Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Request: Custom Palette for Mario & Luigi | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
HabsoluteFate

Red Paratroopa
Level: 23

Posts: 158/179
EXP: 58525
For next: 9198

Since: 03-15-04
From: Ottawa, Ontario, Canada

Since last post: 10 days
Last activity: 2 days
Posted on 09-17-05 03:10 AM Link | Quote
Hello guys,
As some of you guys know I created code to change the color palette of mario & luigi...i'm actually going to put out a program that will automatically change your ROM and patch it with the extra palette code. This should work with new ROMs and programs already in progress!

When I put the code out I would like to include 8 different palettes...art isn't my forte....could someone help out creating palettes for Mario & Luigi?
I need the following palettes:
Small Mario
Large Mario
Cape Mario (Cape is a seperate palette and will not be touched for this release)
Fire Mario
Small Luigi
Large Luigi
Cape Luigi
Fire Luigi

I would want different color schemes for every marios & luigis....these palettes will be the default ones that will be patched on the rom although the ability to import/export palette will also be included in case you want to change the default palettes.

In case you need to know the original SMW rom has 4 different palettes at the following SNES addresses within the ROM (each palette is 20 bytes):
Small, Large, Cape Mario: 00/B2C8
Fire Mario: 00/B2F0
Small, Large, Cape Luigi:00/B2DC
Fire Luigi: 00/B304

I would of course give credit within the readme.txt file included with my program

I would need this within the next few days if possible...this weekend would be nice but i think might be asking too much



(edited by HabsoluteFate on 09-16-05 06:12 PM)
Skyon

Red Koopa
Level: 14

Posts: 58/125
EXP: 11845
For next: 1226

Since: 08-22-05

Since last post: 32 days
Last activity: 16 days
Posted on 09-17-05 03:37 AM Link | Quote
Sounds pretty cool.
ZTaimat

Red Koopa
BOW DOWN TO LORD SESSHOMARU!!
Level: 17

Posts: 111/128
EXP: 21278
For next: 3465

Since: 03-31-05

Since last post: 20 days
Last activity: 15 days
Posted on 09-17-05 04:53 AM Link | Quote
Pointless thread.

You can edit the seperate pallets between mario, luigi, fire mario and fire luigi in Lunar magic.
Shyguy
The Original Femme Fatale!
Level: 57

Posts: 1655/1998
EXP: 1443008
For next: 42920

Since: 02-14-05

Since last post: 2 hours
Last activity: 1 hour
Posted on 09-17-05 04:57 AM Link | Quote
(Double deuces the total morons of n00bs)

You never hear of Mario World Environment thing have you? Just.... just shut up. He knows what he's doing. He's a freakin' genius. He's been planning this out for months!

And You Skyon...... Have more than one sentence per post plz kay thx.


(edited by Stinkoman 20X6 on 09-16-05 08:00 PM)
Xkeeper 2.0

Hammer Brother
Local ModeratorAdministratorLocal Moderator
Again... :P
Level: 49

Posts: 691/1091
EXP: 880818
For next: 3065

Since: 03-15-04

Since last post: 5 hours
Last activity: 3 hours
Posted on 09-17-05 04:59 AM Link | Quote
Originally posted by ZTaimat
Pointless thread.

You can edit the seperate pallets between mario, luigi, fire mario and fire luigi in Lunar magic.


No it isn't, actually.

He's asking for people to make him palettes, probably because he isn't too good at them, I'm guessing.
HabsoluteFate

Red Paratroopa
Level: 23

Posts: 159/179
EXP: 58525
For next: 9198

Since: 03-15-04
From: Ottawa, Ontario, Canada

Since last post: 10 days
Last activity: 2 days
Posted on 09-17-05 05:40 AM Link | Quote
#1. As I mentioned in my original thread "art isn't my forte" and that definetely applies to making palettes
#2. Lunar magic can edit the palettes but you are stuck with the same palette no matter what for small, large, and cape mario as they share the same palette in the original code...my code splits them all up
#3. As someone mentioned this is all going towards my ultimate goal....extra power ups in the game for perhaps something like racoon mario, hammer mario, etc...there will be a maximum of 16 marios/luigis when i'm all done...well the possibility anyways
#4. I'm not a genius
Skyon

Red Koopa
Level: 14

Posts: 60/125
EXP: 11845
For next: 1226

Since: 08-22-05

Since last post: 32 days
Last activity: 16 days
Posted on 09-17-05 05:52 AM Link | Quote
He calls me a noob, but I've never heard of him. Oops sorry! One sentence!!
Shyguy
The Original Femme Fatale!
Level: 57

Posts: 1657/1998
EXP: 1443008
For next: 42920

Since: 02-14-05

Since last post: 2 hours
Last activity: 1 hour
Posted on 09-17-05 05:55 AM Link | Quote
See? You're being stupid again! Contribute to the discussion, sir or madam. Thanks.


PS: I'm in a bad fit right now. Please excuse my harshness, but still. Learn how to post.
HabsoluteFate

Red Paratroopa
Level: 23

Posts: 167/179
EXP: 58525
For next: 9198

Since: 03-15-04
From: Ottawa, Ontario, Canada

Since last post: 10 days
Last activity: 2 days
Posted on 09-20-05 04:09 AM Link | Quote
Since nobody has offered to provide me with custom palettes I have gone and done my (rather ugly) default custom palettes...i don't want to spend the time pretying them up as i would rather concentrate on the programming aspect.
SMW Dev Environment V0.3 should be out within a week...my patching utility works...i just have to add a couple of other things and fix some bugs i noticed from previous versions

if someone would like to provide me with custom palettes its not too late as long as i receive it before V0.3 comes out.
DisruptiveIdiot

Paratroopa
Level: 21

Posts: 142/147
EXP: 42614
For next: 7329

Since: 04-09-04

Since last post: 4 days
Last activity: 5 hours
Posted on 09-20-05 06:23 AM Link | Quote
Originally posted by HabsoluteFate
Since nobody has offered to provide me with custom palettes I have gone and done my (rather ugly) default custom palettes...i don't want to spend the time pretying them up as i would rather concentrate on the programming aspect.
SMW Dev Environment V0.3 should be out within a week...my patching utility works...i just have to add a couple of other things and fix some bugs i noticed from previous versions

if someone would like to provide me with custom palettes its not too late as long as i receive it before V0.3 comes out.


Ill do it for you if no one else will. It's not exactly my forte either but I have plenty of time to work on it.
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Super Mario World hacking - Request: Custom Palette for Mario & Luigi | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.017 seconds.