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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - I'll walk you through your first ASM hack! | |
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Shadic

Cukeman
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Posted on 09-10-04 03:12 AM Link | Quote
Sorry for adding on the really old bumps, but I would also like to see this.

I know nothing about ASM, grrr.

I would really like to learn though. Especially with SMB for starters, as that is what I'm working with.
Rockman

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Posted on 09-10-04 03:47 AM Link | Quote
No problem. I re-uploaded the document. The reason it gets taken down because I occassionaly clean out my file manager. Good luck with ASM hacking.
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
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Posted on 09-10-04 05:38 AM Link | Quote
Originally posted by Shadic
Especially with SMB for starters, as that is what I'm working with.


I hate to say it, but SMB is the hardest game to make ASM hacks for, since there's a lack of space without rom expansion.
windwaker

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WHY ALL THE MAYONNAISE HATE
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Posted on 09-26-04 06:25 AM Link | Quote
Sorry for the bump, but

like Daiz (or Daise ) said, it has really little space for adding more code, and the reset vector is at $8000, making it hard to use a mapper.
Sokarhacd

Ball and Chain Trooper
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Posted on 09-26-04 07:28 PM Link | Quote
anyone know which games have some space already availiable to add code to?
dan

Snap Dragon
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Posted on 09-26-04 10:38 PM Link | Quote
A lot of games have free space in them. Typically, early NES games which have no mappers usually have no/very little free space. Games which use mappers can have a lot of free space, but usually the bank that is loaded to $C000 (the very important one) has very little free space in it.

Edit - It makes sense now


(edited by dan on 09-26-04 02:10 PM)
Sokarhacd

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Posted on 09-26-04 10:40 PM Link | Quote
ok, cool, thanks, ill look at a few roms i have to see if there is any free space in em.
infidelity

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Posted on 11-05-04 06:34 AM Link | Quote
ROCKMAN LAYOUT
My first ROM hacking document covers how to do your first ASM hack. How to give Infinite Lives in Super Mario Bros.

http://www.geocities.com/rockmanx054/asm.txt

Its probably better if you download it so you can use word wrap.

I might make it an html file.


Hey Rockman, this is EXACTLY what Iooking for. BUT, I can't download it. Either the link is dead, or your gone !!!! I'd love to learn ASM, and this is the closest I've come across to learning. I'm coming from the Super Mario World Hacking section. And no one wants to tell me what to do. I hope you can help me out Rockman!!!
dan

Snap Dragon
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Posted on 11-05-04 11:52 PM Link | Quote
Rockman's tutorial will only help you if:

1) You want to learn 6502 (Sure, 65816 has a lot of the same commands, but it's not completely what you want) Plus, Rockman's tutorials are not "learn assembly" tutorials. They are more like "Learn how to use FCEUd". You actually need some assembly knowledge to read them.
2) You are using FCEUd. Rockman's tutorials depend heavily on FCEUd, and the only half decent SNES debugger is Sleuth, which doesn't work like FCEUd at all.

So, read the documents on Zophar's, and possibly the very few SNES documents on NESdev.
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