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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Trying to make some animated water current type custom blocks for a level- please help! | | | |
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Knight of Time Keese Level: 19 Posts: 36/125 EXP: 34051 For next: 1726 Since: 03-18-04 From: Canada Since last post: 4 days Last activity: 8 hours |
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Hi. Ever since I saw the water currents found on some of the water levels in SMAS SMB3, and then decided to try making some animated versions of the fast versions of Movement Blocks designed to act like water (incase anyone who hasn't chatted with me over AIM lately is wondering, the animations I have been attempting to get for these Movement Blocks are streams of bubbles moving in the same direction that Mario/Luigi would be forced to move in if he got caught in the current, much like those from SMAS SMB3), I have made several attempts to make the design I want (including a few today that were almost successful, but glitched ) with some help I got today and yesterday (yes, I have read the Q&A topic for the answer to this question, but with the result I am trying to get, I am getting nowheres), but unfortunately for me, it seems like making the custom animated tile I want may be harder than I thought. Could someone here possibly give me a hand here (the Q&A has gotten me lost at an unnecessary time regarding this situation)? Thanks in advance. BTW, incase anyone is wondering, the 8 x 8 tile I am using as part of this custom animated tile is 10F (the bubble shaped tile). |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 282/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Are you having trouble designing the graphics, or getting the ExAnimation to work? Probably the second one, but it wasn't abundantly clear from what you said. | |||
Knight of Time Keese Level: 19 Posts: 40/125 EXP: 34051 For next: 1726 Since: 03-18-04 From: Canada Since last post: 4 days Last activity: 8 hours |
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Originally posted by Juggling Joker I have the graphics made for the tile frame by frame made in the 16 x 16 tile editor, so yeah, it is the ExAnimation I am having troubles with here... Edit: I just got the result I was looking for, thanks to YY-CHR. I, however, have one new question: If the kind of Movement Blocks I was using was Medium instead of Fast, would Mario/Luigi be able to fight the current by moving in the opposite direction of the current successfuly? (edited by DarkPrince on 09-17-04 07:07 PM) |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Trying to make some animated water current type custom blocks for a level- please help! | | | |