] represents unused [X][o][o][o][o][o][o][o][o][o][o][o] [X][o][o][o][o][o][o][o][o][o][X][X] [X][X][X][X][o][o][o][o][o][o][X][o] [o][o][o][X][X][X][X][X][X][X][X][o] figuring thats only a portion of the level it seams to load the screens a row at a time and not by the order in which the x's are so the first X (left to right) is the first screen the 2nd is right under it and 3 and 4 are way to the other side in that row! makes the editor hard to use so was wondering if there was any ideas on how i can load it into an editor |
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Squash Monster New Age Retro Hippie Togateiru Fohku Kohgeki!! GRUNGE no HAMSTER otona bite Peace love and turnpike! Level: 40 Posts: 412/677 EXP: 430507 For next: 10802 Since: 03-15-04 From: Maryland (of the Country Between Canada and Mexico) Since last post: 5 hours Last activity: 5 hours |
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You'll need to find the data that the game uses to say which screen is used where. Once you find that, you can probably make a little overall level display box that lets the user decide which screen to load. |
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