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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - My SMW hack "SML + 1" Classic Land Shots | |
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dferr

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Since: 03-16-04

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Posted on 07-20-04 02:30 PM Link | Quote


SMAS SMB 3 1-1 Level



SMB1 Castle Entrance



SMB1 Bonus Game Cloud



SMB1 Under Water



SMB1 UnderGround


(edited by dferr on 07-20-04 05:32 AM)
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
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Since: 03-15-04
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Posted on 07-20-04 02:36 PM Link | Quote
SMB1 Castle Entrance looks weird, the roof, the rest is ok.
What you could change about it: I don't know, the ceiling doesn't look ceiling enough. :\
Keikonium
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Posted on 07-20-04 03:21 PM Link | Quote


Nothing wrong with this shot, well maby that one part on those hill things.



EEKK! That BG is bad. Change that, make it darker, don't use redish/brown. Also the Ceiling at the hight of the status bar is off one tile. Move it over to look like the rest.



Everything is good. Only thing is most people will complain about not being able to see the MARIO name at the top. If that cloud that you stand on moves (not just across the screen but just looking at it like in SMAS.)



The fish farthest left is weird. Its half blue half green. Also the BG (I think) looks odd at the top of the water.



Can't see status bar. Not that I care but thought I should point it out. Also some weird bug thing replacing the laturn. Doesn't look that great.

Over all there are some things you should fix, but this hack look pretty good. I would like to see some overworld shots.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Since: 03-15-04
From: Oregon, US

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Posted on 07-20-04 11:12 PM Link | Quote
I don't care what anyone says, I have no intention of playing a hack where there are no places where the status bar isn't messed up.
Frank15

Red Koopa
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Since: 06-01-04
From: New Orleans

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Posted on 07-20-04 11:21 PM Link | Quote
Originally posted by Kyouji Craw
I don't care what anyone says, I have no intention of playing a hack where there are no places where the status bar isn't messed up.
Didn't realize it was the end of the world. I mean, it is bad in that last screenshot, but....

Anyway, you must kill that background in the classic 1-4/6-4 level. Very hard on the eyes.

I've noticed that for most of the levels, you have an obscene amount of time to complete the level. Any particular reason for it ?
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Since: 03-15-04
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Posted on 07-20-04 11:52 PM Link | Quote
It's not the end of the world, but it's very, very, very easy to avoid and I fail to see how the problem could arise if the person was paying attention. As such, I tend to take it as a sign that the hackmaker wasn't paying much attention when he created the hack and thusly it probably has quite a few flaws in it.
ExKay
Somebody set up us the bomb!
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Since: 03-15-04
From: Hannover, Germany

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Posted on 07-21-04 12:34 AM Link | Quote

Status Bar problem, all other things are OK.


The BG has strange colors, please change the colors.


It's good,too. Did you use HDMA for the BG?


The left fish a bit blue,fix it and all things there are OK.


The lantern doesn't look good and the mist doesn't fit really in this level, but it's your choice.

I would like to see more pictures, soon.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Since: 03-15-04
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Posted on 07-21-04 12:40 AM Link | Quote
Now that I think about it... You just took all of these right from SMB... And if I wanted to play SMB, I'd play SMB.
Handish2000

Paragoomba
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Posted on 07-21-04 12:49 AM Link | Quote


I love it! Nice job.



The foreground is good, except for a couple of the ceiling bricks being off. Darken that background ^^



Nice, albeit I was never a fan of the disembodied Mario head.



Very neat, but get rid of the background up top.



Awesome! I love the mist. Just make sure you can actually SEE the status bar. I don't really care about pallete.


(edited by Handish2000 on 07-20-04 03:50 PM)
cpubasic13
17 years old now. Time to buy some M rated games by myself!
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Since: 03-15-04
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Posted on 07-21-04 03:27 AM Link | Quote
Originally posted by Kyouji Craw
Now that I think about it... You just took all of these right from SMB... And if I wanted to play SMB, I'd play SMB.


I have to agree. Why recreate a level in a game that can already be played right now? Why get a hack with the levels in there when I own the actual game? Makes no since...

