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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Download 2-World Demo of my first hack here | | | |
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AtmaDragonXT Rat Level: 16 Posts: 22/84 EXP: 16753 For next: 3503 Since: 07-17-04 Since last post: 54 days Last activity: 20 days |
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The file itself is in ZIP format, but that's only because I couldn't upload an IPS. All the ZIP contains is the patch: http://www.geocities.com/blackthorne2050/smwDX-demo.zip This is a level hack only. The overworld is essentially the same, as I focused on level design (rather than flashy customization) for my first attempt. Playable levels include all of Yoshi's Island and Donut Plains, with the exception of the pipe leading to the Valley of Bowser from the Donut Secret House. Please give it a try and tell me what you think! Compliments, suggestions, and constructive criticism are greatly appreciated. |
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BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 326/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Floating black piranha plants: BAD. Ball-chain platform not attached to anything: BAD. Other than that, looks nice. (edited by Neko54123 on 09-08-04 05:00 AM) |
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AtmaDragonXT Rat Level: 16 Posts: 25/84 EXP: 16753 For next: 3503 Since: 07-17-04 Since last post: 54 days Last activity: 20 days |
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The plants are no problem to me, but is the "floating" ball-and-chain/platform really that bad? There are points in the game (dunno if they're in the demo, that's very little of what I actually have done) where I don't want Mario to be able to stand on the center support block. Apart from killing layer 2 for the sake of "false" supports you can see but can't touch (which I think would be a bad idea anyway), I don't know how else I'd do this. Thanks for your response...I was getting worried that nobody had bothered to try it |
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KP9000 Flurry Level: 27 Posts: 152/261 EXP: 102741 For next: 13418 Since: 03-18-04 From: Wherever you saw me last... Since last post: 22 days Last activity: 2 days |
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you can make a new block in the unused map16 pages. Just make it act like a bush tile, but also give it a faded out palette so the player doesn't confuse it with an actual solid block. | |||
Kario In Possession of a Stolen Shovel Level: 65 Posts: 612/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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I played through it and like it. When Neko said those things were bad...he didn't mean they dont work. He means it looks bad. Put some blocks under the plants, make a custom block. It would look cool if it was a hook it swang from. The hook could hurt mario, so he wouldn't try to land on it. | |||
Golden Yoshi Pokey Level: 41 Posts: 244/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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Try tweaking the palettes a little bit. I see you did it with some of the FG, but play around with BG colors, you can come up with some pretty cool color combos. I also agree that black pirahna plants and rotating platforms shouldn't be floating...other than that, pretty good. (edited by Golden Yoshi on 09-08-04 11:27 PM) |
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AtmaDragonXT Rat Level: 16 Posts: 26/84 EXP: 16753 For next: 3503 Since: 07-17-04 Since last post: 54 days Last activity: 20 days |
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Yeah, of the many things I went back and changed I neglected said floating plants. Originally I had made the entire Vanilla Dome into a glitchy world, and therefore wasn't so worried about realism. Coming here, I realized I didn't like the idea that much after all...it was kinda just laziness ;D |
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