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Acmlm's Board - I2 Archive - Lost Section - SMWWhich of these Mario games has the best level design? | | | |
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so?SMB |
3.6%, 1 vote | SMB2 (Wart version) |
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0.0%, 0 vote | SMB3 |
75.0%, 21 votes | SMW |
21.4%, 6 votes | Multi-voting is disabled.
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Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 725/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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I didn't add YI: SMW2 here for obvious reasons, that game has an incredible level design and variety of tiles and foregrounds and backgrounds, so I just added those 4 games. My vote goes for smb3, it has the best usage of graphics and the level design is not so bland as SMW's. Also, smb doesn't have a good variety of level kinds, and smb2 fail a lot on organizing its tiles. PS: this poll is applyable only four the SNES versions of those games, no NES or GBA versions (edited by Aioriakov SMWhaxorvich on 08-15-04 04:26 PM) |
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Rain Man Buzzy Beetle Level: 31 Posts: 109/378 EXP: 175079 For next: 10284 Since: 04-14-04 Since last post: 5 days Last activity: 16 hours |
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Ohhh, a toughy. Ill have to say SMB3, though. The level design just all fitted well. |
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Dylan Devil Trumpets and Angel Trombones ~ Level: 54 Posts: 775/1407 EXP: 1181697 For next: 52173 Since: 06-19-04 From: Ottawa, Canada. Since last post: 1 day Last activity: 6 hours |
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SMB3. SMW is very rich palette-wise, which adds to the levels appearance, however the actual design is quite pedestrian. | |||
KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 1636/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
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SMB3... the golden days of the Retro Mario in one, small, package | |||
alitnil Snifit Level: 27 Posts: 55/290 EXP: 107568 For next: 8591 Since: 07-16-04 From: Phoenix, AZ Since last post: 56 days Last activity: 44 days |
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Was this poll for level design coding-wise or gameplay-wise. I voted gameplay-wise, cuz that's what i thought. So i picked SMB3. the only game I am familiar with in coding terms is SMB1, and that is still a mystery to me. | |||
BabyBowser Paragoomba Level: 14 Posts: 23/69 EXP: 12688 For next: 383 Since: 06-30-04 From: Bulgaria Since last post: 3 days Last activity: 1 day |
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SMB3 Bowser's Castle was too easy anyway |
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Pulp Shyguy Level: 15 Posts: 50/84 EXP: 16302 For next: 82 Since: 08-11-04 From: The Briny deep Since last post: 431 days Last activity: 339 days |
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SMB3 R0XX0RZ all! | |||
Grey the Stampede Don't mess with powers you don't understand. And yes. That means donuts. Level: 82 Posts: 701/3770 EXP: 5192909 For next: 16318 Since: 06-17-04 From: Kingston, RI, USA, Earth Since last post: 2 hours Last activity: 1 hour |
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Easily SMB3. It was really the only Mario game in the series that didn't just focus on running left and right through the levels. You would have to at times fly everywhere, go downward through the levels, up through pipes, swim, jump, fight, everything. SMW had narrower levels, more running, more fighting, less thinking, less swimming. It was prettier than SMB3, but it lacked the innovation that SMB3 had. SMB3 really is the best Mario game period, for everything. Even wth the NES's sound chip, it still produced catchy music too.... Another interesting side note is that in some of SMB3's levels, I actually found myself having to pause and think about what I should do next... |
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Hb2 Red Koopa Level: 20 Posts: 58/134 EXP: 37116 For next: 5323 Since: 04-09-04 From: Santiago, Chile Since last post: 56 days Last activity: 1 day |
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SMB3. It may not have the better graphics, but it's game play and level design were the best out of this 4. | |||
me99909 Buzz Blob Level: 28 Posts: 53/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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I gotta go with SMB3, smw was much easier and less challenging than SMB3. SMB1 was somewhat hard because of controls and gravity SMB2 was easy soo, it is SMB3 all the way |
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Katastrophe Cheep-cheep Level: 22 Posts: 39/187 EXP: 54697 For next: 3653 Since: 08-02-04 From: The Mushroom Kingdom Since last post: 244 days Last activity: 3 days |
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I voted SMB3. The levels are very better. SMB3 is very hard comparing with SMW. The enemies, graphics, musics, all is very better. | |||
Shadic Cukeman Level: 27 Posts: 17/304 EXP: 111073 For next: 5086 Since: 08-20-04 From: Somewhere, Over the Rainbow! Since last post: 9 days Last activity: 2 hours |
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If I could, I WOULD vote SMB. Why? Because they did SO much for only having a horizontally scroling screen. (And they were the first to have that!) Wait, I think they were... Anyways, imagine them trying to jam those SMB3 levels onto a level only 1 horizontal screen big.. O.o |
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Mario Maniac Snifit Level: 26 Posts: 59/281 EXP: 100860 For next: 1415 Since: 08-01-04 Since last post: 243 days Last activity: 167 days |
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I've choosed SMW3. I think this was the first game with diagonal tilesets. Also I'm like just from SMW's tilesets types. It is the better game in tylesets type from the four. |
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Clockworkz Birdo "Hoargh! Take your shoes off!" Level: 64 Posts: 1348/2002 EXP: 2188320 For next: 25777 Since: 03-15-04 From: Undisclosed Since last post: 12 hours Last activity: 12 hours |
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SMB3 was a given. Name me another game in which you bounce around in a giant shoe? Ya can't! IT's awesome; plain and simple. My only complaint is that the levels were too short. | |||
Katastrophe Cheep-cheep Level: 22 Posts: 82/187 EXP: 54697 For next: 3653 Since: 08-02-04 From: The Mushroom Kingdom Since last post: 244 days Last activity: 3 days |
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Originally posted by Mario Maniac Do you are talking about SMW or SMB3? (edited by Mega Luigi on 08-24-04 11:34 AM) |
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Mari0mega Goomba Level: 9 Posts: 8/22 EXP: 2487 For next: 675 Since: 03-31-04 From: U.S.A. Since last post: 322 days Last activity: 102 days |
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Well, there's no SMW3, so... |
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Acmlm's Board - I2 Archive - Lost Section - SMWWhich of these Mario games has the best level design? | | | |