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Acmlm's Board - I2 Archive - Lost Section - Mario Kart DS Thread | | | |
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Scatterheart Panser Level: 29 Posts: 336/342 EXP: 143409 For next: 4476 Since: 06-06-04 From: Sydney, Australia Since last post: 17 hours Last activity: 4 hours |
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Man! What's with me and the DS threads? Okay, so this is probably going to be the biggest game of the year for the Nintendo DS, so I thought it'd be a good idea to make a thread for it where we can check up and post all of the latest known info about the game. List of all the courses: Retro Mode Shell Cup * Mario Circuit 1 (SNES) * Moo Moo Farm (N64) * Peach Circuit (GBA) * Luigi Circuit (GCN) Banana Cup * Donut Plains 1 (SNES) * Frappe Snowland (N64) * Bowser Castle 2 (GBA) * Baby Park (GCN) Leaf Cup * Koopa Beach 2 (SNES) * Choco Mountain (N64) * Luigi Circuit (GBA) * Mushroom Bridge (GCN) Lightning Cup * Choco Island 2 (SNES) * Banshee Boardwalk (N64) * Sky Garden (GBA) * Yoshi Circuit (GCN) Nitro Mode Mushroom Cup * Figure-8 Circuit * Yoshi Falls * Cheep Cheep Beach * Luigi's Mansion Flower Cup * Desert Hills * Delfino Square * Waluigi Pinball * Shroom Ridge Star Cup * DK Pass * Tick-Tock Clock * Mario Circuit * Airship Fortress Special Cup * Wario Stadium * Peach Gardens * Bowser Castle * Rainbow Road There are two confirmed secret characters for the game. Probably alot more to come! Dry Bones Waluigi Screenshots you most probably havn't seen There are quite a few .wmvs out there, but I can't seem to find them anymore. There are unlockable karts, with some characters being able to use the same ones. A Mission Mode type mode where you drive through rings or defeat a certain amount of enemies within the time limit which will be used to unlock goodies. And not forgetting the obvious: Nintendo Wi-Fi. Where you can challenge anyone around the world! There is a Battle Mode, but unfortunately, it won't use Nintendo Wi-Fi. It does include its own AI controlled opponents though! I hope you've found this info entertaining and informative. |
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Danielle Local Moderator Level: 76 Posts: 3230/3359 EXP: 3958078 For next: 47982 Since: 09-15-04 From: RATE Since last post: 3 hours Last activity: 3 hours |
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I wish I had a DS so I could play this. I love it on n64, but DS is going to be so much better. One day, I shall have it. The screenshots look great, I love the cars. Especially Peach.. a box on wheels! |
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AshtonDragon Red Paragoomba Level: 9 Posts: 58/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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I'm hoping this game will be a big system-seller for a lot of people. Like Nintendogs was. The more people with DSs, the better! I personally can't wait for this game. I'm still trying to figure out what kind of icon I'm going to use to represent myself on there. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 8109/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by Scatterheart Please tell me this is a joke/typo/mistake of some sort. |
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fabio Chuck Level: 45 Posts: 1459/1479 EXP: 629903 For next: 30261 Since: 07-02-05 From: Somewhere in Texas Since last post: 7 hours Last activity: 7 hours |
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I don't mind if Battle Mode is not Wi-Fi because I have a lot of friends who have a DS and want this game too. We will be playing Battle Mode like crazy. I just wish they didn't put in Baby Park, that's the worst stage out of the 4 they choose to put into this game. It's just a dull track that's 7 laps long. Maybe they could've put Bowser's Castle from (GCN), that track was cool. I'm not surprised that Rainbow Road would be in this game. I just hope it's not as bad as MK: DD Rainbow Road. (edited by fabio on 10-29-05 01:57 PM) |
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Ran-chan Moldorm eek, when are they going to stop growing... Level: 143 Posts: 12700/12781 EXP: 35293588 For next: 538220 Since: 03-15-04 From: Nerima District, Tokyo - Japan Since last post: 12 hours Last activity: 12 hours |
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Originally posted by Scatterheart I`M GONNA KILL THEM! But I still look forward to this game. You only need one cart to play it with 4 friends but you get rid of loading times if all of you have it. |
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Scatterheart Panser Level: 29 Posts: 337/342 EXP: 143409 For next: 4476 Since: 06-06-04 From: Sydney, Australia Since last post: 17 hours Last activity: 4 hours |
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Unfortunately, I made no mistake with the Battle Mode not having Wi-Fi support. I'm a little dissapointed with that myself. No one at all has a DS around here. Ah well! This'll still be an awesome game! |
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KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 3918/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
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Originally posted by fabioBP isnt that bad. Sure, its only a giant O, but its a giant O that gets quickly filled with shells, people, and just random chaos. The only thing that really brings it down is time trial racing... because THEN it gets repetitive. Bowsers castle was definitely cooler though 8) As for battle mode... Eh, they did one thing right and one thing wrong. AI comp players is AMAZING, but seriously, no WiFi? Wi no Fi Nintendo? Anyways, cant wait... |
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DarkSlaya POOOOOOOOOOOORN! Level: 88 Posts: 4218/4249 EXP: 6409254 For next: 241410 Since: 05-16-04 From: Montreal, Quebec, Canada Since last post: 8 hours Last activity: 5 hours |
