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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Some questions related to graphics and possible ASM. | | | |
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Keikonium Banned Level: NAN Posts: 438/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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1. Is there a way to prevent sprites from getting turned to coins or disappering when you finish the level via goal tape? I need the floting cloud to stay there so mario can fall into it. 2. I have changed the little moles into a muncher or something that looks like one, but then relized the hole was still a mole. So I changed the hole to look like the muncher. However, when I view the graphics in YY-chr, there are two halfs but in the game it only uses one of these halves. Is there a way to make it use both halves. 3. I have noticed in a few hacks that when a level entrance is really high up in the level that the camera is right there when you enter the level. I have made a level with a secret right under where you start, and I don't want people to know its there. But when the level is entered, the camera starts at the bottom of the screen and moves up to mario. I don't want this to happen! I am sure its just something Im overlooking. Edit: This is just coming from memory, but I think somewhere in the help file it said that Fu installed an ASM fix to give us more Map16 pages. They was like 4 or something and he added more. Well, would it be possible to add just 1 or 2 more pages? Again, I can't remeber if I read this or someone just told me about it, so if this is possible, how? Any help with these problems would be great. Thnaks for any help. (edited by Keikonium on 08-10-04 08:04 PM) |
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knuck Hinox Banned until 19-58-5815: trolling, flaming, spamming, being a general fucktard... Level: 62 Posts: 603/1818 EXP: 1894574 For next: 90112 Since: 03-15-04 Since last post: 14 hours Last activity: 9 hours |
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Originally posted by KeikoniumLevel > Modify Main and midway entrance > Layer 1,2 (FG,BG) Initial position. |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 255/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Originally posted by Keikonium Yeah, change the map16 of the hole. It can be found on the first page. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Some questions related to graphics and possible ASM. | | | |