I like the screens, minus a few errors. I don't care about status bar problems, but I know someone is going to go crazy over it.
KATW

King Yoshi
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Posted on 07-21-04 03:30 AM Link | Quote
*sighs* Am I one of the few people who doesnt care whether or not the status bar "has problems". Its not the end of the world you know.

Lets see...

First shot. Look at your bushes on the right, a few tiles are not in place. Other than that, fine

Second Shot. background is a weird color. Other than that fine.

Third shot. Looks fine.

Fourth shot, looks fine.

Final shot. Lantern is kinda weird, but thats okay.

Anyways, a good compilation of classics is a nice idea
Clockworkz

Birdo

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Posted on 07-21-04 05:15 AM Link | Quote
Comments: Nothing that hasn't been addressed before... but what's up with the crazy amounts of time? As I recall, the original levels weren't upwards of 800 seconds... I don't think... unless I've been mistaken for the past 11 years
Weasel
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Posted on 07-21-04 05:44 AM Link | Quote
Can you people NOT post each screenshot again? It really stretches the page.

Take a page from Kirby ATW's book.
Cruel Justice

XD
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From: Darkwoods Penetentiary

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Posted on 07-21-04 06:15 AM Link | Quote
I was going to comment that but, yes, please don't stretch the scroller with those screens. It's bad enough that it is somewhat misleading; false updates can be assumed. It can also slow things down a tad so please, use numbers next time, we're not retarded.
Frank15

Red Koopa
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Posted on 07-21-04 12:08 PM Link | Quote
I think maybe we could find a happy medium about the "status bar" thing. It's not the end of the world, like some people think, but it is still a deal, unlike some others think. If the palette doesn't look random, such status bar changes could be just fine... a certain airship level of another recent hack comes to mind.

Trouble is, here, that the palettes for the status bar look very random. And even worse, the palette for the cave level is difficult to see.

The hack may still be worth playing. I don't know: I wouldn't rule it out. Just basically, I don't think he should be condemned for status bar problems alone, but I don't think he should be celebrated for it either .

Hmm... I just noticed that in the fortress snapshot, there seems to be a problem between the second and third rows of bricks... not sure what's going on there ....


(edited by Frank15 on 07-21-04 09:42 AM)
BMF98567
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GO!

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From: Blobaria
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Posted on 07-21-04 01:34 PM Link | Quote
It's simply a matter of remapping colors elsewhere in the palette, which most people apparently a) don't want to do or b) don't know how to do. I'm certain there are enough available background colors to insert graphics from just about any game without screwing up the status bar (c'mon, it only uses a few colors!). It just takes a little more work.
JJ64

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Posted on 07-22-04 05:25 AM Link | Quote
If this is a remake of SMB1, there's a reason to play this rather than the original. The fact that Mario has some abilities in SMW that he doesn't in SMB1.
asdf

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Posted on 07-22-04 06:22 AM Link | Quote
Originally posted by Kirby ATW
*sighs* Am I one of the few people who doesnt care whether or not the status bar "has problems". Its not the end of the world you know.


I concur. In fact, I was seriously at one point eliminating it altogether as a mockery to those whiners. I mean, 95% of it is redundant. Lives can be seen on the overworld, you can live without time, the bonus tape isn't used in my hack (level endings are SMB3 style) thus eliminating the need for stars, you don't exactly need the item boarder, and score is utterly useless as it isn't saved. Coins is the only thing you need, but even that can go.

1st: Bush Error.

2nd: Funky palette for the background.

3rd: Nice.

4th: I like that little bit on top for some reason...

5th: Good

6th: Funky lantern...
Juggling Joker

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Posted on 07-22-04 07:44 AM Link | Quote
The only time it's even vaguely acceptable for a status bar palette problem is if all the tiles in the background use 16 colors. I've yet to see that happen, though, and putting some effort into remapping is not that big of a deal. I've gone out of my way to avoid status bar problems in my hack, everyone else should be doing the same.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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From: Canada, w00t!
LOL FAD

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Posted on 07-22-04 08:08 AM Link | Quote
It's all very nice (do I smell HDMA and CGADSUB? ) but the BG and celing in the castle entrance need to be changed, and some of the scorebars are ugly or unreadable.
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