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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - PalEnemy help regarding a certain sprite | |
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Knight of Time

Keese
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Since: 03-18-04
From: Canada

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Posted on 10-15-05 01:08 AM Link | Quote
Hi.

Earlier today, I downloaded Glyph Phoenix's PalEnemy program in hopes I could use it to make a SMW version of the Yoshi's Island enemy "Thunder Lakitu", but unfortunately, I noticed that the 16 x 16 tiles used for the fires a Sumo Brother creates when one of its lightning bolts hits the ground use the same times as Lakitu (one 16 x 16 tile is of Lakitu's head when he is in a cloud, the other two are used with the Pipe Lakitu).

Is it impossible to make a "Thunder Lakitu" in SMW using the PalEnemy patch?

Thanks in advance.
Sukasa

Boomboom
Error 349857348734534: The system experienced an error.
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Since: 02-06-05
From: *Shrug*

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Posted on 10-15-05 01:46 AM Link | Quote
Well, no, but you'd have to get the tilemaps for the flames (check the ROM locations thread, Mattrizle posted a large amount of tilemap lcoations), then change their location, or change the lakitu tilemaps instead.
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