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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Stupid question time... | | | |
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gnkkwinrrul Dry Bones Level: 39 Posts: 102/647 EXP: 402054 For next: 2717 Since: 03-15-04 From: LYKEOMGIMFROMSOMEPLACE???? Since last post: 81 days Last activity: 40 days |
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I've got a question that is probably really dumb, but here goes... How can you get ExGfx to come up in a different Map16 window and not screw up the other graphics as much? |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 97/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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You can't; ExGFX replaces the graphics. What you need to do is make some blocks out of those by editing 16x16 tiles, then make a level out of it. (You only need to edit 16x16 if you plan to replace them entirely; things like importing a different ground will work fine as long as you keep the tiles in the same place.) | |||
gnkkwinrrul Dry Bones Level: 39 Posts: 113/647 EXP: 402054 For next: 2717 Since: 03-15-04 From: LYKEOMGIMFROMSOMEPLACE???? Since last post: 81 days Last activity: 40 days |
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Oh, no wonder it didn't work I knew it was a stupid question.. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Stupid question time... | | | |