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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Rom Hacking - Frank's Super Super Mario Bros. 3 Hack! | |
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Mario Maniac

Snifit
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Since: 08-01-04

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Posted on 08-21-04 09:54 PM Link | Quote





Some levels remember me a lot of the originals from SMB3.
Frank15

Red Koopa
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Posted on 08-21-04 10:25 PM Link | Quote
Originally posted by Mega Luigi
The levels are some, hmmm, alone. I think a few more sprites and objects in the levels is a good idea
I'm afraid you've completely lost me.

Originally posted by Mario Maniac
Some levels remember me a lot of the originals from SMB3.
Which levels? I'd tried pretty hard for them not to look like the originals, and aside from a few parts of a few military levels, I thought I'd done pretty dang well.
46

Shyguy
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Posted on 09-06-04 12:09 PM Link | Quote
Originally posted by Frank15
Bah. That's the trouble with bug testing: it doesn't help if you don't remember to fix it after finding it. I've gotten rid of most of them, but I seem to have forgotten to fix this one.

Anyway, it's fixed now. No more crashing right before the final two levels .


I downloaded the game 4 days ago and still had that same problem. I edited the map on my own so that I could just walk to those last 2 levels without a pipe.

Other than that, however, the level design was fabulous. It's not easy to find hacks that don't use excessive hammer bros, fire-spitting nippers, and invisible coins, while still being challenging. Very nice work.
Frank15

Red Koopa
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Since: 06-01-04
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Posted on 09-06-04 01:40 PM Link | Quote
Originally posted by 46
I downloaded the game 4 days ago and still had that same problem. I edited the map on my own so that I could just walk to those last 2 levels without a pipe.
Bah... I know I fixed this, so I'm not sure why it's not working... I'm guessing I did something wrong creating the patch, or there was a problem uploading the fixed file, or something... I'll need to take care of that.

Anyway, I'm glad you liked the hack . I was trying to get it challenging without it being unfair.

I'm not sure how 7-12 worked for you... earlier versions had no enemies in that level, thanks to a glitch in Mario Improvement. That's been fixed, though I'm not even sure the "fixed" version's downloadable, as I'm not even sure if the proper patch is the one that's downloadable....
46

Shyguy
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Posted on 09-07-04 11:51 AM Link | Quote
There didn't seem to be anything wrong with 7-12. But another level that didn't seem right was 3-6. I either completely missed something or there was some patching error, but I needed a p-wing to get through that. And when I got hit with the p-wing, I used a cloud and a save state.

I also didn't understand the "3-8" hint that you stuck in the end of 7-10.

And 7-13 ruled, as did any other level where speed is a requirement.
Xtreme984

Koopa
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Posted on 09-07-04 12:13 PM Link | Quote
I really like this hack, great work frank
Frank15

Red Koopa
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Since: 06-01-04
From: New Orleans

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Posted on 09-07-04 12:44 PM Link | Quote
Originally posted by 46
But another level that didn't seem right was 3-6. I either completely missed something or there was some patching error, but I needed a p-wing to get through that. And when I got hit with the p-wing, I used a cloud and a save state.
Where is the problem, exactly? Is it any particular part of the level, or an area you need to use the P-wing for, or... I'm not sure. I just played through 3-6 just fine starting the level small.

Originally posted by 46
I also didn't understand the "3-8" hint that you stuck in the end of 7-10.
There's something well hidden in 3-8
46

Shyguy
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Posted on 09-08-04 12:11 PM Link | Quote
I tell ya, I just loaded up 3-9 (not 3-6, as I said before) using an .nsm file, and this time, it played fine for some reason. The first time, there was a huge, unpassable vertical barrier that extended from the bottom all the way up to the top of the screen, I guess it was past midway through the level, and it partially overlapped a formation of rings forming a stairset.

While I was at it, I played through 3-8 and still didn't find anything. I'm gonna get it soon enough, and I'm not gonna cheat to find it either.

And in the 3-10 coin heaven, were both exits supposed to lead to the same place? That didn't seem right either. I like how you set up to get into there, though.
Frank15

Red Koopa
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Posted on 09-09-04 01:03 AM Link | Quote
I've re-uploaded the file. The last pipe before Bowser definitely works, assuming something dumb doesn't go awry here.

In the 3-10 coin heaven, there was supposed to be a wall between the two sections. I had a bit of trouble with this area, admittedly, and at some point, for some reason, the wall seemed to have disappeared. It's back up, again.

I'm not sure what could've been wrong with 3-9... everything seemed to work just fine for me there.
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