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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Some Eggvine questions. How to change name of level, music. etc? | |
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Handish2000

Paragoomba
Level: 15

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Since: 05-29-04

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Posted on 10-29-05 03:27 AM Link | Quote
See title... I'm wanting to start on a YI hack and without these things I'm screwed
Violent J

Melon Bug
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Since: 05-05-04
From: The Lotus Pod

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Posted on 10-29-05 05:33 AM Link | Quote
Well, to change the level name, you need a hex editor. Im sure as soon as Golden Yoshi sees this thread, he will be more then glad to tell you (As he has many times before).

The music, should be located inside the header part of the program.

Eggvine may be discouraging at first, and really hard to understand (Seriously hard), but dont give up. Unfortunatly, I have given up a few times...Lost count around 6 or 7...But thats not the point

Anyways, I will inform GoYo ASAP when he comes on. If you want, you can wait for him to come on AIM too. His username is STROP1986 .

EDIT: Here is a zip folder with a tutorial on EggVine if you would like it. It includes the .TBL that Golden Yoshi will more then likely give you when you learn to change names.


(edited by Violent J on 10-28-05 08:41 PM)
Golden Yoshi

Pokey
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Since: 03-15-04
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Posted on 10-29-05 07:56 AM Link | Quote
*Digs through 535 PM's to find an old level name editing tutorial I gave out once*

Here it is...

1. Make sure you have YITable.txt in your EggVine folder.
2. Make a copy of this file and rename it YITable.tbl. Put it in your EggVine folder.
3. Load your ROM in Translhextion.
4. Go to Script--> Open Thingy Table, and load your YITable.tbl file. Some popup about tokens will come up, just click OK. Another small window will appear, click "Thingy View Active" and the # on this window.
5. Go to Jump To-->Offset, and enter x114C50. This will take you to the beginning of the level name text. It goes in order from the Welcome level all the way to Extra 6.
6. You can't just enter the text, you have to enter the hex value equivalents to the text characters. A complete list of hex equivalents is found in the YITable.txt file, so refer to that. Note: Be careful not to overwrite the "###" things in the text, this makes the level name text skip a line or go to the next level, so try to keep your text within the boundaries of the "###" things.

If it's still too confusing you may IM me and I can explain it to you step by step. My AIM is STROP1986. Good luck with making a YI hack, you have a long road ahead of you, but don't give up!
SoNotNormal

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From: Canada, eh?

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Posted on 10-29-05 07:20 PM Link | Quote
Like V.J said, the music is in the header. Though right now, I'm trying to find the data for custom music in the ROM, though it's not exactly a piece of cake What I recommend for music is just sticking with what they give you, and sooner or later, someone will find out how to change the tempo, pitch, or even the song itself...

EggVine is hard. Don't give up. A lot of people have. If I can learn it, anybody can learn it. All I can say to you is, good luck, and it's awesome to see another YI hacker around. IF you have any questions, keep posting
Tanookirby

Bullet Bill
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Posted on 10-30-05 01:26 AM Link | Quote
What I would like to see is an updated version of eggvine with starting point and title editors along with a What You See Is What You Get interface.
SoNotNormal

Fuzzy
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Posted on 10-30-05 02:46 AM Link | Quote
It's not the What you See is What you Get that's hard, it's just that some things need to be vertical to be horizontal, vice versa, and you basically need to figure everything out yourself. And most people give up because they can't find the right objects, tilesets, palettes, etc.
Golden Yoshi

Pokey
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Posted on 10-30-05 05:49 AM Link | Quote
Originally posted by Tanookirby
What I would like to see is an updated version of eggvine with starting point and title editors along with a What You See Is What You Get interface.


Man...so many people complain about EggVine...well I've got some news for you...IT"S YOUR ONLY HOPE! I don't believe Squash is working on it anymore, and unless you think a hex editor would be easier, there simply isn't an alternative. EggVine the way it is right now is enough to get the job done. I'm no genious when it comes to this hacking stuff and I could use EggVine, so how hard can it possibly be? People oughta stop complaining about this editor because it has enough capabilities, and just because it doesn't show graphics while editing doesn't mean it's completely useless. Some people don't even use level editors and have to rely on solely hex editors and the like, so just be glad something's been made for YI.
insectduel

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Since: 07-12-05
From: ilex forest

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Posted on 10-30-05 11:01 PM Link | Quote
That is why I don't need to make a YI hack. I love playing it.
Golden Yoshi

Pokey
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Since: 03-15-04
From: Edison, NJ

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Posted on 10-31-05 04:31 AM Link | Quote
Originally posted by insectduel
That is why I don't need to make a YI hack. I love playing it.


Thank you for stating the unnecessary as always .
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