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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Working on a YI Editor | |
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Someguy

Buzzy Beetle
It seems as though the girl you've fallen for is also a pyromaniac.
Level: 32

Posts: 55/397
EXP: 193329
For next: 13113

Since: 03-15-04
From: I'm proud to be an American... I think...

Since last post: 1 day
Last activity: 5 hours
Posted on 08-17-04 10:19 PM Link | Quote
Originally posted by Smallhacker
I think that it's time to reveal my secret project.

Hacker's Island

Comments? I think that I will release a beta at the first of April next year.



While YI's format might make it harder, a random level creator is possible, creating ground with different hights, random enemies that go with that tileset, and random coins at a certen hight above ground, while it might be a pain an auto level maker surely is possible, though it wouldn't have the charm a level made with love and care and a little big of magic from the dairy fairy and some fsjhtkrewojtserkogtser would have.
Squash Monster

New Age Retro Hippie
Togateiru Fohku Kohgeki!!
GRUNGE no HAMSTER otona bite
Peace love and turnpike!

Level: 40

Posts: 257/677
EXP: 430507
For next: 10802

Since: 03-15-04
From: Maryland (of the Country Between Canada and Mexico)

Since last post: 5 hours
Last activity: 5 hours
Posted on 08-17-04 11:21 PM Link | Quote
I've made some pretty nice random level generators before, and actually was planning out a system to make levels for a YI-esque game before I started EggVine. You'd be suprised how close a generator could get to a human's ability.

Here's a simple mountain generator (tweeks and additions to this can create all levels in YI), in VB code:

Dim X As Integer, Y As Integer, Slope as Single
Y = ScreenHeight / 2
Slope = 0
For X = 0 To ScreenWidth
Y = Y + Slope
Slope = Slope - 0.5 + rnd() * 1
If Y > ScreenHeight * 3 / 4 Then Slope = -0.1
If Y < ScreenHeight / 4 Then Slope = 0.1
Line (X,Y)-(X,ScreenHeight)
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