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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Pokémon hacking - 25 free pokemon can be put in ruby/sapphire | | Thread closed
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Gary

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Posted on 07-22-04 04:24 AM Link
Hello, eh discovered that there are 25 free spaces of pok
interdpth

Rex
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Posted on 07-22-04 04:53 AM Link
To do so would require ASM hacking I would suggest not doing it.
Chickenlump

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Posted on 07-22-04 05:02 AM Link
Not all changes require ASM hacking to do. This seems like something that could be done with pointer editing (not that I know anything about gameboy hacking, or Pokemon editing mind you), and pointer editing is a little easier than ASM hacking. Not just one pointer, but probably multiple pointers to be changed, for each monster. Graphics pointers, description pointers, etc... The blank pokemon probably have their pointers pointing to incorrect values (since they weren't going to be used) and glitch upon use.

I could be horribly wrong, but this sounds more realistic, and a little better than "It all requires ASM, give up."

You might find a way with enough trial and error, don't give up.
And if you do give up eventually, at least you tried, and that counts for alot.


(edited by Chickenlump on 07-21-04 08:03 PM)
Gary

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Posted on 07-22-04 06:51 AM Link
What is "ASM hacking"?
Squash Monster

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Peace love and turnpike!

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Posted on 07-22-04 06:59 AM Link
ASM is an abrivated way of saying assembly. Assembly is the lowest level (hardest to work with) programing language, and each computer chip (or series of chips) has its own variation. When programing a game, a lot of information is stored as raw data, to make things easier for the developers and to save space. That's what we normally change when we hack. Not everything is done that way, and sometimes we want to change how things work rather than just what they work with. That means we have to find the code and change it, which requires knowlage of the assembly language.
Scizor
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Posted on 07-23-04 02:40 AM Link
Also would ruin your pokedex,The empty spaces got the ? picture that is used on the PokeDex,If you add a pkemon in some of those slots it would fuck up the pokedex or it would show the new pokemon image on every empty space,And also expands the rom adding the pics for them so if you create an ips patch the patch won't apply the stuff that overpasses the R/S rom size wich is 16MB.
interdpth

Rex
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Posted on 07-23-04 07:21 AM Link
Sure you can edit the palette, Pic, Name but The rest of the stuff Would require ASM hacking and hacking and repointing the pokedex and a whole lot other stuff.
Dylan
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Posted on 07-23-04 10:52 PM Link
ASM is the roms source. I don't know what it looks like, really... is it that series of foreign characters displayed sometimes in a hex editor?
Squash Monster

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Posted on 07-23-04 11:19 PM Link
Gb boy, assembly looks like this (that's the Metroid source code from SnowBro).

That, however, is much nicer than it would look fresh out of the dissassembler, and all the commands will be replaced with their byte codes once assembled and put into an actual game.

For a good example of what the code looks like compiled, grab Parasyte's Metroid automap hack and take a look at the .ips patch in a hex editor. I believe it should be mostly assembly.

You might want to spare yourself the time to do that though, it looks like random characters with a bunch of dots. (Replace dots with whatever your editor uses for things that aren't normal ASCII).
Scizor
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Posted on 07-24-04 12:18 AM Link
That means you can ASM hack in the IPS patch you created ? O_o
Then create an ips patch,hack in hex editor and then patch to rom?
Dylan
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Posted on 07-24-04 08:03 AM Link
If not, you can patch ips to rom, asm hack the patched rom, and then create a new patch from the asm hacked rom.
MetalBlueKirby

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Posted on 07-28-04 03:15 AM Link
You do know that editing #000 would mess up the dex. None of the others. And also, 252-276 are all "linked", or, in other words, they are the same. Edit one, edit all. By making them different, you probably screwed up their capture data even more thus making the game freeze. I hate it when I attempt things I know are impossible...
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