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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - MegaFLE X Question | |
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infidelity

Red Paratroopa
Level: 21

Posts: 139/164
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Since: 09-13-04
From: U.S.A.

Since last post: 2 days
Last activity: 6 hours
Posted on 10-04-05 12:49 AM Link | Quote
This editor is sick! I'm hacking Megaman 4 now, and this is going to be wild. But I've got an issue. I know how to take from the tile table, and edit the TSA block section. But, how can I copy the TSA block, onto the Screen Editor? I'm able to copy and paste whatever is on the Screen Editor Screen itself. But I can't take anything from the TSA Table section, and place it onto the Screen Editor. This is stopping me from creating the hack. Any ideas? Thank You for your replies!!

EDIT - I'm using version 0.3 if anyone needs to know.
EDIT - Figured it out. Structure Table. I must have missed it.


(edited by infidelity on 10-03-05 03:50 PM)
(edited by infidelity on 10-03-05 03:58 PM)
(edited by infidelity on 10-03-05 04:37 PM)
kuja killer

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Level: 11

Posts: 16/80
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Since: 09-22-05
From: Lake Havasu City, Arizona

Since last post: 10 hours
Last activity: 1 hour
Posted on 10-04-05 01:40 AM Link | Quote
This is what I've been doing with my sparkman stage hack in parts where none of the current structures could help me lay the right tile on the screen.

What i'd do is first open the TSA table, Structure Table, and the Screen Editor.

Now on the TSA table, select a block, then in the Structure table, if the stage has any of it's own black, unused 4x4 tiles usually near the very bottom, then right click in that unused blank/black (whatever) box, and right click in the structure to copy a area of it, which you can then use to place on the screen.

Just do not try pasting a TSA block on an actual structure that has data in it...or else it'll apply that change you made to every single block in the whole stage currently.

I made that mistake by accidently taking one of them spikes that can instantly kill you...and placing it on a structure that was already full, and it made spikes appear all over the stage completely.

All of the stages have either about one half of a whole row of unsed structures you can create yourself ..or a ton of unused space.

The ringman stage looks like there's not any I think.

Hope that helps.
infidelity

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Level: 21

Posts: 140/164
EXP: 42804
For next: 7139

Since: 09-13-04
From: U.S.A.

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Last activity: 6 hours
Posted on 10-04-05 02:48 AM Link | Quote
Hey thanks for the info.

I've already begun editing the shit out of some stages, doing some tests and such. The thing that blows my mind about this editor, is that I can easily put pieces together with this. When looking at Megaman2 in TLP, each piece is upper left, bottom left, upper right, lower right, and as to Megaman 3-6, it's a disaster when looking at it. Once I started messing around in the Tile Table, I was like, "oh, shit!" things are going to be alright!" Now, after what I've seen, I'm thinking on hacking Megaman's 3-5 with this editor, creating a trilogy, so to speak. Still thinking about it though. It's difficult to be original with level designs, especially when your considering on doing a trilogy. But for now, I'm still trying to figure out sprite placements, and working with the pallete program built into the editor. So, the SMB fanatics that played Megaman Ultra due to seeing Woodman's stage morphed to world 1-1, will not be dissapointed with future releases. I'll also be looking into other nes titles, to emerse Megaman in. Like I said, this editor is sick, and it looks like I'll be busy for quite a long time.
kuja killer

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Since: 09-22-05
From: Lake Havasu City, Arizona

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Posted on 10-04-05 03:07 AM Link | Quote
You're welcome.

Yea I really like this editor too. I'm using it in conjunction with MegaFLE 0.42 (DOS) ..but i use both of them for different reasons.
Sorry to bug you about it ..but do you think you could try my first project (so far) from my other post since you seem to be a big megaman fan too? I'm not trying to act like i want people to play something unfinshed...i just wanted feedback from even at the very least 1 person, to tell me if i'm doing good or bad so far... :-/ ...my goal is to re-create the stages from the gameboy game...since the stage layout and stuff is mostly different from the NES.
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