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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - CMED | | | |
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Would you be intrested in seeing updates, or do you not care?Hmm, I wonder. | Yes... |
27.3%, 6 votes | When full support is established, yes |
18.2%, 4 votes | No, but mabye when full support is established |
13.6%, 3 votes | Not planning on using it at all |
9.1%, 2 votes | Couldn't care less |
31.8%, 7 votes | Multi-voting is enabled.
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Xkeeper The required libraries have not been defined. Level: NAN Posts: -4960/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Don't bother, there's no link here. In a while I'll put one up, but I want your opinion on this. |
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Imajin Buster Beetle Level: 34 Posts: 49/452 EXP: 234863 For next: 18788 Since: 03-15-04 From: Kingdom of Zeal Since last post: 39 days Last activity: 53 days |
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Hm, it's a fun editor, I'd probably make a CM hack if it had a bit more features... | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 98/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Ah, good ol' Crystal Mines... good game, good game... yes, update it, show us links, dude! | |||
drjayphd Beamos What's that spell? pimp! Level: 56 Posts: 12/1477 EXP: 1387410 For next: 10766 Since: 03-15-04 From: CT Since last post: 2 hours Last activity: 2 hours |
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Maybe if ya ever do a Windows version. Either way, updates are always good... that and they could help get people off your back asking if you're still working on it. | |||
Xkeeper The required libraries have not been defined. Level: NAN Posts: -4959/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by drjayphd Maybe if ya ever do a Windows version. Either way, updates are always good... that and they could help get people off your back asking if you're still working on it. Actually no one's asked me that And I can't do a winders version, no programming knowledge about anything and no things [C++ thing, VB, etc] I had an old VB3 but, um, no. |
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Darkmatt Red Cheep-cheep Level: 24 Posts: 48/212 EXP: 75447 For next: 2678 Since: 03-15-04 From: Clarkston, WA Since last post: 9 days Last activity: 10 hours |
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Hmm, maybe I should try Crystal Mines. :/ | |||
drjayphd Beamos What's that spell? pimp! Level: 56 Posts: 19/1477 EXP: 1387410 For next: 10766 Since: 03-15-04 From: CT Since last post: 2 hours Last activity: 2 hours |
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Originally posted by X I had an old VB3 but, um, no. Oof... yeah, I was digging through a box of old disks that I found around here, and pulled out a C++ compiler... and I'm pretty sure we have VB3 here somewhere... Don't know how well it'd run, though. |
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Mega-Dog Level: 20 Posts: 15/139 EXP: 40051 For next: 2388 Since: 03-15-04 From: Minnesota Since last post: 8 days Last activity: 4 days |
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Originally posted by Anya's Pet Originally posted by drjayphd Maybe if ya ever do a Windows version. Either way, updates are always good... that and they could help get people off your back asking if you're still working on it. Actually no one's asked me that And I can't do a winders version, no programming knowledge about anything and no things [C++ thing, VB, etc] I had an old VB3 but, um, no. I could probably whip up a windows editor for Crystal Mines if I wanted to in like 3 weeks...maybe I should get started now!!! If you are wondering I am planning to redo alot of the DOS editors into windows eventually. |
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Kitten Yiffer Purple wand Furry moderator Vivent l'exp����¯�¿�½������©rience de signalisation d'amusement, ou bien ! Level: 135 Posts: 205/11162 EXP: 28824106 For next: 510899 Since: 03-15-04 From: Sweden Since last post: 3 hours Last activity: 4 min. |
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It's programmed in Java right? Damn I should have learned that language instead of Delphi, oh well I will learn C++ later... hehe All I wonder, does it works in Win XP? I could test the combitality for you if you don't know... |
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Xkeeper The required libraries have not been defined. Level: NAN Posts: -4939/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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No, it's programmed in QBX... QBASIC Extended. I got booted from Comp Sci befoe we learned anything useful in Java Anyway, I may as well go and poke with my editor some more... mabye I can figure out the rest of the level formmat... tis' being a complete bitch right now >.< |
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Mega-Dog Level: 20 Posts: 21/139 EXP: 40051 For next: 2388 Since: 03-15-04 From: Minnesota Since last post: 8 days Last activity: 4 days |
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Originally posted by Anya's Pet No, it's programmed in QBX... QBASIC Extended. I got booted from Comp Sci befoe we learned anything useful in Java Anyway, I may as well go and poke with my editor some more... mabye I can figure out the rest of the level formmat... tis' being a complete bitch right now >.< Well I am going to fiddle tommorow...see if I can do an easy and fast editor for this game...I had all the info at 1 time. Ahhh good old QBX! You should learn how to render gfx in there...hehehe |
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Xkeeper The required libraries have not been defined. Level: NAN Posts: -4938/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by Mega-Dog Well I am going to fiddle tommorow...see if I can do an easy and fast editor for this game...I had all the info at 1 time. Yoou have got to be kidding. You have all of the data? I just now found hte locations for 1 through 49... argh. I still don't know everything about the format either, but enough to edit levels... [Levels.dat 0.49 coming soon] |
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solid-tbone Octorok Level: 11 Posts: 14/34 EXP: 4843 For next: 1142 Since: 03-15-04 From: TEKHacks Since last post: 257 days Last activity: 125 days |
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Delphi isn't a bad language. That's what Stake was programmed in and you see how that turned out. Very nicely. I rather use Windows editors honestly. Mostly for the GUI. |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 15/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Originally posted by solid-tbone Delphi isn't a bad language. That's what Stake was programmed in and you see how that turned out. Very nicely. I rather use Windows editors honestly. Mostly for the GUI. Yeah, Delphi is a pretty powerful language and it doesn't need any OCX. The real big problem about VB to me isn't the lack of super high speed (it's fast enough for me) just those DAMN OCX files. |
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Weasel Missionary in Peru Level: 34 Posts: 48/454 EXP: 236444 For next: 17207 Since: 03-15-04 From: Washington Since last post: 467 days Last activity: 339 days |
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I'd recommend C++ or Delphi over Visual Basic ANY day Editors are good, but I won't use this one. I'm not interested in console apps. |
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Mega-Dog Level: 20 Posts: 22/139 EXP: 40051 For next: 2388 Since: 03-15-04 From: Minnesota Since last post: 8 days Last activity: 4 days |
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Originally posted by Anya's Pet Originally posted by Mega-Dog Well I am going to fiddle tommorow...see if I can do an easy and fast editor for this game...I had all the info at 1 time. Yoou have got to be kidding. You have all of the data? I just now found hte locations for 1 through 49... argh. I still don't know everything about the format either, but enough to edit levels... [Levels.dat 0.49 coming soon] Well I don't know where any of the data is either...the format looks almost simple, but right now I doubt I would have time to attempt an editor. It also looks like there might be a table like in Joshua defining the room data pointers. |
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