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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - CMED Interface... | |
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Xkeeper
The required libraries have not been defined.
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Since: 03-15-04

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Posted on 04-24-04 01:47 AM Link | Quote
Since this is going to be all nice and ASCII based [no mouse], how should I do the level editing interface? I've got a few ideas...


For the main level editor, just using Left/Right/Up/Down to move a cursor around and using hotkeys [C for crystals, mabye? User defined?[ to place stuff.

For the monster editor/T.O.T [as I call them] editor I'm thinking of just putting a level map and a blank map with the objects on it below it.

This is getting annoying trying to come up with an interface so give me a clue here Besides, user input is good.

PS: Don't even think about saying "wel uz vb" because I can't. Get over it.
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