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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Good BG! Bad Fg!! Help me! | |
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Skyon

Red Koopa
Level: 14

Posts: 111/125
EXP: 11845
For next: 1226

Since: 08-22-05

Since last post: 32 days
Last activity: 16 days
Posted on 09-26-05 09:48 AM Link | Quote
Well I'm becoming less of a noob as I gain more knowledge of inserting GFX and ExGFX, I must say I rock at hacking, but still being a noob I've got a huge problem!! I've inserted a really good BG FG1 and FG2!(Background) But when I change the FG and BG numbers it has glitched up my "cement blocks and the little "run-up-the-side-triangle-thingys, and Yoshi coins!" So I know that changing the code for the Backgound made it look good, but now some objects and some sprites are glitched; is there any way I can edit my blocks to stay the same, and still keep the background?
Bio

Buster Beetle
Level: 27

Posts: 349/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 09-26-05 09:53 AM Link | Quote
the cement block GFX are in FG1 and the triangle is in FG2, normally BG GFX go in BG1. I suggest you to use BG1 and FG2 for your BG since they the least useful one(FG3 is for tileset specific object)
hope that help


(edited by Bio on 09-26-05 12:54 AM)
Link2004

Bit
Level: 25

Posts: 235/254
EXP: 85703
For next: 3917

Since: 08-11-04
From: Lost Woods

Since last post: 7 hours
Last activity: 4 hours
Posted on 09-26-05 10:05 AM Link | Quote
This happens to me,too.If you're using backgrounds from the ExGFX Workshop, because of the way they were ripped, the background takes a part of that tile(Like a piece of the background may be in place of the cement block tile). The way I fix this was to make another empty tile in the 16*16 editor and changed the GFX into what the background tile took (like turning one blank tile into the cement block). I hope you can understand what I'm saying.
Skyon

Red Koopa
Level: 14

Posts: 112/125
EXP: 11845
For next: 1226

Since: 08-22-05

Since last post: 32 days
Last activity: 16 days
Posted on 09-26-05 10:12 AM Link | Quote
So do you think if I'm on the 16 x 16 tile editor; I should probobly use the same Map16 page that the background is on, and I should find one of those stupid ugly defaule tile blocks that is on that very page and custom make the cement block over again?
Link2004

Bit
Level: 25

Posts: 236/254
EXP: 85703
For next: 3917

Since: 08-11-04
From: Lost Woods

Since last post: 7 hours
Last activity: 4 hours
Posted on 09-26-05 10:15 AM Link | Quote
I think you should use a blank one like you said, If you use any of the first 2 pages, you may screw up a block in another tile set.
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