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Acmlm's Board - I2 Archive - Rom Hacking - Megaman 3 Remix 0.10 Beta (unoffical name) |
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kuja killer![]() Rat Level: 11 Posts: 15/80 EXP: 4582 For next: 1403 Since: 09-22-05 From: Lake Havasu City, Arizona Since last post: 10 hours Last activity: 1 hour |
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I'm not sure what to really call that yet. ![]() ![]() Also modified the palette colors around just a little bit, made some extra twists compared to the GB version of the game. ![]() http://www.alienaa.com/members/108/pits.PNG The only thing that I haven't gotten to yet is the boss doors. Course it'll work, just they don't open so I had to set the TSA for them to act as background for now until later. http://www.alienaa.com/members/108/etank.PNG - i promise the E Tank will come in handy. ![]() So, I know it's not much, and I'm not a expert or anything at rom hacking since i've gotten started and into it a few weeks ago, but I'm determined to keep going and get better. ![]() http://www.alienaa.com/members/108/MegaMan3RemixV0.10.IPS The stage is longer than the original nes version obviously...took me FOREVER to figure out on understanding how the whole screen presets system works and it's limits. ![]() I'm planning on starting the other stages next. ![]() (edited by kuja killer on 10-03-05 10:31 AM) (edited by kuja killer on 10-03-05 10:33 AM) (edited by kuja killer on 10-03-05 10:39 AM) (edited by kuja killer on 10-03-05 10:51 AM) (edited by kuja killer on 10-03-05 06:14 PM) |
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infidelity![]() Red Paratroopa Level: 21 ![]() Posts: 141/164 EXP: 42804 For next: 7139 Since: 09-13-04 From: U.S.A. Since last post: 2 days Last activity: 6 hours |
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Well, it's been awhile since I've played the GB games. I remember those being harder than the nes versions. You've succeeded in keeping the "hard" aspect of the level. I only came across 2 timed jumps, and some difficult parts, with the falling blocks, that you have to shot in order to pass,unlike the nes version, where you can just hop over the first one to fall to the floor. Like I said, it's been awhile. My only gripes over this, is the backround design. I can understand your going from a tiny GB screen, and briging the action to a full screen version. The only thing is the blue fence backround. Sometimes it looks like you just put it here and there. Some of the shadows are too much, or not needed at all. Other than that, it's tough, just like the GB version, I like tough Megaman games, good translation, good enemy placements. Nice job. (edited by infidelity on 10-03-05 06:34 PM) |
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kuja killer![]() Rat Level: 11 Posts: 18/80 EXP: 4582 For next: 1403 Since: 09-22-05 From: Lake Havasu City, Arizona Since last post: 10 hours Last activity: 1 hour |
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Thanks for the feedback, I appreciate it very much. ![]() ( If I were good with doing graphics, I'd make some better changes for the background, but i suck at that stuff. ![]() In the gb version, that's basically the only thing there is, just fences. So i wanted to keep some elements of those green machines too in some places. ..place a couple enemies that were only found in other stages such as those grey rock monsters that throw pieces of trash at you.. (only found in dr wily stage 4) ...the big purple eye thing, etc. I was going to try replacing the big eye robot with the giant brown cat from the TopMan Stage so that it'd act as a mini-boss ....but i couldn't...not sure yet how to get the structures and tilesets from other stages into the sparkman one. ![]() But thanks again for testing it out. ![]() (edited by kuja killer on 10-03-05 07:07 PM) (edited by kuja killer on 10-03-05 07:58 PM) |
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Googie![]() Surarok Level: 39 ![]() Posts: 565/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
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I just played through the level, I enjoyed it alot! I really like how you've managed to bring the gb verison alive on the Nes through the pics you showed , I never got around to play the gb version of the MM series but I will now, this level kept me on my toes, and that's a good thing. Keep up the good work. ![]() (edited by Googie on 10-03-05 11:45 PM) |
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kuja killer![]() Rat Level: 11 Posts: 20/80 EXP: 4582 For next: 1403 Since: 09-22-05 From: Lake Havasu City, Arizona Since last post: 10 hours Last activity: 1 hour |
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Thanks Googie. ![]() ![]() I just recently earlier got a graphic this time from megaman 5 into megaman 3 ...took me almost 2 hours to do 64 tiles. ![]() The NES version doesn't...so i found a similiar thing in megaman 5 i'm trying to extend the branch of the tree though... right now it's pretty small, so here's the result...how's it look? ![]() It may be on the topman stage but i'm not using it there...just using that stage as a Tester. ![]() (it's the little palm tree that i circled in red) (edited by kuja killer on 10-03-05 11:51 PM) |
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Googie![]() Surarok Level: 39 ![]() Posts: 566/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
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That's tight, it makes more sense of Snake Man being in a jungle, I'm gonna like this hack more & more as it progresses. | |||
Heian-794![]() Red Super Koopa Level: 44 Posts: 895/896 EXP: 611014 For next: 271 Since: 06-01-04 From: Kyoto, Japan Since last post: 21 days Last activity: 10 days |
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Hey Kuja, what's that font you're using for "The Machine" and "69 to..." in the bottom left? I like that. | |||
kuja killer![]() Rat Level: 11 Posts: 32/80 EXP: 4582 For next: 1403 Since: 09-22-05 From: Lake Havasu City, Arizona Since last post: 10 hours Last activity: 1 hour |
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Originally posted by Heian-794 Oh, noo..that has nothing to do with megaman or anything I'm doing what so ever. It's just a Internet Explorer window behind all the windows because I was logged into my account on the website, http://www.alienaa.com. I'm an Administrator on there. ![]() ![]() Oh and if anyone knows about this...i was messing arond trying to find out the offsets for how the boss doors on megaman 3 open and close....it seems that the debugger goes off snapping all the time ANYWHERE setting a write breakpoint to $0600 - $0729 ...i'm not sure which one is the right one. ![]() ![]() (edited by kuja killer on 10-10-05 10:56 AM) (edited by kuja killer on 10-10-05 10:57 AM) (edited by kuja killer on 10-10-05 11:01 AM) |
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Don Killmi Level: 8 Posts: 16/29 EXP: 1764 For next: 423 Since: 06-27-05 Since last post: 11 hours Last activity: 11 hours |
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Not to hijack the thread, but that font looks like "Viner Hand ITC". ![]() |
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Acmlm's Board - I2 Archive - Rom Hacking - Megaman 3 Remix 0.10 Beta (unoffical name) |
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