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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - JAMH: Graphical Overhaul [SS] | |
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Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

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Since: 03-15-04
From: Wyoming

Since last post: 2 days
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Posted on 05-23-04 10:25 AM Link | Quote
In order to take a break from working on levels and tilesets a bit, I decided to go back and fix up any little screwups and such that I didn't notice at first or that I didn't have time to fix. Oh yeah, the screenshots have a filter over them, by popular request. Don't gripe if you don't like filters, it wasn't my decision.

PS: These are using the HQ2X filter found in the most recent versions of ZSNES.


In case you are a little perplexed about what has been changed here, I went in and made seperate graphics for those corners that don't comprise a naked edge, to remove those unsightly gaps in the middle of objects. If you ask me, it looks tons better.



Again, what I have done might not be immediatly obvious. Due to some oversight on my part, I forget to shade the light side of the white parts of the candy canes (a mouthful, I'm sure). This is fixed now. Also, if you for some reason memorized the palettes I have been using, the yellow is now more yellow and the green is a smoother gradient. Minor changes, sure, but the end result is that much better.



No graphics have changed in this one, but I switched the arrangement of the chocolate around on the floor to make it appear more natural. As an added bonus (maybe), the areas in the temple where I made this change feel more open. I don't know why, but it feels more natural that way.



And finally, the new overworld border. I didn't change much besides the graphics, at least not yet. I might not ever change more, but who knows. Everything else had been changed, so there was no good reason to leave the border untouched. And it's neutral enough not to make the drastic change in mood between the first world and second world from appearing too drastic.

Oh yeah, in the level screenshots you can see the pretty much end result of my status bar hacking, unless I can figure out how to change where the dynamic elements occur. Since I'm not an ASM hacker, this doesn't seem likely.

As always, questions and comments are greatly appreciated. I'm not making this hack to please only myself, ya know.
Aioria

Boss Bass
Image hosted by Photobucket.com
Yes I will!! ;D

Middle Ages Warrior

Level: 58

Posts: 264/1567
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Since: 03-15-04
From: near the pneumon ultramicroscop icsilicovolcanoconiosis land

Since last post: 19 days
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Posted on 05-23-04 10:30 AM Link | Quote
great job
the ow is of course much more better now, and the font you used to the level name is nifty
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 745/8210
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Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
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Posted on 05-23-04 11:42 AM Link | Quote
*Kidnaps you* You are now my graphics slave. You will draw what I want, when I want, and you will do a damn good job. Anyone who can make SMW look 3D (especially the BGs, you sure this is a SNES game?) clearly pwnz. Further proof that Nintendo did not use the SNES to its full potential, and that probably holds true with other systems as well.
BTW, I absolutely love what you've done with the ? blocks.
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
GO!

Current list of BURNING FURY >8( recipients:
- Yiffy Kitten (x2)
- Xkeeper
Level: 53

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Since: 03-15-04
From: Blobaria
Special Move: Rising Meatloaf Backhand Combo

Since last post: 21 hours
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Posted on 05-23-04 01:00 PM Link | Quote
Mmmm. Wow. Nice...graphics...



What? No, ignore that unusual hard drive activity. I'm not sabotaging your hack via the Internet. It's just...the defrag gnomes. Yeah.
KATW

King Yoshi
"If you stare at something long enough, it can be funny."
Level: 86

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Since: 03-15-04

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Posted on 05-23-04 08:46 PM Link | Quote
Originally posted by HyperHacker
*Kidnaps you* You are now my graphics slave. You will draw what I want, when I want, and you will do a damn good job. Anyone who can make SMW look 3D (especially the BGs, you sure this is a SNES game?) clearly pwnz. Further proof that Nintendo did not use the SNES to its full potential, and that probably holds true with other systems as well.
BTW, I absolutely love what you've done with the ? blocks.
Hey, I was gonna do that.
Toadeeboy
Banned for being a flaming jackass, thinking he could get away with it by stating he's only doing it in his last post.
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Since: 03-15-04
From: Inside Paper Mario

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Posted on 05-23-04 08:46 PM Link | Quote
You are the greatest graphics hacker ever. Thy patience is infinite, and thy candy theme cometh at me quickly.

Hee.....I've always wanted to have a post like that.

What world do you plan on releasing a demo?
Smallhacker

Green Birdo

SMW Hacking Moderator
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Since: 03-15-04
From: Söderhamn, Sweden

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Posted on 05-23-04 09:00 PM Link | Quote
Originally posted by BMF54123
Mmmm. Wow. Nice...graphics...



What? No, ignore that unusual hard drive activity. I'm not sabotaging your hack via the Internet. It's just...the defrag gnomes. Yeah.


*mumble* The sabotage is done. When do I get my lollipop back?*mumble*
mikepjr

Ninji
Level: 26

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Since: 03-15-04
From: houston texas

Since last post: 4 days
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Posted on 05-24-04 01:34 AM Link | Quote
Oh no man now i have to redo alot of grafix and such with my hack. My map border looks just like yours. Holly crap talk about odd. And i was trying to do some 3Dish effects on my hack too. Dang oh well hope to play a demo soon. Looks greate. And when i said graphics i was only talking about the border. But man somehow yours look much much better. Keep up the neat work.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

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Since: 03-15-04
From: Oregon, US

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Posted on 05-24-04 02:53 AM Link | Quote
Nicely done. My only complaint lies with the font you used on the numbers; I don't like it, it just looks... poor. My only OTHER complaint deals with the filter you used, but hey, it's just a filter, and has no effect on gameplay, and I can pick a different one when I play it. And I will play it; Everything looks great.
Fyxe

Lyn
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Since: 03-29-04

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Posted on 05-24-04 05:10 AM Link | Quote
Don't complain too much about the filter. It's not my favourite filter (2xSai is my favourite), but at least it's better than the pixelatedness of the old pictures. I'm glad you took my suggestion on board, JJ. I can now see your graphics for how they really should be seen. ^-^ Except, that filter makes the lollypops look a little weird at points. Not sure if that's just the filter or something that could be fixed by moving a few pixels around.

