Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - A Bundle ExGFX Roms | |
Pages: 1 2Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
FaMiCoM_X
Newcomer
Level: 4

Posts: 1/5
EXP: 258
For next: 21

Since: 05-18-04
From: Cologne

Since last post: 474 days
Last activity: 339 days
Posted on 05-18-04 05:26 AM Link | Quote
dear users,

i played a lot hacks with and without nice exgfx files and tried to build my own
game with these stuff

i really dont know how to build and use the stuff (tutorials didn't helped anyway) :p
well.. i forgot.. i played all hacks only on a copier with friends.. i am getting afraid when i think about playing with arrow's and space )

generell building with lunar magic works nice.. i just modifiy the level
and give them other names and well.. a lot other simple stuff
maybe i am too stupid for more.. but its enough for me and friends hehe

now my question: could someone build or create (dont know the exact word for this :p ) a normal smw rom with exgfx files where i can build fine levels without having trouble?

i know, time=money.. but.. i just wanted to try to find someone :/
regards

FaMi~
Zerodius

Aquamentus
Level: 65

Posts: 341/2036
EXP: 2243783
For next: 91845

Since: 03-16-04
From: ???

Since last post: 2 days
Last activity: 2 days
Posted on 05-18-04 06:18 AM Link | Quote
Unfortunately for you, hackers are quite jealous of their own GFX creations/rips and have a very hard time sharing. They may even flame you if they spot this thread so... watch it.
Keikonium
Banned
Level: NAN

Posts: 97/-2459
EXP: NAN
For next: 0

Since: 04-02-04

Since last post: 63 days
Last activity: 9 hours
Posted on 05-18-04 06:30 AM Link | Quote
This really doesn't have a whole lot to do with this post but is there any way to transfer an ENTIRE group of edited 16x16 tiles from one ROM to another?

So my post has something to do with the topic:

Famicom X I think that would be a good idea. If some experienced hackers would take the original UNMODIFIED rom and inserted the ExGfx from the ExGfx workshop into those Roms without editing anything else. That way people like me can create ROMs with ExGFX even if we do not know how to inset them. For me lunar magic just messes up. I wont get into it.

If someone can answer my question, thanks.
Xkeeper 2.0

Hammer Brother
Local ModeratorAdministratorLocal Moderator
Again... :P
Level: 49

Posts: 52/1091
EXP: 880818
For next: 3065

Since: 03-15-04

Since last post: 5 hours
Last activity: 3 hours
Posted on 05-18-04 07:30 AM Link | Quote
Originally posted by Zerodius
Unfortunately for you, hackers are quite jealous of their own GFX creations/rips and have a very hard time sharing. They may even flame you if they spot this thread so... watch it.


Well, they'd just get warned then...

I actually like to share my rips... Which files do you need?

and, playstation3: Export to map16 pages, and then insert them again. very easy to do...
The Kins

Kodondo
Level: 38

Posts: 117/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 05-18-04 08:56 AM Link | Quote
Originally posted by Zerodius
Unfortunately for you, hackers are quite jealous of their own GFX creations/rips and have a very hard time sharing. They may even flame you if they spot this thread so... watch it.
You know nothing.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 148/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 05-18-04 09:08 AM Link | Quote
I've released a couple of my custom graphics, they can be found in the ExGFX Workshop. Really, only a couple of people are really uptight about sharing their custom work.
Knuckles T15X

Keese
Level: 20

Posts: 80/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 05-18-04 03:52 PM Link | Quote
I actually have more graphics I could donate, but I'm keeping them. I need some stuff for myself. =P

Also, I'm surprized how it's "hard" to use ExGFX from the workshop... I pretty much made a "For Dummies" guide on inserting it. Shall I try to make it SIMPLER? XD
Black Charizard

Micro-Goomba
Level: 8

Posts: 6/16
EXP: 1479
For next: 708

Since: 05-17-04
From: UR MOM!!!!:p

Since last post: 469 days
Last activity: 339 days
Posted on 05-18-04 08:55 PM Link | Quote
Well The Simpler It Gets The Longer The Tutorial is.
Atma X

Bandit
Level: 43

Posts: 179/801
EXP: 553639
For next: 11407

Since: 03-16-04
From: Derrière vous!!!

