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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Query about exits in levels. | |
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Robin

Blue Octorok
Level: 11

Posts: 9/35
EXP: 5058
For next: 927

Since: 03-15-04
From: England, UK

Since last post: 7 days
Last activity: 2 days
Posted on 07-09-04 10:03 PM Link | Quote
OK, so here's the plan.

I was hoping to try and avoid using key exits as secret exits, as laid down in the rules by Mario World. Instead, I was hoping to use a ? sphere.

At the same time, I was ALSO hoping to get rid of the goal at the end of each stage and, again, use a ? sphere.

(When I say ? sphere, I mean the object, not it's appearance. I will make it something more obvious that it's an exit, but I don't know yet)

Anyway, basically my idea involves two spheres on some levels. So I was going to make one of them green, as per normal, and the other one red, to symbolise a secret route.

However, as you know, touching these spheres gives you the uber special exit music, and not the normal gate exit music. Can this be changed? More importantly, can my GREEN one play the standard music whilst the RED one plays the uber secret music?
Cruel Justice

XD
Level: 55

Posts: 130/1384
EXP: 1253266
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Since: 03-20-04
From: Darkwoods Penetentiary

Since last post: 11 hours
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Posted on 07-09-04 10:07 PM Link | Quote
If you are doing a sprite change, it won't change in the code itself; it's still the same Goal Point Question Sphere. If you could somehow manage to add a new sprite and change it that way through code, perhaps you can pull that off... Otherwise, it's not going to work... Try learning ASM, maybe you can figure things out there.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 1635/7620
EXP: 16258468
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Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-09-04 10:13 PM Link | Quote
Actually, The_Raven, there's a custom block that mimics the Goal Point Question Sphere and brings you to the secret exit. So, provided he knew enough ASM to change the sound effect played for the actual Goal Point Question Sphere, it'd be quite doable.
The Kins

Kodondo
Level: 38

Posts: 197/595
EXP: 354733
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Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-09-04 11:17 PM Link | Quote
While we're here, how would I change the sphere's music from that special fanfare to the normal level exit fanfare?
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