It's looking very nice. I won't go as far as another poster and say you're the greatest graphics hacker there is. O.o'' Because, and I mean no offense to you at all; your graphical style does edge on the simple side. I know the graphics in later stages get more fancy, but you do use simple patterns. Not saying I could do any better or anything, either. ^-^ Whatever, it works!!

It's nice to see that you're refining everything so it looks good all over. All the changes you have made are definitely for the positive.

I would suggest you do something about the background, though. I think my problem with it lies in the red 'squares'. I'm not sure if you notice, but they look like they're floating. In fact, the hills look a tad like they're floating. Try and change the pallette and make the tiles on the ground darker, see if that makes it look more 'solid', K? And, yeah, those red squares definitely look floaty.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

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Since: 03-15-04
From: Wyoming

Since last post: 2 days
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Posted on 05-24-04 07:07 AM Link | Quote
Blisseh: I personally think only a couple of letters look wonky (namely the 2 and 5), and work is being done on them to fix them. Expect improvements sometime in the future.

Fyxe: Don't worry, the background was next on my list. I haven't been happy with it for a while, but put on hold in favor of other work. And yes, the graphics are simple, cuz hey, they were my first major work. The oil and winter tilesets are both a lot more complicated, and the overall quality didn't change because of it, so simple is not all I can do. PS: 2xSai used to be my favorite, but I don't like how it make some things look fuzzy. It's really noticeable on the status bar. HQ2X is a lot crisper, which is what I like.

Everyone else: Thank you! Your praise means a lot to me, really it does. I just hope you aren't disappointed when my next demo is released. I was toying with the idea of releasing a demo with all the graphical overhauls, but there really isn't a point when the levels aren't changing.
MathOnNapkins

Math n' Hacks
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Since: 03-18-04
From: Base Tourian

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Posted on 05-24-04 02:31 PM Link | Quote
I don't understand the obsession with filters. If anything they deemphasize care for graphic detail. Pixelation is fine in my book as long as it isn't gaudy looking.
Toadeeboy
Banned for being a flaming jackass, thinking he could get away with it by stating he's only doing it in his last post.
Level: 27

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Since: 03-15-04
From: Inside Paper Mario

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Posted on 05-25-04 03:51 AM Link | Quote
I think you should release your candy set. Although if you want to keep it to yourself, I understand.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

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Since: 03-15-04
From: Wyoming

Since last post: 2 days
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Posted on 05-25-04 09:34 AM Link | Quote
I plan to release ALL of my sets when my hack is finished, but not a moment before. All you who want to use my work in their own hacks will have to make do with the two sets I've already released.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Since: 03-15-04
From: Oregon, US

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Posted on 05-25-04 10:02 AM Link | Quote
Not to nitpick, but I believe the term is 'make due'. As in, to MAKE it by yourself until payment is DUE. As for why I didn't PM this, well, so everyone reading this knows too. Of course, if I'm wrong as to the origin of the phrase, PM me and I'll delete this post
Slash Dafter

Kodondo
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Since: 04-04-04
From: E. Millinocket, ME

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Posted on 05-25-04 06:37 PM Link | Quote
Your graphics rock. I can't wait to play this!
Kitten Yiffer

Purple wand
Furry moderator
Vivent l'exp����¯�¿�½������©rience de signalisation d'amusement, ou bien !
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Since: 03-15-04
From: Sweden

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Posted on 05-25-04 11:19 PM Link | Quote
I don't like that filter... things just looks so odd with it. And I like seeing the pixels...

But I like the graphics, even if it's quite simple on some places.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

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Since: 03-15-04
From: Wyoming

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Posted on 05-28-04 09:54 PM Link | Quote
Like I said, using filters is not something I generally like for screenshots, but if mostly everyone wants them and it doesn't hurt to use them, I might as well. And now I've switched to 2xSai, by popular demand.





As you can see, I've started work on the sprites. I don't expect that I will heavily edit them, and I probably won't change them much more than what you see now. I decided to change the sprites to a more "cartoon-y" look by removing most interior black lines and adding those same black lines to the outside. I think it works well, but comments are always appreciated.
blackhole89

LOLSEALS
Moderator of ROM hacking
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Since: 03-15-04
From: Dresden/Germany

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Posted on 05-31-04 02:35 AM Link | Quote
I suggest you make the sprite palette more intensive to fit into the whole candyish graphic theme. Also adapt the "MARIO" stuff at the top left and the red star more 3d-ish. And please, drop 2xsal, it looks dreadful. Try supereagle instead (that's what I usa).
Keikonium
Banned
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Posted on 05-31-04 02:51 AM Link | Quote
First of all, your graphics look awsome. You drew them? And your oil set is very cool, but i can't seem to get it into my game (I have already asked about this in the top sticked thread). And is the filter making the graphics all rounded? If thats not what the fliter is doing, and your graphics look like that normally, wow. Good job can't wait for the demo.
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