Since last post: 43 days
Last activity: 14 days
Posted on 05-19-04 12:19 AM Link | Quote
I don't mind if you use my ExGfx from my Hack, but I wouldn't be very reliable if I were make you some ExGfx specifically desinged for your hack. Just ask Skateboarder 11, it's taken me a Month and a half to start working on his ExGfx. I'm finally doing it now, but I feel bad for how long I've made him wait. At the time, I had a lot of school work (they seem to like to give me a lot of work right before graduation) and it was hard for me to get his ExGfx done, but it still shouldn't have taken me over a month to start. I like to help people, but I have a hard time staying with any projects, unless I'm completely 100% interested in it, and even at that, I may slowly start to lose interest in it (or even when I promise to help someone with something small, I can never seem to finish the job. I tend to drag things out for a while, and then because I take so long, there's almost no point in doing it at all any more; It's not at all intentional, but It's just ends up not getting done a lot of times).

I'd like to help, but you'd end up waiting too long, so at least feel free to rip any ExGfx from my hack (since the're already made).

My Hack can be found here: http://home.comcast.net/~atma-x/SuperMarioWorldUltima.htm
(For everyone else's info: The last updated I've made was on April 27, some more changes have been since last time, but Level desing is still seeming a little slow in progress right now)
I also have a new Title Screen, but the FG gfx aren't completed yet. The BG is done and the Level Layout is done (unless I decide to add some more enemies later on). And just know that the wierd thing at the end of the Title Screen Level is meant to be a Big Star (hopefully I'll get around to making the gfx for it soon).


(edited by Atma X on 05-18-04 03:21 PM)
(edited by Atma X on 05-18-04 03:30 PM)
Knuckles T15X

Keese
Level: 20

Posts: 81/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 05-19-04 12:32 AM Link | Quote
Originally posted by Black Charizard
Well The Simpler It Gets The Longer The Tutorial is.
Black Charizard, please try to not type in titles. It's annoying.
But yes, over simplifying something creates room for error.
FaMiCoM_X
Newcomer
Level: 4

Posts: 2/5
EXP: 258
For next: 21

Since: 05-18-04
From: Cologne

Since last post: 474 days
Last activity: 339 days
Posted on 05-19-04 02:18 AM Link | Quote
playstation3: yes thats exactly what i tried to explain

skateboarder11: i am very happy to hear about that
interested in old super mario brothers
like nes and maybe files from the
ExGFX workshop? i really like work what they did there
but it doesn't matter.. all what you can do/want is welcome
and i would be very very very happy about that

juggling joker: well.. i would share my work too.. but am a new in rom hacking
especially in this kind of graphic changing.
like i said: i just modified the levels with simple stuff

knuckles T15X: no no no no its simple enough for those who are better with
working & understanding the lunar magic editor i think.
i would like to spend more time with that.. but i am very busy
with my work and got not much time for learning

atma x: oh well.. i was falling off my chair after seeing your hack
it is very nice and i like it very much seems to be a hard work


thank you for your replies

FaMi~


Xkeeper 2.0

Hammer Brother
Local ModeratorAdministratorLocal Moderator
Again... :P
Level: 49

Posts: 53/1091
EXP: 880818
For next: 3065

Since: 03-15-04

Since last post: 5 hours
Last activity: 3 hours
Posted on 05-19-04 02:42 AM Link | Quote
I can't do NES palette rips

But, do you know map16? Without it, my help is useless.
FaMiCoM_X
Newcomer
Level: 4

