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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Syndrome rewritten (MegaMan 7 editor) | |
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Parasyte

Bullet Bill
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Since: 05-25-04

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Posted on 05-25-04 05:58 AM Link | Quote
Two people have shown interest in MegaMan 7 hacking, which was just enough to make me want to start working on this old editor. All of the old code has been scrapped -- this is a 100% rewrite.
It is able to load and dispaly all 14 stages from the MegaMan 7 ROM, which is 13 more than the old build could load!

TODO:
Editing
Tools
Handle palette swaps mid-stage
Handle parallax background scrolling properly
Speed improvements (18ms is too slow!!! ;D)
Miscellaneous special features


Here for screenshots: http://www.dragoneyestudios.net/hosted/parasyte/syndrome/

No release date will be made available. I honestly don't know if I will finish it in the next two or three years.
Kefka
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Since: 03-15-04
From: Pomona, CALIFORNIA BABY!

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Posted on 05-25-04 06:12 AM Link | Quote
Looks promising. I probably won't be interested in hacking that game... but I'm sure you'd get a wider range of people wanting to hack MM SNES games if Mega Man X series seems to have similar formats to MM7 You see, then someone could take your editor's source and make an editor for all the games! I still wouldn't hack it, but just an idea... have no clue how the formats of the games work though on the SNES series...

Again, looking good. Don't quit. It'll kick ass
Sokarhacd

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Resistance is Futile
You Will Be Assimilated
Hab SoSlI' Quch
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Posted on 05-25-04 06:13 AM Link | Quote
that would be pretty cool to hack Megaman 7, ive always like it..
Parasyte

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Posted on 05-25-04 06:54 AM Link | Quote
I've thought about MegaMan X series editors as well, but I'd rather do one thing at a time, these days. Honestly, I'm not into the MegaMan games in the least. But it's an enjoyable project.
elixirnova

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Since: 04-05-04
From: Midgar

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Posted on 05-25-04 08:03 AM Link | Quote
Wowz0rZ the game ive always dreamed of hacking a snes megaman game..... ive tryed mm X3 but it didnt really work out for me cant wait till you release the editor it looks very promising i thot it would never resume progress
Darkmatt

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From: Clarkston, WA

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Posted on 05-25-04 09:50 PM Link | Quote
Just remember 1 thing Parsyte.

MAKE BLOODY IMAGES FOR SPRITES!

DON'T END UP LIKE VISINE! ;;;

Or I'll have to write another enemy guide again.
Parasyte

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Posted on 05-25-04 11:06 PM Link | Quote
Say what?
I've not used Visine, so I don't quite understand the situation. But enemies will be drawn on the level, and positionable within it. It will use a drag-and-drop aproach. Some of the bosses are actually a part of the background layer, though, instead of sprites. They will have to be handled a bit differently.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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From: Canada, w00t!
LOL FAD

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Posted on 05-26-04 02:37 AM Link | Quote
Ono, teh 404.

You ARE going to read all the graphics from the ROM, right?
Parasyte

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Posted on 05-26-04 06:47 AM Link | Quote
It DOES read all graphics from the ROM. In fact, it decompresses the graphics before decoding them... But that aside, I've deleted the Syndrome directory from my hosted space in favor of the 'official' page: http://www.dragoneyestudios.net/index.php?page=utilities&id=7. (Note: This page contains more info and screenshots than released yesterday.)
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