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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Stupid castle of DEATH! | |
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Goomba
Level: 10

Posts: 4/29
EXP: 3692
For next: 722

Since: 04-22-04
From: Canada

Since last post: 394 days
Last activity: 282 days
Posted on 05-21-04 10:17 PM Link | Quote
Ok...I need help

I have made a castle level with layer two enabled and non interactive. This causes some parts of the level to APPEAR real while they are actually part of the background.I have one problem with the level however...when you go through the door to move to the next room (an other level in lunar magic)...it kills you.
the level that you are going to shows up, you are shown at the top of the screen and fall as if you have just run into an enimy and died. As mario falls to the very bottom of the level the background for the first about four lines...does anyone know what I can do?
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 732/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 05-21-04 10:26 PM Link | Quote
Yeah. Change the level you exit into. It's the problem, not the bit with the second bit. As for your statement on causing parts of the level to appear real... We know, you really didn't have to say that
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