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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Could someone teach me how to customize bosses? | | | |
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Handish2000 Paragoomba Level: 15 Posts: 7/71 EXP: 13665 For next: 2719 Since: 05-29-04 Since last post: 4 days Last activity: 4 days |
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Like to add fireballs or Koopas, or bullet bills or something, or to change the number of times you must hit the boss. Mainly thinking of the Koopa Kids here. |
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Golden Yoshi Pokey Level: 41 Posts: 82/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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Changing the number of hits to kill a boss requires some Hex editing, but you can add enemies. 1) Open the boss level 2) Go to level menu and to Change Properties in Header 3) Take note of the first number in the drop down box at the top. Remember it. 4) Now, change the first number to 00. 5) The appearance of the level will change, now you can add an enemy, I would suggest a generator of some sort. You can add a fireball if the boss already has lava. 6) After you inserted the desired enemies, change the number back to the original. Two exceptions to this are Lemmy and Wendy, where you can simply add enemies to the boss level. (edited by Golden Yoshi on 06-21-04 12:58 PM) |
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Keikonium Banned Level: NAN Posts: 155/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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Would you happen to know what to edit in hex to change the number of hits? I was on this board yesterday and a post had mention of a program that allowed the hacker to change the number of starting lives to 3 instead of 5. I didn't want to make a new topic about this considering this one sort of had to do with this. |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 333/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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Originally posted by playstation3 Ummmm... I did that using a hex editor. The offset you change is... Hold on. I got to remember it. I will edit this post after I find the offset. Anyway, what was the offset for Morton's HP? I saw it somewhere, but I forgot. |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 140/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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The Address for Morton's HP is xD1CD | |||
Handish2000 Paragoomba Level: 15 Posts: 9/71 EXP: 13665 For next: 2719 Since: 05-29-04 Since last post: 4 days Last activity: 4 days |
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Thank you, all set now. Lock away if you wish ; |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 944/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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I would prefer it remained unlocked until someone says where the data for Big Boo Boss' HP is. | |||
Handish2000 Paragoomba Level: 15 Posts: 10/71 EXP: 13665 For next: 2719 Since: 05-29-04 Since last post: 4 days Last activity: 4 days |
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Not a bad idea really. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 946/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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I really need it, as the final battle in my upcoming hack is against a modified Big Boo Boss (King Boo). (edited by Kyouji "Kagami" Craw on 06-23-04 02:30 PM) |
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Lemon Luigi Mole Level: 30 Posts: 345/356 EXP: 164161 For next: 1708 Since: 03-15-04 From: USA Since last post: 110 days Last activity: 99 days |
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Soo... Spoiler: Personally, I think B.B. is an easy boss, even if he had more HP. But, if someone could figure out a way to make him spit fire or something, then it would be harder and alot more interesting... But thats kinda far-fetched, since no-one really knows how to edit sprites that well. Someone could make an enemy into a powerful enemy, like an 8th Koopa Kid or a sub-boss or something if they had the knowledge...You want to make the final boss in your game a Big Boo like DW:TLC? |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 968/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Duh But you can't really say he's easy without knowing the arena. |
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Handish2000 Paragoomba Level: 15 Posts: 16/71 EXP: 13665 For next: 2719 Since: 05-29-04 Since last post: 4 days Last activity: 4 days |
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Alright, got another problem with my boss. I put Bullet Bills in Morton's level, and they work fine, but when Mario goes into the level he spawns to the left of the left wall, where I can't hit Morton. Why does he spawn there? His entry point on Morton's map is not there. It's further into the middle of the arena. |
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Rain Man Buzzy Beetle Level: 31 Posts: 21/378 EXP: 175079 For next: 10284 Since: 04-14-04 Since last post: 5 days Last activity: 16 hours |
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Originally posted by Handish2000 Did you change mario's position when you placed in bullet bills? i doubt you did, but its an option |
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Handish2000 Paragoomba Level: 15 Posts: 17/71 EXP: 13665 For next: 2719 Since: 05-29-04 Since last post: 4 days Last activity: 4 days |
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Nope. I didn't move him then. I've moved him since then to try to correct the issue, but no cigar. I may have to load a Morton level from the original SMW and change it again. |
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