Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Uh, oh... Umm... A little help please? | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
JJokerDude
Newcomer
Level: 2

Posts: 2/5
EXP: 30
For next: 16

Since: 10-25-05

Since last post: 7 days
Last activity: 6 days
Posted on 10-26-05 12:06 AM Link | Quote
Okay... I'm working on a Super Mario World Hack... It was going great for a while... until...

I was working on the maps one day, and I don't know how on Earth I did it, but I messed up a number of places... First was Yoshi's House... I'm not sure how I did this because I haven't even messed with it... But when I tested the ROM as a New Game, just to see how it would work for anybody who tried it... But after my introduction, as Mario started on Yoshi's House... I found that Mario couldn't move left or right...
I've tried almost everything... I checked that there's a path left and a path right... I made sure the initial settings for the level enabled left and right movements from the start of the game... I even tried going to that point in my saved file, and it works... It just doesn't work on a new file... I think something went wrong with the initial settings... I need somebody's help... How do I fix this?!

~A desperate fat kid...
JJokerDude
Tatrion

Red Cheep-cheep
Level: 18

Posts: 152/215
EXP: 27181
For next: 2716

Since: 08-20-05

Since last post: 8 hours
Last activity: 7 hours
Posted on 10-26-05 01:03 AM Link | Quote
Just go to the modify level tile settings dialog and check the appropriate boxes for left and right default enable.
JJokerDude
Newcomer
Level: 2

Posts: 4/5
EXP: 30
For next: 16

Since: 10-25-05

Since last post: 7 days
Last activity: 6 days
Posted on 10-26-05 04:58 AM Link | Quote
No, no, no... I've tried that...
XPeter

Fuzz Ball
Level: 42

Posts: 918/963
EXP: 501695
For next: 19667

Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 10-26-05 05:07 AM Link | Quote
And you say you've made sure that the Layer 1 green paths are in place? Huh, beats me. If you want to e-mail it to me, I could take a look at it for you.
JJokerDude
Newcomer
Level: 2

Posts: 5/5
EXP: 30
For next: 16

Since: 10-25-05

Since last post: 7 days
Last activity: 6 days
Posted on 10-26-05 05:30 AM Link | Quote
Okay... It's sent... Just keep in mind that it's a very large file... I've called it Spooky Mario World... It's supposed to be a Halloween version of the game... As if more than just Masked Koopas, Jack-O-Lanterns, or Pidgets become part of the game... No, now it's a full-fledged PG-Rated Horror game... Yeah it's not scary at all lol... However, I have just recently begun to edit the Title Screen and the Credits, thanks to the new Lunar Magic... I would be more than honored to add you to my credits if you were to help me out on this one... Thanks, Dude!
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Super Mario World hacking - Uh, oh... Umm... A little help please? | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.015 seconds.