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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Frank's Super Super Mario Bros. 3 Hack! | | | |
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Mario Maniac Snifit Level: 26 Posts: 37/281 EXP: 100860 For next: 1415 Since: 08-01-04 Since last post: 243 days Last activity: 167 days |
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Some levels remember me a lot of the originals from SMB3. |
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Frank15 Red Koopa Level: 19 Posts: 84/126 EXP: 32228 For next: 3549 Since: 06-01-04 From: New Orleans Since last post: 71 days Last activity: 67 days |
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Originally posted by Mega LuigiI'm afraid you've completely lost me. Originally posted by Mario ManiacWhich levels? I'd tried pretty hard for them not to look like the originals, and aside from a few parts of a few military levels, I thought I'd done pretty dang well. |
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46 Shyguy Level: 16 Posts: 10/87 EXP: 16741 For next: 3515 Since: 09-02-04 Since last post: 7 days Last activity: 17 days |
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Originally posted by Frank15 I downloaded the game 4 days ago and still had that same problem. I edited the map on my own so that I could just walk to those last 2 levels without a pipe. Other than that, however, the level design was fabulous. It's not easy to find hacks that don't use excessive hammer bros, fire-spitting nippers, and invisible coins, while still being challenging. Very nice work. |
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Frank15 Red Koopa Level: 19 Posts: 93/126 EXP: 32228 For next: 3549 Since: 06-01-04 From: New Orleans Since last post: 71 days Last activity: 67 days |
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Originally posted by 46Bah... I know I fixed this, so I'm not sure why it's not working... I'm guessing I did something wrong creating the patch, or there was a problem uploading the fixed file, or something... I'll need to take care of that. Anyway, I'm glad you liked the hack . I was trying to get it challenging without it being unfair. I'm not sure how 7-12 worked for you... earlier versions had no enemies in that level, thanks to a glitch in Mario Improvement. That's been fixed, though I'm not even sure the "fixed" version's downloadable, as I'm not even sure if the proper patch is the one that's downloadable.... |
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46 Shyguy Level: 16 Posts: 11/87 EXP: 16741 For next: 3515 Since: 09-02-04 Since last post: 7 days Last activity: 17 days |
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There didn't seem to be anything wrong with 7-12. But another level that didn't seem right was 3-6. I either completely missed something or there was some patching error, but I needed a p-wing to get through that. And when I got hit with the p-wing, I used a cloud and a save state. I also didn't understand the "3-8" hint that you stuck in the end of 7-10. And 7-13 ruled, as did any other level where speed is a requirement. |
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Xtreme984 Koopa Level: 18 Posts: 25/111 EXP: 25164 For next: 4733 Since: 07-27-04 Since last post: 116 days Last activity: 58 days |
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I really like this hack, great work frank | |||
Frank15 Red Koopa Level: 19 Posts: 96/126 EXP: 32228 For next: 3549 Since: 06-01-04 From: New Orleans Since last post: 71 days Last activity: 67 days |
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Originally posted by 46Where is the problem, exactly? Is it any particular part of the level, or an area you need to use the P-wing for, or... I'm not sure. I just played through 3-6 just fine starting the level small. Originally posted by 46There's something well hidden in 3-8 |
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46 Shyguy Level: 16 Posts: 12/87 EXP: 16741 For next: 3515 Since: 09-02-04 Since last post: 7 days Last activity: 17 days |
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I tell ya, I just loaded up 3-9 (not 3-6, as I said before) using an .nsm file, and this time, it played fine for some reason. The first time, there was a huge, unpassable vertical barrier that extended from the bottom all the way up to the top of the screen, I guess it was past midway through the level, and it partially overlapped a formation of rings forming a stairset. While I was at it, I played through 3-8 and still didn't find anything. I'm gonna get it soon enough, and I'm not gonna cheat to find it either. And in the 3-10 coin heaven, were both exits supposed to lead to the same place? That didn't seem right either. I like how you set up to get into there, though. |
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Frank15 Red Koopa Level: 19 Posts: 97/126 EXP: 32228 For next: 3549 Since: 06-01-04 From: New Orleans Since last post: 71 days Last activity: 67 days |
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I've re-uploaded the file. The last pipe before Bowser definitely works, assuming something dumb doesn't go awry here. In the 3-10 coin heaven, there was supposed to be a wall between the two sections. I had a bit of trouble with this area, admittedly, and at some point, for some reason, the wall seemed to have disappeared. It's back up, again. I'm not sure what could've been wrong with 3-9... everything seemed to work just fine for me there. |
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Acmlm's Board - I2 Archive - Rom Hacking - Frank's Super Super Mario Bros. 3 Hack! | | | |