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Sweet. I just need money. My sis is buying a DS, probably. I'll ask her |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 7560/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Wait a minute. Shouldn't this go in the Mario forum? Anyway, sounds pretty awesome. Call me crazy, but I actually like the lack of a WiFi battle mode, because those have been getting progressively worse with each passing game and so regular old versus will probably be the main draw anyway. This way I won't get dragged in to something unfun... Too often. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 8122/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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True, MKDD's battle mode sucked... MK64's was awesome though.Originally posted by fabio It doesn't even have every track either? I know I heard it would somewhere... Goddammit, why do they always do this? Also, MKDD's Rainbow Road rocked. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 7565/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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I disagree with the awesomeness of MK64's battle mode. Sure, it was fun, but, it wasn't THAT good, and the tracks were in general way too big. Especially Big Donut - I mean, did ANYONE like that one? | |||
Yoronosuku Bullet Bill YORO 4 GOD Level: 32 Posts: 492/502 EXP: 194954 For next: 11488 Since: 01-06-05 From: hailing from Oyamazaki, Kyoto Since last post: 4 hours Last activity: 4 hours |
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Alastor: I'll move this. If you don't want it after all, move it back I guess I am very excited about this game. I cannot wait. At all. This is on the top of my list of things to get...anyone have an idea of a Japanese release date? Oh and N64's battle mode was only worth it for block fort and double decker. The donut needed to die ._.;; |
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Tamarin Calanis We exist. Earth exists. The universe exists. Do we really need to know why? Level: 59 Posts: 1790/1802 EXP: 1672751 For next: 377 Since: 07-12-04 From: The gas station on the corner... Since last post: 5 hours Last activity: 5 hours |
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Well, 4-player on Block Fort I found very fun... but hten, none of us really bothered aiming our green shells. We just had to dodge them, and if someone tried hiding at the top, we'd hunt 'em down. I can understand not having all the GCN tracks, and not all the SNES (since those were, in dumbed-down versions, in MKSC), but... why not all the N64 tracks? Hell, they even completely skipped all my favorites (Sherbet Land, Wario Stadium, Royal Raceway, Rainbow Road, Kalimari Desert, Koopa Troopa Beach)... |
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Peardian Lava Lotus The Uncanny Mario Art Master KvSG #87 is up! No Trouter yet... Halloween's over... Turkey time! Level: 58 Posts: 1663/1696 EXP: 1545376 For next: 32170 Since: 07-01-04 From: before 3:00 - school, after 3:00 - Pearl Island Since last post: 7 hours Last activity: 6 hours |
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I can't wait to get this game. What is the Tick-Tock Clock course like? | |||
Scatterheart Panser Level: 29 Posts: 338/342 EXP: 143409 For next: 4476 Since: 06-06-04 From: Sydney, Australia Since last post: 17 hours Last activity: 4 hours |
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One of the downloadable movies showed Tick-Tock Clock in action. It looks pretty cool - With multiple floors and cogs 'n stuff moving around. The best of the 7 movies that got released, was the Mission Mode one. It showed Toad driving around on a DS, and he had to drive through 7 rings within the time limit. Now, I'm not sure if the stars (one to three) which you saw at the end of the challenge were for how well you went, or difficulty of the actual challenge. How awesome would it be if the stars were for how well you went! Trying to get 3 stars in every challenge so you can unlock the final secret character! |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 8135/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by Alastor the Stylish Big Donut sucked, yeah, but the battles were still fun. Course you had to play against someone who didn't suck. I always wanted to make a track based on like a school or mall or something. Not even the actual place itself (though that'd be pretty cool), just the same layout. Similarly, I noticed a lot of schools are laid out perfectly for levels in an FPS... course, you make an FPS level based on a school and you're as good as sued. |
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Ran-chan Moldorm eek, when are they going to stop growing... Level: 143 Posts: 12723/12781 EXP: 35293588 For next: 538220 Since: 03-15-04 From: Nerima District, Tokyo - Japan Since last post: 12 hours Last activity: 12 hours |
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Originally posted by HyperHacker I didn´t think MKDD's battlemode was that bad but I liked MK64' better. "Also, MKDD's Rainbow Road rocked." ARE YOU FUCKING NUTS!? I keep falling of the track but I have gotten better at it, at least. Tamarin: I enjoyed Block Fort too. I assume that you mean the one in MK64. |
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Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 1341/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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Considering theres only one block fort...yea oh and whoever made skyscraper needs to to die despite the level being funny as hell to ram people like Toad with say...Bowser, and watch them go flying into the hole in the middle | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 7578/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Dude. Block Fort and Skyscraper were all I ever played. Skyscraper was probably the best level there. (Block Fort, while fun, took waaaaay too long.) Double Deck was way too big for good matches to go on, and big donut was just bad. |
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Acmlm's Board - I2 Archive - Lost Section - Mario Kart DS Thread | | | |