Posts: 3/5
EXP: 258
For next: 21

Since: 05-18-04
From: Cologne

Since last post: 474 days
Last activity: 339 days
Posted on 05-19-04 02:50 AM Link | Quote
yes but i dont know how to use it
Black Charizard

Micro-Goomba
Level: 8

Posts: 8/16
EXP: 1479
For next: 708

Since: 05-17-04
From: UR MOM!!!!:p

Since last post: 469 days
Last activity: 339 days
Posted on 05-19-04 04:08 AM Link | Quote
Originally posted by Knuckles T15X
Originally posted by Black Charizard
Well The Simpler It Gets The Longer The Tutorial is.
Black Charizard, please try to not type in titles. It's annoying.
But yes, over simplifying something creates room for error.

Its a habit of mine to type in titles!
Atma X

Bandit
Level: 43

Posts: 180/801
EXP: 553639
For next: 11407

Since: 03-16-04
From: Derrière vous!!!

Since last post: 43 days
Last activity: 14 days
Posted on 05-19-04 04:32 AM Link | Quote
When my main interest is in SMW Editing again (which hopfully will be soon enough), I'll be glad to help you with whatever you need, but right now I'm really interested in 3D Game Making, so until then, I'll end up easily losing focus when editing SMW.

BTW (about my hack): I'm one of the only ones who has developed the gfx to the extent that I did (not all the gfx are ripped from other games), so if you have any questions about gfx editing, feel free to ask (I also know every aspect of Lunar Magic, so really ... if you have any other questions, I should be able to answer them).
Toadeeboy
Banned for being a flaming jackass, thinking he could get away with it by stating he's only doing it in his last post.
Level: 27

Posts: 190/264
EXP: 104840
For next: 11319

Since: 03-15-04
From: Inside Paper Mario

Since last post: 502 days
Last activity: 339 days
Posted on 05-19-04 05:16 AM Link | Quote
Originally posted by Juggling Joker
I've released a couple of my custom graphics, they can be found in the ExGFX Workshop. Really, only a couple of people are really uptight about sharing their custom work.


I've submitted some of my GFX to the Workshop but I have some others I would NEVER let other people use. It depends on how good it looks to me. See, I've submitted 2 sets to the Workshop, and more in the future, but I am not going to share some of the time-consuming awesome sets in my first hack.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 150/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 05-19-04 05:27 AM Link | Quote
I haven't shared some of my favorites either, but I at least plan to do so when my hack is completely finished. There's no real point in keeping it to myself after that.
Weasel
Missionary in Peru
Level: 34

Posts: 328/454
EXP: 236444
For next: 17207

Since: 03-15-04
From: Washington

Since last post: 467 days
Last activity: 339 days
Posted on 05-19-04 07:01 AM Link | Quote
Originally posted by Atma X
My Hack can be found here: http://home.comcast.net/~atma-x/SuperMarioWorldUltima.htm
Whoa Now, THAT is what an overworld should look like!
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 730/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 05-21-04 03:27 AM Link | Quote
Yes, it's quite nice. I must say, though, that he needs to change sprites as well as foregrounds, and he needs to change the blocks too. All the vast, expansive environments don't fit basic Mario World gfx.
Toadeeboy
Banned for being a flaming jackass, thinking he could get away with it by stating he's only doing it in his last post.
Level: 27

Posts: 196/264
EXP: 104840
For next: 11319

Since: 03-15-04
From: Inside Paper Mario

Since last post: 502 days
Last activity: 339 days
Posted on 05-21-04 05:12 AM Link | Quote
Originally posted by Kyouji "Kagami" Craw
All the vast, expansive environments don't fit basic Mario World gfx.


Why do you keep saying that when you know people are going to ignore you? You're the only one who cares about the graphics "fitting in". Heck, Mario would look good in a real photo background!
Pages: 1 2Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Super Mario World hacking - A Bundle ExGFX Roms | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.022 seconds.