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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - SMB3 Workshop - Public Alpha | | Thread closed
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dan

Snap Dragon
Level: 43

Posts: 222/782
EXP: 534516
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Since: 03-15-04

Since last post: 20 hours
Last activity: 14 hours
Posted on 11-01-04 02:03 AM Link
15 days is not a bump.
DurfarC

Beezo
Level: 33

Posts: 134/483
EXP: 218551
For next: 10628

Since: 09-04-04
From: Norway

Since last post: 20 days
Last activity: 12 hours
Posted on 11-01-04 02:16 AM Link
That's right. At least, not a dangerous one...

The link is really down.... If you still haven't got it, I guess you have to try later...
hukka

Level: 16

Posts: 65/94
EXP: 20245
For next: 11

Since: 06-27-04
From: PerniÃ, Finland

Since last post: 81 days
Last activity: 0 sec.
Posted on 11-01-04 03:23 PM Link
Yeah, sorry about it being down - I host it on my own server and I had connection problems after I moved a few days ago. They finally fixed it today.
KP9000

Flurry
Level: 27

Posts: 187/261
EXP: 102741
For next: 13418

Since: 03-18-04
From: Wherever you saw me last...

Since last post: 22 days
Last activity: 2 days
Posted on 11-01-04 10:14 PM Link
How is this editor coming? Judging by how often he has updated this thing, I figure he has something big for us! I know he said he will be gone a while back rewriting and cleaning up the code, but how is this thing coming?

If you need a beta tester, e-mail me at k.packey1@my.collinscollege.edu

Thanks hukka and DD!
hukka

Level: 16

Posts: 66/94
EXP: 20245
For next: 11

Since: 06-27-04
From: PerniÃ, Finland

Since last post: 81 days
Last activity: 0 sec.
Posted on 11-02-04 12:58 AM Link
Heh, sorry but no, there aren't any big updates for now. I haven't had time to work on Workshop for a while and I'm still waiting for some new data. I definitely haven't given up work on 'Workshop, but I've been a bit busy and have been working on some other projects. I'll keep you updated when there's any news. :o)
Darkmatt

Red Cheep-cheep
Level: 24

Posts: 154/212
EXP: 75447
For next: 2678

Since: 03-15-04
From: Clarkston, WA

Since last post: 9 days
Last activity: 10 hours
Posted on 11-03-04 12:39 AM Link
X_X So much for the crazy flow of updates. Oh well.
seanbox344

Double hammer
Level: 10

Posts: 28/31
EXP: 4017
For next: 397

Since: 05-09-04

Since last post: 190 days
Last activity: 137 days
Posted on 11-03-04 02:55 AM Link
Hey Hukka thanks for bringing the server back. If you want me to mirror this for you. Just ask becaue I own a server of my own. =D
46

Shyguy
Level: 16

Posts: 25/87
EXP: 16741
For next: 3515

Since: 09-02-04

Since last post: 7 days
Last activity: 17 days
Posted on 11-10-04 02:11 AM Link
hukka, I don't know if anyone else has mentioned this, but apparently there's some problem with editing vertical levels. I can change any of the objects, but I can't move them.

Everything else has been great though. Also, if you want to add in the number of lives given from picking up 3 level cards, the offsets are at 5CB8-5CBB (3 mushrooms/3 flowers/3 stars/3 mixed, respectively).
hukka

Level: 16

Posts: 67/94
EXP: 20245
For next: 11

Since: 06-27-04
From: PerniÃ, Finland

Since last post: 81 days
Last activity: 0 sec.
Posted on 11-10-04 03:32 AM Link
Oops. Must be a recently introduced bug. Thanks for bringing it to my attention, I hadn't noticed it before. I will fix it soon. Also thanks for the offsets, I'll add them too.
Ringodoggie

Snifit
Level: 27

Posts: 135/281
EXP: 114340
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Since: 03-23-04
From: London, Ontario, Canada

Since last post: 27 days
Last activity: 5 hours
Posted on 11-10-04 08:01 AM Link
I found a bug. You can't see objects when you are editing a fortress level with ROM gfx turned on.
hukka

Level: 16

Posts: 68/94
EXP: 20245
For next: 11

Since: 06-27-04
From: PerniÃ, Finland

Since last post: 81 days
Last activity: 0 sec.
Posted on 11-10-04 01:25 PM Link
Ringodoggie, I can see them and there is an object definition file for fortress type levels. Are you sure you're using the latest build?
Ringodoggie

Snifit
Level: 27

Posts: 136/281
EXP: 114340
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Since: 03-23-04
From: London, Ontario, Canada

Since last post: 27 days
Last activity: 5 hours
Posted on 11-11-04 11:10 PM Link
My mistake.
hukka

Level: 16

Posts: 69/94
EXP: 20245
For next: 11

Since: 06-27-04
From: PerniÃ, Finland

Since last post: 81 days
Last activity: 0 sec.
Posted on 11-12-04 01:51 PM Link
Okay, finally updated SMB3WS with the things 46 mentioned (level card editing and a fix for object moving bug on vertical levels).
Jaspile

Red Koopa
Level: 20

Posts: 68/133
EXP: 37467
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Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 11-12-04 04:40 PM Link
Here's a suggestion, don't know if it has already been mentionned, but it would be very practical to have an object duplication option in freeform mode, copy/paste or something like that. I know it's not a priority, but it wouldn't be too hard to implement, would it ?
What do you think ?
hukka

Level: 16

Posts: 70/94
EXP: 20245
For next: 11

Since: 06-27-04
From: PerniÃ, Finland

Since last post: 81 days
Last activity: 0 sec.
Posted on 11-12-04 06:09 PM Link
Object/enemy duplication added :o) Just press Ctrl-V.
Jaspile

Red Koopa
Level: 20

Posts: 69/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 11-12-04 07:35 PM Link
Wow, slowness isn't part of your vocabulary!
Thanks a lot
KP9000

Flurry
Level: 27

Posts: 190/261
EXP: 102741
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Since: 03-18-04
From: Wherever you saw me last...

Since last post: 22 days
Last activity: 2 days
Posted on 11-12-04 09:47 PM Link
I understand SMA4 support is out of the question? I think someone already made an editor for it, but it only edited the maps... but this is just my guess. Thanks hukka for putting so much time in this project!
Someguy

Buzzy Beetle
It seems as though the girl you've fallen for is also a pyromaniac.
Level: 32

Posts: 117/397
EXP: 193329
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Since: 03-15-04
From: I'm proud to be an American... I think...

Since last post: 1 day
Last activity: 5 hours
Posted on 11-12-04 10:04 PM Link
The format is simular if not the same, though E-Reader editing might be out of the question unless Bouche helps him, I heard the B man had cracked most of the formats, but he's busy with school and stuff most likely, though people could catch him before or after school, but he's in australia which makes things harder.
DurfarC

Beezo
Level: 33

Posts: 164/483
EXP: 218551
For next: 10628

Since: 09-04-04
From: Norway

Since last post: 20 days
Last activity: 12 hours
Posted on 11-13-04 12:48 AM Link
Originally posted by hukka
Object/enemy duplication added :o) Just press Ctrl-V.


Nice to see this editor active again. And thanks a lot for the duplication function, that will really speed up the working on my hack!
Googie

Surarok
Level: 39

Posts: 202/624
EXP: 380784
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Since: 03-15-04
From: Corona Queens New York

Since last post: 3 hours
Last activity: 3 hours
Posted on 11-13-04 01:41 AM Link
I'm with DurfarC, my Wario 3 hack is on it's way thanks to this editor. Gracias Hukka.
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